Hi Pilgway and others! 3D-Coat v4.0.13 had interesting feature that allow to work with several materials at once much smoother than in newest versions.
In 4.0.13 when texture been imported via textures->import->diffuse map it was place texture into selected layer whatever type it is. it was allow to stack all different uv-sets at one layer and keep all typical layers in single one (sorry for abracadabra)). In newest versions imported texture creaets new layer. So if I have 10 meshes I have 10 diffusemap layers, 10 normal map layers and so on. -messy.
Is it possible to add that "stacking layers" feature in further versions? Please!