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Found 7 results

  1. Hey guys! First time posting on this forum, but I do think this is a really important topic. It might have been already discussed before but I could not find it. So appologies if it's a duplicate topic. (also i was not able to post it into feature requests because it was grayed out). - So my topic would be about a request of making 3d-Coat texture painting part, so basically Painting Room a separate standalone software (for a slightly lower cost?) because it's pretty obvious that during the years 3dC has become a standard for hand painted texturing in the industry. - Already being used by Blizzard, Riot Games and countless professionals out there it seems pretty obvious to concentrate on this. I mean I completely get that the devs have a different picture in their head but to be completely honest, even though 3d-Coat is really great in everything from zero to a completely finalized render, I feel like it's still not a standard in the industry, (not even remotely) for retopo, or sculpting, or uvwrapping, or PBR texturing or rendering as for example Zbrush/Mudbox for sculpting, Subtance for PBR, or 3d-Coat for hand painted texturing! For me this seems like a missed opportunity and also hand painted texturing part could use a lot improvement, even though it's the best possible solutioun out there (and I've tried Deep Paint, Body Paint 3d, 3ds max Viewport Canvas, Substance Painter, Zbrush Zapplink with Projection Master to Photoshop, Photosop 3d paint... the only software i didn't try hand painted texturing in was Mari 3d but at that point I decided to buy 3d-Coat because it was the best of all the rest of these) So my thought was to have 3d-Coat as it is now but at the same time offer users to buy it only for texture painting, meaning all the rest of the software could be limited in that version and this could make it more accessable for people that would mean more sales and more possibilities to also improve it! Let me know what you guys think! Have a nice day! Csaba
  2. I saw somebody over on the Newtek forums using Google Trends to gauge 3d software popularity over time, so I decided to try it out myself. Of course I don't know how scientifically accurate Google Trends is, but it is a lot of fun to put in some search terms and see what it comes up with! I decided to do two searches. My first search was to see which software programs are Autodesk's best selling products, and how their popularity has changed over time. I picked four that I thought would be big sellers, and I came up with this chart: According to this, it looks like Autodesk's AutoCAD products are currently their best selling software. 3ds Max used to be a really big one too, but it has declined quite considerably! Is Max losing popularity for architectural visualization? Maybe architects are just doing their visualization renders directly inside Revit now, or they are using visualization software like LumenRT, Lumion, Twinmotion, or even game engines instead. Also maybe game artists are quitting Max and moving to Maya LT. I also did a second search trying to see which 3d software is currently the most popular, and I came up with this chart: It looks like Blender and Cinema 4D are pretty steady over time. Maybe they have their user base locked in. That big decrease for 3ds Max and Maya is pretty stunning. But wouldn't the other software options increase if Max and Maya decrease? Where are those customers going? Have all the big studios just made their own software and they don't need Max or Maya anymore? Are there too many viable alternatives to Max and Maya out there now? I don't know, maybe these charts don't mean anything important really, but it is definitely fun to have a look and wonder about what is going on! What do you all think?
  3. Professional 3D modeling on tablets and smartphones is viable finally! - Major new version of Spacedraw available, further extensive updates to follow soon and regularly Spacedraw is a full-featured 3D-modeling program for all Android tablets and smartphones is developed from scratch to make use of multi-touch and motion-sensors throughout introduces novel ways of viewing, drawing & modeling Features includeCAD construction advanced polygon & patch modeling lighting & texture mapping 3d-painting Since the release in October 2012, Spacedraw has proved suitable for creating professional artwork, see the images below, done 100% with Spacedraw on a 4" smartphone (using beta versions of the new release). However, Spacedraw was not developed further for over a year, and serious bugs and shortcomings prevented its application in real-world projects. This will change with the release of version 1.1 today, that fixes over 20 serious bugs and adds more than 10 important features, e.g. orthographic projection backface culling freezing objects unselect tools repeated extrude completely redesigned reference CS management The further development runs at full speed now, next updates soon will bringfundamental usability improvements interactive help and tutorials substantial performance increase stylus support a complete revision of the painting tools a multitude of new functionalities, e.g. advanced rendering capabilities, boolean operations full-featured animation Suggestions for improvements are highly welcome and will be taken seriously! See http://www.scalisoft.com/ for further information Spacedraw is available as a free version without ads on Google Play and Amazon that can be used with the following limitations: only scenes with up to 1000 vertices can be saved or exported as .obj files the undo-history cannot be saved to files A key can be purchased for currently just $2.99 (until March 8, then $11.99) to remove these limitations (Google Play , Amazon)
  4. Ruth Spacecookie Andrews

    Majoro, a new little fun modelling program thing

    This looks like a bit of fun, at the same level as sculptris perhaps, but they are charging £15 (about $24 US). Anyone experienced it/played around with it? http://www.majoro.com/
  5. CyBorge

    LUCIDLOGIX VIRTU MVP

    Does anyone have any experience with utilizing Lucidlogix Virtu MVP on a production machine? I want to turn it on but, I'm curious if it might cause issues for 3D-Coat and my other 3D apps. Just FYI - I also use Modo, Lightwave etc. I'm kind of impatient on these things, so I'm probably going to push the big red button before anyone responds.
  6. http://www.marmoset.co/toolbag/store#buy Retail Price $49.99 USD $25 USD
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