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Showing results for tags 'renderer'.
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Renderer Integration Survey Greetings from the 3D-Coat development team! One of the new features we are considering for 3D-Coat in future is to add support of some established rendering solutions. We believe that would ensure better experience with 3D-Coat and make some of your pipelines faster. However, to make the right decisions we need your assistance. We encourage you to take part in a quick survey and help us define the priorities. Please, cast your vote on which of the rendering solutions you’ve been using lately. Thanks in advance for taking a moment to participate in the survey. This shouldn’t take more than 1 minute to answer. PROCEED TO SURVEY Sincerely, 3D-Coat Team
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Thea 1.4 is Released http://theapresto.com/index.html https://www.thearender.com/site/ Our milestone edition 1.4 brings powerful new features along with substantial improvements for Thea Presto engine. These improvements include Displacement, Motion Blur, Render Channels, Relight Support and faster Interactive Render among others. The new edition is now available and to celebrate we have launched promotional offers!
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http://www.marmoset.co/toolbag/store#buy Retail Price $49.99 USD $25 USD
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sharing a new discovery http://appleseedhq.net/about appleseed is a modern, physically-based renderer developed by the VFX and rendering nutjobs of Jupiter Jazz and ultimately targeted at production rendering. It is released as open source under the MIT license. In Brief We have been in the VFX industry for a long time. We believe there is a future for non-REYES renderers in the production rendering landscape. We are are working on the hard problems of production rendering. We are not building a strictly unbiased or strictly physically-based renderer. We have got many important features in place, but there is still much to be done.