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  1. Hello, today I wanted to create a new material in the shader window using the default and doing "construct new shader" After creating that new material all my previews went corrupted showing a material that does not correspod to their look, even the default preview got corrupted. Using 3DCoat 2025.01 I Tried "Refresh All Previews" and didn't refresh anything. Thank you!
  2. i have a modle that somone built in blender and i am trying to get it working within 3d coat, the areas of the modle that are invisable in 3d coat at certain angles are all black in maya ecept when rendered? what can cause this and how would i fix it? thanks
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