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A workaround is a bypass of a recognized problem in a system. A workaround is typically a temporary fix that implies that a genuine solution to the problem is needed. Hi all Can i ask if possible if every1 that knows workarounds will to share its here ? Ty in advance and regards.
Hi, just stumble upon this rather unknown but simply great software and watched some tutorials wich included auto-retopo to painting , but couldn't really find any that explained the way from manual-retopo to start painting and ofc UV. Can someone pls tell me some very short step by step in this process (the final output is going to be a low poly model with an NM going into LW11) e.g 1 Creating high poly model in Voxel-> 2 Manual retopo, turn to low-poly model-> 3 UV? 4 Bake? 5 Painting?