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Showing results for tags 'Michalis Sculpt Detail'.
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Hello everyone! My version is on the right. I tried to copy the sculpt by Michalis (on the left) as closely as possible. I think this is a great way to practice sculpting and painting because it forces me to do things I might otherwise avoid. I wanted to thoroughly test out the Artman sculpting presets, and I also wanted to complete the entire thing within 3D-Coat. I started out creating the base forms in Voxel mode, and then I switched to Surface mode and finished the sculpt. Then I vertex painted it, and rendered it in the Render room. 6.25 million total visible triangles upon completion. Here is another render: