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rodriguesbjerre posted a topic in General 3DCoatHey For some reasons my lines are pretty jagged whenever i paint them from further away, resulting in a less-than-desired effect. I've drawn 2 strokes with the exact same brush, only difference being that i drew one up close to the model, and one further away. Anyway to prevent this? I really like the program, but this is pretty deal-breaking tbh.
I've made a few test meshes in Blender and all of them have the same problem - missing edges (seems random) in curvature map and jagged curvature edges: I've attached the mesh that I've used here, what's wrong with it? I've tried changing UV maps and nothing changed... I've also made a few different simple meshes like this one, and these missing curvature edges seem to appear random. testMesh.rar