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Showing results for tags 'blend'.
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Is there a way to apply layer blending within the smart material editor? I am trying to make a wasp skin texture which I am using a rust image for and apply a new layer of yellow on top, however lowing the opacity is not enough. If I apply the rust to a normal layer then the yellow on top I can use layer blending to get the desired effect. Is there a way of doing this in the smart material editor directly?
Can we please either set the baked layers to Standard Blend by default or at least give the option to do so? I'm finding I'm having to change every layer of a 20+ layer bake to Standard Blend every time I go through the process of rebaking it. I don't seem to benefit from having layers set at Multiply by default each and every time I bake something.