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Found 1 result

  1. Ferdinand

    Auto Scale without moving UV islands

    Hi, I've got a rather simple question. Is there any way to use the UV Room's Auto Scale command without triggering 3D Coat to automatically realign all UV islands as well? The problem is, that I painstakingly arranged different 'sub-islands' in Cinema 4D, so that things are a little more organised once I start working on the global UV map in Photoshop. All I need, is to scale all these sub objects' UV maps to the same size. Clicking on the Auto Scale button makes this simple, however, it instantly messes up my initial layout, by rearranging everything as it sees fit, meaning I have to recreate my layout from scratch. If you could Auto Scale without any realignment taking place - let's call it "Auto Scale In Place" - there might be overlapping islands, but I could quite easily move things around, keeping my initial layout. There would still be work to do of course and it would be fiddly, but it would definitely be quicker, than having to create the entire layout from scratch. So is there a way to achieve this in 3D Coat? I haven't been able to find it. Or would this be a feature request for a future update? Thanks for letting me know!
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