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Showing results for tags 'spikes'.
Found 2 results
Some tools not corresponding to brush size
Metin Seven posted a topic in General 3DCoatHi, I encountered some odd behaviour when using the Muscle, Snake and Spikes tools in voxel mode — they all show a much thinner result than the brush size. See the attached screenshots. I'm using the Constant Pressure stroke type, so it shouldn't be a Wacom pen pressure matter. I've also tried to increase the brush depth, to no result. The odd thing is that only the Toothpaste tool does correspond to the brush size, as you can see in the first screenshot. Did I perhaps activate some option? Because until this session the tools did correspond to the brush size. I'm using 3D Coat 4.8.03 for Mac OS. Thanks, Metin
Symmetry and clone tool
bperes posted a topic in General 3DCoatHey so I seen people use the clone tool to "stamp" similar shapes multiple times onto a vox layer. Awesome! So I dove in and am trying to make a rancor sculpt and am on the hands. I decided to make one claw and just clone it. So I used the spike tool to make a claw on a new layer: Then I selected it with the clone tool: What's weird is that it now has the transform manipulator at the origin. I've seen people use the clone tool with the manip on the actual object. What's wrong here? Well opting to still move it, I moved it only to find two claws sliding from each other as if there was symmetry on it's own plane: I really don't know what's happening. I just want to stamp, move, stamp like I've seen other people do. Anyone know what's wrong?