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Showing results for tags 'retopomesh'.
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HELP!! After baking my retopo to my sculpt, my mesh appears BROKEN
nuisshi posted a question in Questions & Answers
So, I made a auto retopo using zRemesher and imported the retopo into the sculpt room along with my sculpt. I turned on auto snapping and relaxed the retopo mesh. Finally, I baked in the retopo using "Bake Into Scene (microvertex)", but the result afterwards looks extremely deformed, broken, and has holes in the mesh. I feel like I've tried everything to fix this. I even adjusted the scan depth plenty of times to see whether this would solve the issue, but it did not.- 3 replies
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- retopo
- retopomesh
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Hey, after i retopoed the mainpart in my scene i went over to the other parts. Some hours later i came back to get ready for baking with the mainpart. But suddenly the mesh was destroyed. How can this happen ? badly i didnt save the proper mesh Edit: more and more points snappin to somewhere, cant find my mistake....
- 6 replies
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- retopomesh
- destroyed mesh
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