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Painting with multiple texture channels (RGB) + displacement
deolol posted a topic in General 3DCoat
Hi 3d-coat team, just wondering if it's possible to paint multiple channels at once with a projection (e.g. R + G) but as separate components, a feature available in Mari. Alongside this, is there a way to preview displacement, similar to the displacement matcap in Zbrush or Mari's shaders. Thanks for your answers.- 2 replies
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- displacement
- rgb
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Hi everyone, I'm looking for a udim workflow from 3d coat to mari. I know that I can unwrap my uv's into separate tiles in 3d coat, but is there a way to export those tiles as udims for mairi? I've been searching for an answer on this and I am unclear if this is something I can do with 3d coat. Any help would be much appreciated, thanks! Max