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Found 1 result

  1. I was working on a character's lips and moving a reasonable amount of data when 3DC froze and for a split second. While 3DC was frozen I "zoomed" out, 3DC jumped backwards and my viewport cursor, Y movement and voxel space got inverted vertically. This has happened multiple times already on my computer it didnt bother me then since I was only testing around. It would be helpfull if somone knew a "bugfix". Thanks in advance and I'm sorry If I missed anything, First time posting. Oh the visuals wouldn't really mattern its just the inverted movement. ~Note" I didnt know how to show my cursor using the snipping tool to take my screenshot.
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