Jump to content
3DCoat Forums

Search the Community

Showing results for tags 'points'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Tutorials and new feature demos
    • New Releases, Bugs Reports & Development Discussion
  • 3DCoat
    • General 3DCoat
    • Coding scripts & plugins
    • SOS! If you need urgent help for 3DCoat
  • Community
    • CG & Hardware Discussion
    • Content exchange
    • Artwork & Contest
  • International
    • Chinese forum - 3DCoat用户讨论组
    • Japanese forum - 日本のフォーラム
    • German Forum - Man spricht Deutsch
    • French Forum - Forum Francophone
    • Russian Forum
  • 3DC's Topics
  • 3DC's Tips
  • 3DC's Topics
  • 3DC's Paint
  • 3DC's Hipoly
  • 3DC's Lowpoly

Calendars

  • Community Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Google+


YouTube


Vimeo


Facebook


Location


Interests

Found 5 results

  1. Hi I guess this could be more of a feature request, but is it possible to make a quick ring? Similar to how you can do it with ZBrush's ZModelerGuide brush...? With that, you can make a stroke, and then holding Shift, it will make a ring around an object. That would be quite useful for my dinosaur's tail. As it currently is, is there any way of continuing a loop with Smart Retopo? Whenever I release the mouse button, there's only half a loop made, and I can't seem to continue it. It just makes a new curve, and the faces made in the middle end up stretching across to the new curve. Can you add new points in the curve too? I can only move the end point it seems. Thanks
  2. I’ve been asking everyone about this mystery and nobody has been able to explain how this works. I asked multiple people to try the same operation and all they got were 31 points on the bottom of the mesh placed in the same exact way no matter where on the mesh they clicked. As far as I know, the tutorial guy was the only one to have successfully done the operation and not even he has any idea what is going on. We checked everything that could go wrong and NOTHING worked! Please help. FullSizeRender.mov
  3. Hello! I just bought it today, hoping that it works because in trial version it doesn't work. Basically what I was trying to say I'm trying to have multiples quads when dragging which is quicker than clicking at each quad. But it doesn't work for no reason. I created points for each quads and then drag the first quad across the screen by holding right click. But it's didn't work, it just gave me only one quad than giving me multiple quads. Does anyone have same problem? Any suggestions? Thank you guys
  4. Hello everybody. Several hours i set points for the grid. After I saved the project as .3b and load it again - i found nothing. It was 2300+ points, now 0. Even in retopology tab. It is possible to get them back? p.s. Very sorry, I use translator.
  5. Does anyone here actually use this feature and, if so, what benefit has it given you? I can't find a real use for it.
×
×
  • Create New...