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Steve_S posted a topic in General 3DCoatI am currently using version 4.7 of 3D-Coat Professional. I created a product (bottle) and am in the process of adding a label to one of its surfaces. What is the standard procedure for applying a label to a surface?
Hello. Again!!! I'm "importing image as mesh", seamless stone as textures. A texture map and a Heightmap are used. Apply in surface there's the mesh with bump displacement and the textures applied to the mesh in the voxel room. Now in the retopo room, it's been retopoed and shows the texture on the high poly also. Merging to perpixel with normalmap. I lose my texture in the paint room, the normal map layer have no effect and the occlusion layer is black. So missing a step here....... I don't want to bake the texture but keep it and apply it to the low poly and then bake the occlusion and normal map layers for perpixel.