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Found 3 results

  1. Hey everyone... In the old demo video of Raul Fernandez, he demonstrated about the Fill Holes tool in the Surface Mode Sculpt Room. Within the properties of this tool, there were two properties directly related to an opening of the mesh or hole in the mesh that were: SmoothContour , ExtrudeContour and Reduce Boundary. Currently, in the Fill Holes tool it seems that there are no longer these 3 properties. I would like to know where I can find these properties SmoothContour , ExtrudeContour and Reduce Boundary or are there other tools in Surface Mode that make these same functionalities? I forgot to ask about the Reduce Boundary property ... Where is this property located too? Thank you very much
  2. JustAnotherName

    Distortion of UV map

    I unwrapped several items from my 3d scans now and usually the results are acceptable. But executing "Save Contour" mostly produces a message like "Warning! It seems some islands are stretched...The percent of distortion is...." Sometimes I have values of 30-50% distortion but the cutting patterns are not that much messed up. Are the values an average of the whole distortion or is it just the maximum stretching of a specific island? Is there a way to minimize this? I usually use "Cloth Relax" before I save the map to an .eps file.
  3. Hello! Please take a look! Polygonal contour stroke is very useful thing, its like polygonal lasso in photoshop. But lasso has very handy option when you hold shift you can build perfect vertical or horisontal or 45 degree lines. And contour stroke in 3d coat do not like that! Do not, do nooot! Maan please make this beautiful feature work I beg you!
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