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Found 58 results

  1. Carlosan

    Margarita

    From the album: Carlosan

    Model: 3DCoat Paint: 3DCoat Render: 3DCoat Postpro: Gimp

    © @Andreoni

  2. From the album: Artworks

    For my collegues of Gaming Minds Studios I have created a 3D character prototype while the preproduction of their last hit Railway Empire. In the preproduction of Railway Empire we experimented with several types of Charakter styles. The Western Lady were sculpted in 3D-Coat., the textures and retopology were also done there. I transferred the model into Blender and set a very simple face rig, based on shape keys. The hair was created with Blenders hair system. The final is rendered with Blender Cycles. There was an arm rig too, but we rejected it. Even if the char went not into the final game, I like the Lady a lot and like to present it to you today. I have made some improvements in the hair style and used my CW Eye Material for her eyes. Drop me a line if you have any questions.
  3. Taros

    Windrunner Statue

    From the album: Artworks

    You maybe know my old fantasy character called Windrunner. I never really finished the figure, so it disappeared in my harddisk for a long period. In the last months I like to experiment with blender materials. So I took my old 3D-Coat sculpting and added some new materials to it, completely created in blender. The interesting about the materials is, they are completely procedural. No UVs are used. The only texture I used is the normal map for the weapon. But the Rusty Gold and the Cold Lava materials are completely procedural. The Figure and the Stones are from 3D-Coat. I added the teeth and the foundation in blender too. The weapon is from my free 3D-Coat tutorials on YouTube, you maybe already know. If you have any questions drop me a line.
  4. Metin Seven

    The realization of death

    From the album: Metin's 3D Coat explorations

    The realization of death — zombie head sculpture, inspired by Serge Birault concept art. More where this came from — metinseven.com
  5. dimitribastos

    Black Squad Captain

    From the album: Characters

    Hey, guys. Long time no see! I just want to share my latest project: The Black Squad Captain. I used Modo and 3D-Coat. I tried to paint the entire face and I'm satisfied with the final result. Hope you like it! :) Cheers, Dimitri
  6. dimitribastos

    Team Captain America

    From the album: FanArt

    This is some kind of self portrait featuring the upcoming Marvel's Civil War movie. I'm joining Team Captain America! Also this is my first character render. The next one will be Iron Man - or should he be Iron Boy?
  7. dimitribastos

    Cold Shadow

    From the album: FanArt

    Hi there! This is my last illustration project. It started in 2014 just with a clay render of the characters but I decided to rework the poses a little and then created a complete scene. It's based on the classic/cult game Cold Shadow, from the 90's. Hope you like it. Will upload more images soon. :)
  8. Kargall

    Perso-Last-final

    Concept for decoration of a gaming pub. Inspired by Metroid game.
  9. dimitribastos

    Black Squad Captain

    From the album: Characters

    Hey, guys. Long time no see! I just want to share my latest project: The Black Squad Captain. I used Modo and 3D-Coat. I tried to paint the entire face and I'm satisfied with the final result. Hope you like it! :) Cheers, Dimitri
  10. Wojtek Kapusta

    Raven's Shadow

    From the album: Wojtek Kapusta - finished works

    Character concept done for Grey Skies game project.
  11. Payam

    PT - 800

    From the album: Sci Fi Concept

    One of my first 3D Coat texturing test work with 3D coat 30 day trial !
  12. Hello, im building a character in cinema 4d which i will be rigged in the same program. I recently bought 3Dcoat which i want to unwrap and sculpt the character, but the base shape will be build in cinema4D. Im not sure of what the best workflow would be. Is this a good way to work; Model "low poly" with subD in cinema4D and rig that. Then sculpt and export displacement map or normal map for the details? Thanks!
  13. dimitribastos

    PlanetExplorer1-close1.png

    From the album: FanArt

    This is a personal project inspired by the classic game Mega Man. The concept is by myself. Hope you like it!
  14. drate

    skull3.jpg

    From the album: Artworks

    Nearly completely done in 3d-Coat & Photoshop including rendering.
  15. dimitribastos

    The Great Evil Witch

    From the album: Monster Bash

    This illustration is part of a bigger project called Monster Bash. Actually this is the first one: The Great Evil Witch from the Dark Forest. Hope to share more with you soon!
  16. Hello All! For those of you already on Pluralsight/Digital Tutors or those of you who might want to be, I recently had a 4 1/2 hour course covering some techniques in Character Sculpting published. If you want, please take a look at the course overview below: 3d-coat-character-concept-sculpting-techniques One thing that is different about it is that it covers a way of taking the voxel/surface sculpt directly to Cura to 3D print. In my case it is a Lulzbot TAZ 5 3d printer, but the techniques could apply to other printers as well. Excelsior! Eric Kunzendorf
  17. dimitribastos

    Number 28

    Hi, there. I'm a little late to the party. Will post my progress here. After a lot of references , I decided to create some context to the piece. It's a racing, maybe inspired by wacky races or something like that. This is the first pass on the car: The design is not final though but pretty close.
  18. hello everyone, 4 months ago, i was asking you about more smart material for 3d coat for my Sci-fi exam in video and today i can show you my final work. All the texture has been made with the smart material in this topic (and the basic smart material of cours). This screenshot come for unreal egine 4.9. I should like to have your opinion on it (positif or negatif about texturing, props, lighthing, etc) English is not my mother tongue so, sorry for the mistakes And this is a like for my SF character https://skfb.ly/OHZO
  19. artofcharly

    Girl hair render ( Type 2) - Vray

    #Ornatrix #CGHair #Vray #haircut #3dsmax #3dcoat Hello everyone! This is my new personal project which I did in my spare time. Bust modeling - 3dCoat 4.5 Hair - Ornatrix 4 Render - Vray 3.30.05 Hope you liked it! Best regards, Andrew. https://www.artstation.com/artwork/o6y3J

    © artofcharly

  20. Here is an old gameartisans entry that I never finished. I decided to go the hand painted route. Its still a early WIP. On a side note, whenever I run 3DCoat on my laptop, the computer gets really hot and the fan is working hard. I am afraid I'm going to burn something up. Is there anything I can do to solve this or ease it? My specs are: Windows 10 64Bit Processor: AMD A4-4300M APU with Radeon HD Graphics 2.50GHz RAM: 4.00GB (3.46GB useable) Thanks.
  21. artofcharly

    Girl hair type 1

    Hello everyone! This is my new personal project which I did in my spare time. Bust modeling - 3dCoat Hair - Ornatrix Render - Octane PostWork - Photoshop Hope you liked it! Best regards, Andrew.
  22. Kargall

    Le peuple gris Render 1

    From the album: Kargall-3DC

    Hello, Here is my latest work for an oil painting.. This was very long to manufacture because I Experienced many functions. I beat my record: 50 milion polys ... Wouaaa .No retopo (too complicated and too long), rendu and textured with 3DCoat, 3DCoat is really a very great software.
  23. From the album: Harley Quinn

    Hello everyone! I want to show you my new personal project - fan-art for character Harley Quinn from Suicide Squad cinema. After watched trailer of this film I'm very impressed and want to create this character. So you can see she in this trailer =) https://youtu.be/0mpgj-4IbjY I made sculpting in Zbrush Rendering in Marmoset Toolbag 2 Texturing in Quixel Suite Cloth simulation in Marvelous Desinger Retopology in 3D Coat Her polycount is 28 230 tris You can buy this character on CGTrader - https://www.cgtrader.com/3d-models/character-people/woman/suicide-squad-harley-quinn-fan-artgame-character Marmoset Viewer and all HQ images here - https://www.artstation.com/artwork/v4QBa - https://www.artstation.com/artwork/v4QBa Hope you liked it =) Enjoy and happy viewing! Best regards, Andrew Krivulya aka Artofcharly

    © artofcharly

  24. From the album: Harley Quinn

    Hello everyone! I want to show you my new personal project - fan-art for character Harley Quinn from Suicide Squad cinema. After watched trailer of this film I'm very impressed and want to create this character. So you can see she in this trailer =) https://youtu.be/0mpgj-4IbjY I made sculpting in Zbrush Rendering in Marmoset Toolbag 2 Texturing in Quixel Suite Cloth simulation in Marvelous Desinger Retopology in 3D Coat Her polycount is 28 230 tris You can buy this character on CGTrader - https://www.cgtrader.com/3d-models/character-people/woman/suicide-squad-harley-quinn-fan-artgame-character Marmoset Viewer and all HQ images here - https://www.artstation.com/artwork/v4QBa - https://www.artstation.com/artwork/v4QBa Hope you liked it =) Enjoy and happy viewing! Best regards, Andrew Krivulya aka Artofcharly

    © artofcharly

  25. From the album: Harley Quinn

    Hello everyone! I want to show you my new personal project - fan-art for character Harley Quinn from Suicide Squad cinema. After watched trailer of this film I'm very impressed and want to create this character. So you can see she in this trailer =) https://youtu.be/0mpgj-4IbjY I made sculpting in Zbrush Rendering in Marmoset Toolbag 2 Texturing in Quixel Suite Cloth simulation in Marvelous Desinger Retopology in 3D Coat Her polycount is 28 230 tris You can buy this character on CGTrader - https://www.cgtrader.com/3d-models/character-people/woman/suicide-squad-harley-quinn-fan-artgame-character Marmoset Viewer and all HQ images here - https://www.artstation.com/artwork/v4QBa - https://www.artstation.com/artwork/v4QBa Hope you liked it =) Enjoy and happy viewing! Best regards, Andrew Krivulya aka Artofcharly

    © artofcharly

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