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Showing results for tags 'light angle'.
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Hi! Really enjoying 3Dcoat, but I'm having two issues in the sculpt room that I can't seem to get rid of, but which are probably easy to fix if one knows how One is that resampling the mesh seems to cause it to break a few brush or smoothing strokes later. This happens quite often in surface mode, but I can't seem to find out exactly what causes it. It does not seem to respect symmetry either, which is weird. Screencapture: https://www.dropbox.com/s/02vzompckb5zknc/ice_video_20160228-121701.webm screenshots: https://dl.dropboxusercontent.com/content_link/rdmh23KUtYgmD1nmvBUql8kSBhdYipYbPMeNScMccPY5kXfGQgAMzg1K8GjLm34l/file https://dl.dropboxusercontent.com/content_link/PHQ6Y95PIfyJUFVixksBICxjLV1Bzact8DKt7AwDJPQ1jZ9TNpaMywaqHKmc127H/file The other one is that I can't seem to reposition the light Screencapture: https://www.dropbox.com/s/gyzfh5wc1p320ax/ice_video_20160228-131758.webm Any help would be appreciated!
I'm trying out the material painting and finding it hard to see what I'm painting on at times, particularly with metal. It seems I would need to adjust the light angle, but clicking and dragging that does nothing. It does work on the other buttons (brightness etc). What can I do?