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  1. So I'm trying to import a mesh to use with the Voxel mode of 3D coat. I used to do this all the time for re-topology but for some reason lately any obj file I import loses it's smoothing groups. I have checked off smoothing groups in the export settings of the obj but when I bring it into 3D coat it's completely faceted. Any idea how to fix this would be greatly appreciated.
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