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Found 2 results

  1. We already have 3DC internal render engine plus the new Renderman implementation. However I saw this open source render from Radeon which is pretty good and free ( I'm not sure with Renderman if you can use the rendered images in a commercial project? ) If not then the renderman implemention is limited to hobbiest and portfolio renders ) Maybe the Radeon Render Pro would be a good alternative? https://pro.radeon.com/en/software/prorender/
  2. Source After years of development we decided to give NOX for the community. NOX physically based renderer, fully integrated with Blender and 3ds Max (and with C4D support) is now Open Source. We release it on Apache license - free to commercial use and modifications. You can freely improve and modify this render engine, integrate it with any 3d software, write plugins for NOX, use it in your commercial works and / or sell it. The possibilities are endless and depend only on you. Main features of NOX: physical based engine enhanced postprocesing rendering to layers real and fake dof instancing and displacement subsurface scattering Resources: All source files are here: NOX source files Feel free to use NOX Forum for posting updates and join NOX discussion. Read more about Apache License 2.0 Yours sincerely. EVERMOTION Team // the code its ms-windows (MSVC C++) only. NOX Guide PDF
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