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Found 39 results

  1. Is there a way in the paint room to have multiple materials, each with their own layers and textures, similar to how Substance Painter handles importing a mesh that has multiple materials assigned? I have a character model with one material assigned to the hair, one material assigned to the head, and another material assigned to the rest of the body. Each material has its own texture. I started basic colors and painting in Substance Painter and Photoshop, and I want to do the rest in 3D Coat. Here is my process and how 3D Coat handles it: I export an FBX from Maya, with "embed media" toggled on. I make a new file in 3D Coat and choose "Paint UV Mapped Mesh (Per-Pixel)." I tried multiple times with different import settings (see step 4). All the textures in 3D Coat are gray. I use the ctrl+P "send to Photoshop" function to add my previous textures back into the 3D Coat textures. I get a prompt saying "select UV set to export." If I have toggled on "import tiles as UV sets" when I created the file, then the materials/UV sets are renamed to 1001, 1002, and 1012. If I have toggled off "import tiles as UV sets" when I created the file, then the materials/UV sets retained their original name. If I have toggled off "import tiles as UV sets" when I created the file and toggled off "treat materials as separate textures," then whatever I paint on one part of the mesh also gets painted onto a different part of the mesh. So obviously this one is the wrong choice. I pick the material/UV set in 3D Coat, then In Photoshop I paste my original textures into my "Layers.psd" generated by 3D Coat, then save and close Layers.psd. Back in 3D Coat, the texture reloads and layers for the first material shows up fine. I repeat the process for my second material. If I give the second material a different number of layers than the first material, then in 3D Coat all the objects that received the first material disappear. They do still have visibility toggled on in the "paint objects" panel. If I give the second material the same number of layers than the first material, then in 3D Coat the objects that receive both materials stay present. In the "texture editor" panel, I can still toggle between materials in the dropdown, and the texture editor shows the proper texture for these. But they all share the same layers. So it appears that 3D Coat allows multiple materials, but they all must use the same textures and layers for those textures. This is not ideal - I'd love to be able to only use the layers I need for each material, and to name each layer appropriately. Is there a way to do this that I'm missing? Thanks!
  2. Hi all, So today I experienced a whole section of my models textures just randomly disappearing, this seemed to happen after I added some more objects to the 3Dcoat scene, I went into the texture UV editor and the UV's for the objects that lost their textures are all completely grey, like they were never textured. I have tried erasing the grey to see if my textures were underneath, but unfortunately no. I also was not working on Layer 0. I am honestly baffled and I saved over my save so there is no way of going back to an old one and just getting my work back that way... Has anyone else had a problem with textures disappearing after adding objects, and is there absolutely any way of getting them back? Thank you.
  3. Hi there, I've seen the possibility to export "Emissive" from the Texture menu bar (or when you export a model). But how to set up an emissive on a texture and a layer please ? Thanks
  4. tcmeric

    Texture Bake - High to Low

    Hello. I am attempting to do a texture bake from high to low, although the topology and UVs are quite different. I watched through the texture baking tool video several times, but maybe I am missing a step. Or, maybe this is just the limit of the tool? The overall shape and dimension of the two are the same. Ive attached screens of my low poly, high poly and the resulting texture. Low Poly reference mesh.
  5. StephenEdgerton

    3d Coat Super Sluggish

    Hi There, I've been using 3D Coat for a little while now and this has always been an issue. Currently I'm using a file which is 300mb, model has around 5k polys, and i'm painting on one 4k UV set. The file starts off working just fine but as I start to add more and more layers it begins getting incredibly slow to open / send to photoshop, and most of the time crashes due to lack of memory / shuts my pc down all together. I find this a little odd as I have 32gb of RAM. Perhaps though I am missing something here. Does anyone have any ideas of possible solutions? My guess is that it is something to do with the 4k texture size / the amount of layers i'm using (around 70, only colour no spec or bump), but it's difficult to compromise on these things. Unfortunately I am not able to share the .3b file. I'm using 4.8.09(DX64). If any other info is needed, I'd be happy to share
  6. Hi, i am trying to clone a painted part from one UV location to another UV location in the paint room. Is there a better solution other than using "transform/copy tool" and estimate the location in the UV map as shown in the image? This solution is kinda of hit and miss for me.
  7. I use stencils in sculpt room to add physical details to my surfaces. The stencil remains a 2d feature while working on the 3d object. It would be really convenient to have a stencil that wrapped around the object and locked its place in relation to the object (feature named perhaps "conforming stencil"). If you rotate the object, then the wrap-around stencil moves perfectly with it. It might take several different stencils to to cover an object, so a next step would be to somehow calibrate multiple stencils to continue matching each other and the object. If we could get something like that, then it might be possible to create an new kind of sculpt tool which would apply the stencil a uniform height (in or out) so the detail is more uniform. This stencil idea could be implemented, perhaps, by "unrolling" the surface (like in Rhino). Of course using the conforming stencil in the paint room would be desired as well. Thanks.
  8. swampshell

    [Solved] Retopo to Paint

    Hey all, I've been having some issues in 3D Coat when I attempt to transfer from the Retopo room, baking my retopology, to the paint room. I looked into several forums that I stumbled upon in my googling adventures and there are a few individuals who seem to have a similar problem, calling it a bug but not mentioning any possible solutions to the issue. However, I am uncertain to whether it is a bug or simply an error on my part. Here is what's happening. I start in the retopo room and go to bake the object using Bake into scene (microvertex). I then adjust the outward mesh, then I work on the inner part. I've found that in order to get more of the internal from being visible I must use the brush tool to adjust the depth (rather blindly). BUT, after a certain amount of time there are still points in which I cannot get to hide. Once I've done what I can manage I continue on. (note: the image below does include the settings I've been using, but I've also tried upping it to 4K which doesn't seem to help any) Now, once I get to the paint room I've discovered that numerous chunks of my model are broken and littered with transparent scars. This is not the first time this has happen to me. However, last time I could fix it by creating a new layer and using the brush to fiddle with the depth (which essentially covered/erased the marks). This time though, it's not helping. Is this some sort of bug? An error on my part? If it is a fault of my own, does anyone have a suggested solution?
  9. HI, I would like to ask if would be possible to add : Addition node graph for working with layers and channels in paint room ( like in UR4 , MARI 4, SUBSTANCE DESIGNER, MAYA, etc..) ?
  10. I am using the Fill Whole Layer option to apply a base material to a model. But it looks different from the preview window. Using the Fill Tool, the result looks much better and really close to the preview window. See here: What am I doing wrong?! Using Version 4.8.10 (DX64)
  11. SergeySamarskiy

    Feature request - Color palette small tweaks

    --English will follow--- Привет. Не уверен, читает кто-то этот форум или нет, однако, я все-же оставлю пару небольших предложений по улучшению программы. Будучи профессиональным 2д художником, я очень много работаю в Фотошоп и с цветовой палитрой(в частности, с Coolorus). На эту тему я информации не нашел, но, в данный момент, в 3dCoat цветовая палитра работает следующим образом: - выбирая цвет, цветвой круг -Hue strip, (Если выбрана квадратная палитра, то квадрат) так же меняет свою яркость и насыщенность цвета. Это крайне не удобно при работе со светлыми, темными и ненасыщенными цветами. К примеру, иногда требуется добавить небольших цветовых вариаций в серые цвета, а цветовой круг становится серым и сложно понять в где какой оттенок, пока не начнешь пробовать. Как это стоит реализовать (по моему мнению): Цветовое кольцо оставлять всегда с максимальной насыщенностью (как в Coolorus), потому что оно служит исключительно для выбора оттенка - Hue. А центральная часть, олицетворяет Lightnesss*Saturation. В таком случае, на любых цветах, можно будет более быстро ориентироваться какой оттенок выбран в данный момент. Иллюстрация данной проблемы в прикрепленных файлах. Еще одна фича, которая улучшила бы удобство хендпеинта - Luminosity lock (как в coolorus). По сути, эта функция лочит Тон(Value) базируясь не на цифровых значениях, а на восприятии цвета. При изменении Hue, меняется только оттенок, а светлость выбранного цвета подстраивается таким образом чтобы совпадать со светлостью предыдущего выбранного цвета. Вот ссылка на видео, где описывается что это такое создателями Coolorus- ------ Hi, I'm not sure If anyone read this forum but I'll leave my comments regarding the possible improvements anyway. Being a professional 2D artist I work very often in Photoshop and use its Color palette (Coolorus in particular) I haven't found any info about this topic in the Internet but at this moment the Color palette in 3D Coat works this way: - When you choose the color, Hue strip (Around triangular and quad color palette) also changes it's Lightness and Saturation. This is quite uncomfortable when you work with desaturated, bright and dark colors. Its hard to tell in what direction you should move the Hue value to change to certain color unless you try it. It is useful when you want to add small hue shifts into you texture to make it look better. Imo, this is how it should work: Hue strip should remain the same regardless of Saturation and Lightness (ex. Coolorus), because usually it only used to pick hue, and after you pick the Lightness and saturation in the central area. I, personally always pick the color it two steps - First, I pick the hue, and then I pick the lightness and saturation. If I want to change the hue to, for example, warmer or cooler tone I change the hue slightly. Please find the attachment for the illustration. Another cool feature - Luminosity lock. This feature allows you to change the colors hue and lock the lightness. It based not on the numerical values but on the perception of color. It alters the saturation and lightness values to fit with the visual perception of value of the previously selected color. Here is the link to the explanation video from Coolorus team: https://vimeo.com/93007724
  12. Help! My sculpt that I created in 3D Coat has some strange artifacts after baking. I can't figure out where they are coming from. Any suggestions please?
  13. Baelein

    Seperating paint objects question

    Hello, I'm relatively new to 3d coat but my youtube research hadn't found a solution. In my workflow, I'll generally create and sometimes uv a mesh in maya and bring it into a program like 3d coat or substance painter for texturing. The 3d coat habit I've picked up has me separate different components from the mesh during the modeling process so I can use the 3d coat fill tool to just paint that component instead of the whole object. My question is, can I take that another step further and get 3d coat to see those separate components as different paint objects so I can hide them if I need to paint behind them? Thank you.
  14. Missy

    UV's Not Showing in Paint Room

    Hello, I have a character with body, arms and legs, all separate objects. I retopoed the body first, created UV's and baked. The UV's showed up fine in the Paint Room. Then I did the same thing with the arms and legs, but their UV's don't show in the Paint Room. So what am I missing? Thanks
  15. As title suggests, does not seem to work in 4.8.04.
  16. kenmo

    Export 3DB as OBJ with textures

    Not sure if this is the proper place for this post as I'm not a 3DC pro nor intermediate and I'm not totally a 3DC noob. I've textured a model in 3DC's native format in the paint room. It has no UV mapping. I did not convert it to an OBJ and import it into the paint room. I am using 3DC's native file format with the intent of doing a 3DC render then import into Photoshop or ArtRage to paint over. I textured in the paint room using pbr shaders and also used 3DC's bridge to the external editor (in my case Photoshop CC 2017). After I finished texturing I decided I would export to an OBJ to use in Daz Studio or Vue Complete. However when I re-import the OBJ into 3DC there are no textures (pbr shaders or Photoshop). In the folder where I exported the model is only the OBJ and associated MTL file. Is there any way of texturing a native 3DC model in the paint room and exporting to OBJ with texturing applied? I thinking it's not possible but just curious if if can be done. Cheers & many thanks... Ken PS: Just getting back into 3DCoat as I spend most of the summer with my Nikon DSLRs shooting well over 6,000 raw photos or landscapes, classic cars, hot rods and scenes. Most of my time has been in Lightroom CC 2017 & Photoshop CC 2017. So now a little rusty in 3DCoat, Silo3D & Moi3D.
  17. Hello, I've been using 3D-Coat for a good while now but I've never run into an issue quite like this. When I import this particular model that I've been given to texture, I noticed that there were these strange diagonal bands in the texture editor. I didn't think much of it at first but when I paint with depth information, the depth gets applied at maximum strength when inside these bands regardless of what the brush strength is. This only seems to happen with this particular model. I've included the .obj version, but I can't figure out what aspect of the model may be causing this. The bands don't seem to correlate with any of the edges on the model. There is only 1 UV set on the mesh (I've checked it in 3ds Max, Blender, and Maya, all showing the same thing). The problem occurs regardless of whether I export it as a .fbx or a .obj. This problem occurs with this model in both 3D-Coat 4.5 and 4.7 regardless of the texture resolution I specify when I import the model for per-pixel painting. Any ideas on what might be causing this? You help is much appreciated! HumanShip01_Arm.obj
  18. Hi, I've been using 3D coat for about a month now, i'm fairly new to 3D modelling in general so i hope i'm running into a newbie issue that can get answered easily. I'm at my wits end. The context is that i'm trying to clean up a 3D model i scanned in. Here is my workflow that pretty much follows the YouTube series: Import into the Paint room Import mesh (obj file) into the Sculpt room as a surface object so that it keeps the texture I clean up the model switching between surface and voxel objects [Issue/Question 1] When i AUTOPO what layers should be visible in the Paint room? The initial layers that appeared on first import still contain all the bumps and edges that i cleaned up so when i AUTOPO for some reason it captures the old model. So i've turned off the original layer other than the UV layer because that keeps the texture... is that correct? After i retopologize, mark out the new UV, unwrap the UVs i bake with Normal map [Issue/Question 2] Here is when things start to fall apart Firstly, I don't understand what all the layers are in the paint room (see screenshot). I'm guessing that some of them are from the original import so can i delete them? Also, what is the Volume4 layer? Secondly, when i switch to a Flat Shader and hide the object in the VoxTree my model looks pixelated. It's only when i use a Smooth Shade it stops being pixelated Thirdly, i can't seem to paint on either the model or the UV consistently. It's as if there is a layer on the model that is stop me from painting on the model or UV... Like i said, i really hope i'm doing something stupid because i do enjoy using 3D coat but i can't seem to find any answers to these issues. Thanks, Gwan
  19. Hi I'm using 3D Coat version 4.7.24. In the paint room when I select the Fill tool and then set it to gradient mode (Tools Options) the control nodes do not show. I can edit the placement by typing numbers in the fields next to Point1 and 2 but unlike before I don't not have access to the nodes in the view port. Is there something I have to unhide, or is it another issue. Thank you
  20. I imported my .obj file as "Model per Pixel Painting" into Paint Room. How can I transform it to onto top of the grid and create a base plane below it to prevent the object from "floating" in the Render Room ? TIA, Oliver.
  21. I am working in the paint room on my second project, and I have been having nothing but troubles with 3d coat crashing when using the polygonal paint selection brush. I am not sure if this is a bug with the polygonal paint brush, or it is a file corruption, as I did not use this brush in my first project. However, as soon as I make longer polygonal strokes, that is when I would get a warning, stating that the program has become unstable and is recommended in saving your work. Once that is complete the program crashes. Here is my last crash report, and I am including my project file. Version:3D-COAT 4.7.06(DX64) Memory status: OK pointers: 53386 Video: Intel(R) HD Graphics Family Intel(R) HD Graphics Family Intel(R) HD Graphics Family nproc: 4 (1)object: (C:\Users\FamilyPC\Documents\3D-CoatV47\projects\Excavator\hub_painting.3b) vert: 128 poly: 0 rt:256x256 undo: (5) LPUS LPUS LPUS LPUS tool: StdPen NumMeshLoads: 1 Time since mesh loading: 872 s VoxelTool: 0 RetopoTool: 3 UV_Tool: 1 D2ABF11A c:\3dcoat\3d-coat\3d-coatv4\3d-coat\penshape.cpp line 6709 [+25], CurveBuffer::CreateCurveBuffer+2058 D2CDD3DD c:\3dcoat\3d-coat\3d-coatv4\3d-coat\surfacemodificator.cpp line 1246 [+22], SurfaceModificator::CreateRectPick+2653 D2CCD109 c:\3dcoat\3d-coat\3d-coatv4\3d-coat\stdpen.cpp line 127 [+0], StdPenTool::OnRectSelectionEnd+73 D241AD1E c:\3dcoat\3d-coat\3d-coatv4\3d-coat\basictool.cpp line 3182 [+0], BasicTool::ProcessTools+4430 D2B3FCA8 c:\3dcoat\3d-coat\3d-coatv4\3d-coat\polymesh.cpp line 15174 [+0], MainCycle+10584 D300ACEE c:\3dcoat\3d-coat\3d-coatv4\main.cpp line 137 [+5], comms::cMain_OnRender+718 D2FAD7F4 c:\3dcoat\3d-coat\3d-coatv4\comms\cwinmain.cpp line 534 [+0], cWinMain_OnRender+180 D2FB4A07 c:\3dcoat\3d-coat\3d-coatv4\comms\cwinmain.cpp line 2438 [+0], cWinMain_OneIterationOfMessageLoop+199 D2FB68B9 c:\3dcoat\3d-coat\3d-coatv4\comms\cwinmain.cpp line 2720 [+14], WinMain+6521 D30301F8 f:\dd\vctools\crt\crtw32\startup\crt0.c line 251 [+17], __tmainCRTStartup+328 0C348102 line 0 [+0], BaseThreadInitThunk+34 0E60C5B4 line 0 [+0], RtlUserThreadStart+52 0E60C5B4 line 0 [+0], RtlUserThreadStart+52 General information: Exception code:C0000005 3D-COAT 4.7.06(DX64) Memory status before run: Memory load: 36 TotalPhys: 2074238976 AvailPhys: 4020043776 TotalPageFile: 1000497152 AvailPageFile: 2947485696 TotalVirtual: 4294836224 AvailVirtual: 4100616192 Memory status after crash: Memory load: 45 TotalPhys: 2074238976 AvailPhys: 3439591424 TotalPageFile: 1000497152 AvailPageFile: 2285056000 TotalVirtual: 4294836224 AvailVirtual: 3210690560 AvailVirtual: 3210690560 Module found C:\Program Files\3D-Coat-V4.7.06\3D-CoatDX64C.exe (\3D-CoatDX64C.exe) Handle: 00007FF6D17F0000 Base address: 00007FF6D17F0000 Module found C:\WINDOWS\SYSTEM32\ntdll.dll (ntdll.dll) Handle: 00007FFB0E5B0000 Base address: 00007FFB0E5B0000 Module found C:\WINDOWS\system32\KERNEL32.DLL (KERNEL32.DLL) Handle: 00007FFB0C330000 Base address: 00007FFB0C330000 Module found C:\WINDOWS\system32\KERNELBASE.dll (KERNELBASE.dll) Handle: 00007FFB0B400000 Base address: 00007FFB0B400000 Module found C:\WINDOWS\system32\USER32.dll (USER32.dll) Handle: 00007FFB0BB60000 Base address: 00007FFB0BB60000 Module found C:\WINDOWS\system32\GDI32.dll (GDI32.dll) Handle: 00007FFB0CC20000 Base address: 00007FFB0CC20000 Module found C:\WINDOWS\system32\COMDLG32.dll (COMDLG32.dll) Handle: 00007FFB0BA50000 Base address: 00007FFB0BA50000 Module found C:\WINDOWS\system32\msvcrt.dll (msvcrt.dll) Handle: 00007FFB0B9B0000 Base address: 00007FFB0B9B0000 Module found C:\WINDOWS\system32\combase.dll (combase.dll) Handle: 00007FFB0BEB0000 Base address: 00007FFB0BEB0000 Module found C:\WINDOWS\system32\RPCRT4.dll (RPCRT4.dll) Handle: 00007FFB0BD70000 Base address: 00007FFB0BD70000 Module found C:\WINDOWS\system32\bcryptPrimitives.dll (bcryptPrimitives.dll) Handle: 00007FFB0B920000 Base address: 00007FFB0B920000 Module found C:\WINDOWS\system32\shcore.dll (shcore.dll) Handle: 00007FFB0B340000 Base address: 00007FFB0B340000 Module found C:\WINDOWS\system32\SHLWAPI.dll (SHLWAPI.dll) Handle: 00007FFB0CAF0000 Base address: 00007FFB0CAF0000 Module found C:\WINDOWS\system32\SHELL32.dll (SHELL32.dll) Handle: 00007FFB0CE20000 Base address: 00007FFB0CE20000 Module found C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.10586.494_none_a2d8b04ea53e3145\COMCTL32.dll (WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.10586.494_none_a2d8b04ea53e3145\COMCTL32.dll) Handle: 00007FFB000A0000 Base address: 00007FFB000A0000 Module found C:\WINDOWS\system32\cfgmgr32.dll (cfgmgr32.dll) Handle: 00007FFB0B8D0000 Base address: 00007FFB0B8D0000 Module found C:\WINDOWS\system32\windows.storage.dll (windows.storage.dll) Handle: 00007FFB0AC60000 Base address: 00007FFB0AC60000 Module found C:\WINDOWS\system32\advapi32.dll (advapi32.dll) Handle: 00007FFB0BCC0000 Base address: 00007FFB0BCC0000 Module found C:\WINDOWS\system32\sechost.dll (sechost.dll) Handle: 00007FFB0C2D0000 Base address: 00007FFB0C2D0000 Module found C:\WINDOWS\system32\kernel.appcore.dll (kernel.appcore.dll) Handle: 00007FFB0AC50000 Base address: 00007FFB0AC50000 Module found C:\WINDOWS\system32\powrprof.dll (powrprof.dll) Handle: 00007FFB0ABF0000 Base address: 00007FFB0ABF0000 Module found C:\WINDOWS\system32\profapi.dll (profapi.dll) Handle: 00007FFB0ABD0000 Base address: 00007FFB0ABD0000 Module found C:\WINDOWS\system32\FirewallAPI.dll (FirewallAPI.dll) Handle: 00007FFB0B2B0000 Base address: 00007FFB0B2B0000 Module found C:\WINDOWS\system32\NETAPI32.dll (NETAPI32.dll) Handle: 00007FFB0B990000 Base address: 00007FFB0B990000 Module found C:\WINDOWS\system32\ole32.dll (ole32.dll) Handle: 00007FFB0E3B0000 Base address: 00007FFB0E3B0000 Module found C:\WINDOWS\system32\OLEAUT32.dll (OLEAUT32.dll) Handle: 00007FFB0C3E0000 Base address: 00007FFB0C3E0000 Module found C:\WINDOWS\system32\WS2_32.dll (WS2_32.dll) Handle: 00007FFB0CDB0000 Base address: 00007FFB0CDB0000 Module found C:\WINDOWS\SYSTEM32\DAVHLPR.DLL (DAVHLPR.DLL) Handle: 00007FFB05D90000 Base address: 00007FFB05D90000 Module found C:\Program Files\3D-Coat-V4.7.06\tbb.dll (\tbb.dll) Handle: 0000000180000000 Base address: 0000000180000000 Module found C:\WINDOWS\SYSTEM32\VERSION.dll (VERSION.dll) Handle: 00007FFAFEAB0000 Base address: 00007FFAFEAB0000 Module found C:\WINDOWS\SYSTEM32\d3d9.dll (d3d9.dll) Handle: 00007FFAE9460000 Base address: 00007FFAE9460000 Module found C:\Program Files\3D-Coat-V4.7.06\d3dx9_38.dll (\d3dx9_38.dll) Handle: 00000000644A0000 Base address: 00000000644A0000 Module found C:\WINDOWS\SYSTEM32\WININET.dll (WININET.dll) Handle: 00007FFAFA450000 Base address: 00007FFAFA450000 Module found C:\WINDOWS\SYSTEM32\dwmapi.dll (dwmapi.dll) Handle: 00007FFB07F10000 Base address: 00007FFB07F10000 Module found C:\WINDOWS\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9177_none_08e695a3a83b6ce3\MSVCR90.dll (WINDOWS\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9177_none_08e695a3a83b6ce3\MSVCR90.dll) Handle: 00000000655B0000 Base address: 00000000655B0000 Module found C:\WINDOWS\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9177_none_08e695a3a83b6ce3\MSVCP90.dll (WINDOWS\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9177_none_08e695a3a83b6ce3\MSVCP90.dll) Handle: 00000000643C0000 Base address: 00000000643C0000 Module found C:\WINDOWS\system32\IMM32.DLL (IMM32.DLL) Handle: 00007FFB0C130000 Base address: 00007FFB0C130000 Module found C:\WINDOWS\SYSTEM32\fwbase.dll (fwbase.dll) Handle: 00007FFB09A50000 Base address: 00007FFB09A50000 Module found C:\WINDOWS\system32\uxtheme.dll (uxtheme.dll) Handle: 00007FFB09730000 Base address: 00007FFB09730000 Module found C:\WINDOWS\system32\MSCTF.dll (MSCTF.dll) Handle: 00007FFB0C170000 Base address: 00007FFB0C170000 Module found C:\WINDOWS\SYSTEM32\igdumdim64.dll (igdumdim64.dll) Handle: 00007FFADA270000 Base address: 00007FFADA270000 Module found C:\WINDOWS\system32\SETUPAPI.dll (SETUPAPI.dll) Handle: 00007FFB0C4B0000 Base address: 00007FFB0C4B0000 Module found C:\WINDOWS\SYSTEM32\igdusc64.dll (igdusc64.dll) Handle: 00007FFB052F0000 Base address: 00007FFB052F0000 Module found C:\WINDOWS\system32\clbcatq.dll (clbcatq.dll) Handle: 00007FFB0E500000 Base address: 00007FFB0E500000 Module found C:\WINDOWS\system32\dataexchange.dll (dataexchange.dll) Handle: 00007FFAF4400000 Base address: 00007FFAF4400000 Module found C:\WINDOWS\system32\dcomp.dll (dcomp.dll) Handle: 00007FFB08C80000 Base address: 00007FFB08C80000 Module found C:\WINDOWS\system32\d3d11.dll (d3d11.dll) Handle: 00007FFB07C60000 Base address: 00007FFB07C60000 Module found C:\WINDOWS\system32\dxgi.dll (dxgi.dll) Handle: 00007FFB07BB0000 Base address: 00007FFB07BB0000 Module found C:\WINDOWS\system32\twinapi.appcore.dll (twinapi.appcore.dll) Handle: 00007FFB09630000 Base address: 00007FFB09630000 Module found C:\WINDOWS\system32\bcrypt.dll (bcrypt.dll) Handle: 00007FFB0AB00000 Base address: 00007FFB0AB00000 Module found C:\WINDOWS\system32\mswsock.dll (mswsock.dll) Handle: 00007FFB0A4A0000 Base address: 00007FFB0A4A0000 Module found C:\WINDOWS\system32\napinsp.dll (napinsp.dll) Handle: 00007FFAF88D0000 Base address: 00007FFAF88D0000 Module found C:\WINDOWS\system32\pnrpnsp.dll (pnrpnsp.dll) Handle: 00007FFAF88F0000 Base address: 00007FFAF88F0000 Module found C:\WINDOWS\system32\NLAapi.dll (NLAapi.dll) Handle: 00007FFB08BA0000 Base address: 00007FFB08BA0000 Module found C:\WINDOWS\SYSTEM32\DNSAPI.dll (DNSAPI.dll) Handle: 00007FFB09550000 Base address: 00007FFB09550000 Module found C:\WINDOWS\system32\NSI.dll (NSI.dll) Handle: 00007FFB0BEA0000 Base address: 00007FFB0BEA0000 Module found C:\WINDOWS\System32\winrnr.dll (winrnr.dll) Handle: 00007FFAF9B30000 Base address: 00007FFAF9B30000 Module found C:\Program Files\Bonjour\mdnsNSP.dll (Bonjour\mdnsNSP.dll) Handle: 0000000065660000 Base address: 0000000065660000 Module found C:\WINDOWS\SYSTEM32\Iphlpapi.DLL (Iphlpapi.DLL) Handle: 00007FFB083F0000 Base address: 00007FFB083F0000 Module found C:\WINDOWS\System32\fwpuclnt.dll (fwpuclnt.dll) Handle: 00007FFAFFE10000 Base address: 00007FFAFFE10000 Module found C:\Windows\System32\rasadhlp.dll (rasadhlp.dll) Handle: 00007FFAFE770000 Base address: 00007FFAFE770000 Module found C:\WINDOWS\system32\propsys.dll (propsys.dll) Handle: 00007FFB08860000 Base address: 00007FFB08860000 Module found C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll (Common Files\microsoft shared\ink\tiptsf.dll) Handle: 00007FFAF7A30000 Base address: 00007FFAF7A30000 Module found C:\WINDOWS\SYSTEM32\edputil.dll (edputil.dll) Handle: 00007FFAF44C0000 Base address: 00007FFAF44C0000 Module found C:\WINDOWS\SYSTEM32\policymanager.dll (policymanager.dll) Handle: 00007FFAFD510000 Base address: 00007FFAFD510000 Module found C:\WINDOWS\SYSTEM32\msvcp110_win.dll (msvcp110_win.dll) Handle: 00007FFAFD130000 Base address: 00007FFAFD130000 Module found C:\WINDOWS\system32\explorerframe.dll (explorerframe.dll) Handle: 00007FFAF2E40000 Base address: 00007FFAF2E40000 Module found C:\WINDOWS\system32\DUI70.dll (DUI70.dll) Handle: 00007FFAE92A0000 Base address: 00007FFAE92A0000 Module found C:\WINDOWS\system32\DUser.dll (DUser.dll) Handle: 00007FFAF9320000 Base address: 00007FFAF9320000 Module found C:\WINDOWS\SYSTEM32\WindowsCodecs.dll (WindowsCodecs.dll) Handle: 00007FFB076E0000 Base address: 00007FFB076E0000 Module found C:\Windows\System32\thumbcache.dll (thumbcache.dll) Handle: 00007FFAEFDF0000 Base address: 00007FFAEFDF0000 Module found C:\Windows\System32\Windows.Globalization.dll (Windows.Globalization.dll) Handle: 00007FFB00B00000 Base address: 00007FFB00B00000 Module found C:\Windows\System32\Bcp47Langs.dll (Bcp47Langs.dll) Handle: 00007FFB02480000 Base address: 00007FFB02480000 Module found C:\WINDOWS\SYSTEM32\globinputhost.dll (globinputhost.dll) Handle: 00007FFAF7450000 Base address: 00007FFAF7450000 Module found C:\WINDOWS\system32\xmllite.dll (xmllite.dll) Handle: 00007FFB06230000 Base address: 00007FFB06230000 Module found C:\WINDOWS\system32\OLEACC.dll (OLEACC.dll) Handle: 00007FFAFE840000 Base address: 00007FFAFE840000 Module found C:\Windows\System32\uiautomationcore.dll (uiautomationcore.dll) Handle: 00007FFAE9D50000 Base address: 00007FFAE9D50000 Module found C:\Windows\System32\USERENV.dll (USERENV.dll) Handle: 00007FFB0A330000 Base address: 00007FFB0A330000 Module found C:\WINDOWS\SYSTEM32\sxs.dll (sxs.dll) Handle: 00007FFB0AA00000 Base address: 00007FFB0AA00000 Module found C:\WINDOWS\SYSTEM32\atlthunk.dll (atlthunk.dll) Handle: 00007FFB05FA0000 Base address: 00007FFB05FA0000 Module found C:\WINDOWS\System32\StructuredQuery.dll (StructuredQuery.dll) Handle: 00007FFAFC1A0000 Base address: 00007FFAFC1A0000 Module found C:\Windows\System32\ActXPrxy.dll (ActXPrxy.dll) Handle: 00007FFAFAA50000 Base address: 00007FFAFAA50000 Module found C:\WINDOWS\system32\Windows.Storage.Search.dll (Windows.Storage.Search.dll) Handle: 00007FFAFBD80000 Base address: 00007FFAFBD80000 Module found C:\WINDOWS\system32\IconCodecService.dll (IconCodecService.dll) Handle: 00007FFAFC280000 Base address: 00007FFAFC280000 Module found C:\WINDOWS\system32\coml2.dll (coml2.dll) Handle: 00007FFB0CB50000 Base address: 00007FFB0CB50000 Module found C:\WINDOWS\SYSTEM32\MPR.dll (MPR.dll) Handle: 00007FFAFC8E0000 Base address: 00007FFAFC8E0000 Module found C:\WINDOWS\System32\drprov.dll (drprov.dll) Handle: 00007FFAF9B20000 Base address: 00007FFAF9B20000 Module found C:\WINDOWS\System32\WINSTA.dll (WINSTA.dll) Handle: 00007FFB0AAA0000 Base address: 00007FFB0AAA0000 Module found C:\WINDOWS\System32\ntlanman.dll (ntlanman.dll) Handle: 00007FFAF9B00000 Base address: 00007FFAF9B00000 Module found C:\WINDOWS\System32\davclnt.dll (davclnt.dll) Handle: 00007FFAF89A0000 Base address: 00007FFAF89A0000 Module found C:\WINDOWS\SYSTEM32\LINKINFO.dll (LINKINFO.dll) Handle: 00007FFAF6EC0000 Base address: 00007FFAF6EC0000 Module found C:\WINDOWS\System32\wkscli.dll (wkscli.dll) Handle: 00007FFB024F0000 Base address: 00007FFB024F0000 Module found C:\WINDOWS\SYSTEM32\cscapi.dll (cscapi.dll) Handle: 00007FFAFCBE0000 Base address: 00007FFAFCBE0000 Module found C:\WINDOWS\System32\netutils.dll (netutils.dll) Handle: 00007FFB09FE0000 Base address: 00007FFB09FE0000 Module found C:\Windows\System32\twinapi.dll (twinapi.dll) Handle: 00007FFAF5850000 Base address: 00007FFAF5850000 Module found C:\WINDOWS\SYSTEM32\apphelp.dll (apphelp.dll) Handle: 00007FFB093C0000 Base address: 00007FFB093C0000 Module found C:\Windows\System32\dlnashext.dll (dlnashext.dll) Handle: 00007FFAFCA60000 Base address: 00007FFAFCA60000 Module found C:\Windows\System32\PlayToDevice.dll (PlayToDevice.dll) Handle: 00007FFAF7900000 Base address: 00007FFAF7900000 Module found C:\Windows\System32\DevDispItemProvider.dll (DevDispItemProvider.dll) Handle: 00007FFAFC2E0000 Base address: 00007FFAFC2E0000 Module found C:\WINDOWS\System32\MMDevApi.dll (MMDevApi.dll) Handle: 00007FFB00740000 Base address: 00007FFB00740000 Module found C:\WINDOWS\System32\DEVOBJ.dll (DEVOBJ.dll) Handle: 00007FFB09600000 Base address: 00007FFB09600000 Module found C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.10586.545_none_d3c4a617ffcfbffc\gdiplus.dll (WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.10586.545_none_d3c4a617ffcfbffc\gdiplus.dll) Handle: 00007FFB02580000 Base address: 00007FFB02580000 Module found C:\Windows\System32\PortableDeviceApi.dll (PortableDeviceApi.dll) Handle: 00007FFB08A60000 Base address: 00007FFB08A60000 Module found C:\WINDOWS\system32\WINTRUST.dll (WINTRUST.dll) Handle: 00007FFB0B5F0000 Base address: 00007FFB0B5F0000 Module found C:\WINDOWS\system32\MSASN1.dll (MSASN1.dll) Handle: 00007FFB0AC40000 Base address: 00007FFB0AC40000 Module found C:\WINDOWS\system32\CRYPT32.dll (CRYPT32.dll) Handle: 00007FFB0B650000 Base address: 00007FFB0B650000 Module found C:\Windows\System32\EhStorShell.dll (EhStorShell.dll) Handle: 00007FFAEE3B0000 Base address: 00007FFAEE3B0000 Module found C:\Windows\System32\EhStorAPI.dll (EhStorAPI.dll) Handle: 00007FFAFA790000 Base address: 00007FFAFA790000 Module found C:\Windows\System32\WTSAPI32.dll (WTSAPI32.dll) Handle: 00007FFB089F0000 Base address: 00007FFB089F0000 Module found C:\Windows\System32\MrmCoreR.dll (MrmCoreR.dll) Handle: 00007FFB02D40000 Base address: 00007FFB02D40000 Module found C:\Windows\System32\iertutil.dll (iertutil.dll) Handle: 00007FFB010B0000 Base address: 00007FFB010B0000 Module found C:\Windows\System32\Windows.UI.dll (Windows.UI.dll) Handle: 00007FFB02730000 Base address: 00007FFB02730000 Module found C:\WINDOWS\System32\provsvc.dll (provsvc.dll) Handle: 00007FFAEE870000 Base address: 00007FFAEE870000 Module found C:\Users\FamilyPC\AppData\Local\Microsoft\OneDrive\17.3.6390.0509\amd64\FileSyncShell64.dll (Users\FamilyPC\AppData\Local\Microsoft\OneDrive\17.3.6390.0509\amd64\FileSyncShell64.dll) Handle: 00007FFAEE6D0000 Base address: 00007FFAEE6D0000 Module found C:\Users\FamilyPC\AppData\Local\Microsoft\OneDrive\17.3.6390.0509\amd64\MSVCP120.dll (Users\FamilyPC\AppData\Local\Microsoft\OneDrive\17.3.6390.0509\amd64\MSVCP120.dll) Handle: 00007FFAEE620000 Base address: 00007FFAEE620000 Module found C:\Users\FamilyPC\AppData\Local\Microsoft\OneDrive\17.3.6390.0509\amd64\MSVCR120.dll (Users\FamilyPC\AppData\Local\Microsoft\OneDrive\17.3.6390.0509\amd64\MSVCR120.dll) Handle: 00007FFAEE530000 Base address: 00007FFAEE530000 Module found C:\Users\FamilyPC\AppData\Local\Microsoft\OneDrive\17.3.6390.0509\amd64\LoggingPlatform64.DLL (Users\FamilyPC\AppData\Local\Microsoft\OneDrive\17.3.6390.0509\amd64\LoggingPlatform64.DLL) Handle: 00007FFAEE4F0000 Base address: 00007FFAEE4F0000 Module found C:\WINDOWS\SYSTEM32\WSOCK32.dll (WSOCK32.dll) Handle: 00007FFAF6C00000 Base address: 00007FFAF6C00000 Module found C:\Users\FamilyPC\AppData\Local\Microsoft\OneDrive\17.3.6390.0509\amd64\ClientTelemetry.dll (Users\FamilyPC\AppData\Local\Microsoft\OneDrive\17.3.6390.0509\amd64\ClientTelemetry.dll) Handle: 00007FFAEE400000 Base address: 00007FFAEE400000 Module found C:\WINDOWS\system32\mssprxy.dll (mssprxy.dll) Handle: 00007FFAECA50000 Base address: 00007FFAECA50000 Module found C:\WINDOWS\SYSTEM32\ntshrui.dll (ntshrui.dll) Handle: 00007FFAEFEA0000 Base address: 00007FFAEFEA0000 Module found C:\WINDOWS\SYSTEM32\SspiCli.dll (SspiCli.dll) Handle: 00007FFB0A850000 Base address: 00007FFB0A850000 Module found C:\WINDOWS\SYSTEM32\srvcli.dll (srvcli.dll) Handle: 00007FFAFEA10000 Base address: 00007FFAFEA10000 Module found C:\Windows\System32\WorkfoldersShell.dll (WorkfoldersShell.dll) Handle: 00007FFAF9270000 Base address: 00007FFAF9270000 Module found C:\WINDOWS\SYSTEM32\dsreg.dll (dsreg.dll) Handle: 00007FFAFF410000 Base address: 00007FFAFF410000 Module found C:\WINDOWS\SYSTEM32\WINHTTP.dll (WINHTTP.dll) Handle: 00007FFB082B0000 Base address: 00007FFB082B0000 Module found C:\WINDOWS\SYSTEM32\cryptsp.dll (cryptsp.dll) Handle: 00007FFB0A550000 Base address: 00007FFB0A550000 Module found C:\WINDOWS\SYSTEM32\DPAPI.DLL (DPAPI.DLL) Handle: 00007FFB0A220000 Base address: 00007FFB0A220000 Module found C:\WINDOWS\System32\shacct.dll (shacct.dll) Handle: 00007FFB08B10000 Base address: 00007FFB08B10000 Module found C:\WINDOWS\System32\IDStore.dll (IDStore.dll) Handle: 00007FFAF8760000 Base address: 00007FFAF8760000 Module found C:\WINDOWS\System32\SAMLIB.dll (SAMLIB.dll) Handle: 00007FFB08A30000 Base address: 00007FFB08A30000 Module found C:\WINDOWS\System32\wlidprov.dll (wlidprov.dll) Handle: 00007FFAF3480000 Base address: 00007FFAF3480000 Module found C:\WINDOWS\SYSTEM32\samcli.dll (samcli.dll) Handle: 00007FFB05D00000 Base address: 00007FFB05D00000 Module found C:\WINDOWS\system32\igfxOSP.dll (igfxOSP.dll) Handle: 00007FFAEC940000 Base address: 00007FFAEC940000 Module found C:\WINDOWS\system32\igfxDTCM.dll (igfxDTCM.dll) Handle: 00007FFAF78B0000 Base address: 00007FFAF78B0000 Module found C:\WINDOWS\system32\igfxDH.dll (igfxDH.dll) Handle: 00007FFAEF920000 Base address: 00007FFAEF920000 Module found C:\WINDOWS\system32\igfxLHM.dll (igfxLHM.dll) Handle: 00007FFAEF720000 Base address: 00007FFAEF720000 Module found C:\WINDOWS\system32\igfxDI.dll (igfxDI.dll) Handle: 00007FFAEF6C0000 Base address: 00007FFAEF6C0000 Module found C:\WINDOWS\system32\OPENGL32.dll (OPENGL32.dll) Handle: 00007FFAEF590000 Base address: 00007FFAEF590000 Module found C:\WINDOWS\system32\d3d10_1.dll (d3d10_1.dll) Handle: 00007FFAF8040000 Base address: 00007FFAF8040000 Module found C:\WINDOWS\system32\GLU32.dll (GLU32.dll) Handle: 00007FFAEF560000 Base address: 00007FFAEF560000 Module found C:\WINDOWS\system32\DDRAW.dll (DDRAW.dll) Handle: 00007FFAF8640000 Base address: 00007FFAF8640000 Module found C:\WINDOWS\system32\DCIMAN32.dll (DCIMAN32.dll) Handle: 00007FFAF8630000 Base address: 00007FFAF8630000 Module found C:\WINDOWS\system32\d3d10_1core.dll (d3d10_1core.dll) Handle: 00007FFAF7FD0000 Base address: 00007FFAF7FD0000 Module found C:\WINDOWS\system32\PhotoMetadataHandler.dll (PhotoMetadataHandler.dll) Handle: 00007FFAF7820000 Base address: 00007FFAF7820000 Module found C:\WINDOWS\system32\WINMM.dll (WINMM.dll) Handle: 00007FFB08C20000 Base address: 00007FFB08C20000 Module found C:\WINDOWS\system32\WINMMBASE.dll (WINMMBASE.dll) Handle: 00007FFB08BF0000 Base address: 00007FFB08BF0000 Module found C:\WINDOWS\system32\NetworkExplorer.dll (NetworkExplorer.dll) Handle: 00007FFAF89C0000 Base address: 00007FFAF89C0000 Module found C:\Program Files\3D-Coat-V4.7.06\tbbmalloc.dll (\tbbmalloc.dll) Handle: 0000020923000000 Base address: 0000020923000000 Log.txt: Loaded image file "Splash\Background2.jpg" Loaded image file "Splash\0.bmp" Loaded image file "Splash\1.bmp" Loaded image file "Splash\2.bmp" Loaded image file "Splash\3.bmp" Loaded image file "Splash\4.bmp" Loaded image file "Splash\5.bmp" Loaded image file "Splash\6.bmp" Loaded image file "Splash\7.bmp" Loaded image file "Splash\8.bmp" Loaded image file "Splash\9.bmp" Loaded image file "Splash\Dot.bmp" Loaded image file "Splash\Version.bmp" Loading Xml file "Xmls/Settings.xml"... Can't load file "Xmls/Settings.xml" ------------------------------------------------------------ Graphics card and driver info ------------------------------------------------------------ Direct3D Renderer Adapter: Intel(R) HD Graphics Family Driver: igdumdim64.dll Supported: Vertex shaders 3.0 Pixel shaders 3.0 MRT (targets: 4) Non power of two ------------------------------------------------------------ Registering vertex formats... Loaded image file "factures\grass_color1.png" Loaded image file "factures\grass_gloss.jpg" Loaded image file "factures\grass_nmap2.png" Loaded image file "Shaders\PbrShaders\Bone\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\Clay\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\Clay2\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\Copper\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\Default\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\FrogSkin\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\Gold\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\Gold2\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\GreenClay\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\MatCap_Clay\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\MatCap_RedWax\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\OldCopper\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\OldSilver\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\RedWax\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\RustedMetall\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\Scratched\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\Skin\mcubes_64.tga" Loaded image file "Shaders\PbrShaders\Steel\mcubes_64.tga" cMeshIO::AddCodec(): Added "Obj" mesh codec. cMeshIO::AddCodec(): Added "Lwo" mesh codec. cMeshIO::AddCodec(): Added "Fbx" mesh codec. cMeshIO::AddCodec(): Added "Stl" mesh codec. cMeshIO::AddCodec(): Added "Ply" mesh codec. cMeshIO::AddCodec(): Added "dae" mesh codec. cMeshIO::AddCodec(): Added "wrl" mesh codec. cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V4.7.06\ToolsPresets\\Sphere.obj". * Loading shader "Shaders/mpreview1.hlsl"... Compiling VS... Compiling PS... cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V4.7.06\ToolsPresets\\Ring.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V4.7.06\ToolsPresets\\Cube.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V4.7.06\ToolsPresets\\Sector.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V4.7.06\ToolsPresets\\Cone.obj". cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V4.7.06\ToolsPresets\\Cylinder.obj". cMeshIO::LoadMesh(): Can't open file "C:\Program Files\3D-Coat-V4.7.06\ToolsPresets\icosa240.obj". Added "TIF" image codec. Added "TIFF" image codec. Added "EXR" image codec. Added "HDR" image codec. - Loading font "Calibri 11"... Can't load file "Fonts/Calibri 11.cFont" - Loading font "Calibri 16"... Can't load file "Fonts/Calibri 16.cFont" - Loading font "Calibri B24"... Can't load file "Fonts/Calibri B24.cFont" - Loading font "Tahoma 8"... Can't load file "Fonts/Tahoma 8.cFont" - Loading font "Tahoma 8"... Can't load file "Fonts/Tahoma 8.cFont" - Loading font "Tahoma 8"... Can't load file "Fonts/Tahoma 8.cFont" - Loading font "Tahoma 8"... Can't load file "Fonts/Tahoma 8.cFont" - Loading font "Tahoma 8"... Can't load file "Fonts/Tahoma 8.cFont" - Loading font "Tahoma 8"... Can't load file "Fonts/Tahoma 8.cFont" - Loading font "Tahoma 8"... Can't load file "Fonts/Tahoma 8.cFont" - Loading font "Tahoma B8"... Can't load file "Fonts/Tahoma B8.cFont" - Loading font "Tahoma 8"... Can't load file "Fonts/Tahoma 8.cFont" Can't load image file "Textures\WindowsStandard\ToolBar.bmp" - Loading font "Tahoma 8"... Can't load file "Fonts/Tahoma 8.cFont" - Loading font "Tahoma 8"... Can't load file "Fonts/Tahoma 8.cFont" Version : 3D-COAT 4.7.06(DX64) * Loading shader "Shaders/hud2t.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/hud_smooth.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/hud.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/LinesPointsUI.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/Colored.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/RenderSystem.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/RenderSystem.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/text2.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ALL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ALL #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ENV Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ENV #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_COLOR Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_RELIEF Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_RELIEF #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_SPECULAR Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_SPECULAR #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_render_color.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/obj_render_normals.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/obj_render_mrt.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/tex_preview.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/tex_preview_nrm.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/tex_preview_alpha.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/tex_preview_all.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/obj_preview_pen2.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/inrect.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/obj_preview_pen2.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/preview_rect.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/draw_pic_over_curve.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/draw_pic_over_curve.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/preview_fill.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/uv.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/wires.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/wires.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/sphere.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/obj_preview_pen.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... * Loading shader "Shaders/CurrentMcubes/mcubes.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/mpreview.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/Font.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/mcubes_rt.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/mcubes_nrm.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... ------------------------------------------------------------ WinTab Device Name: Max Pressure: 0 ------------------------------------------------------------ AppLink search path registered: C:\Users\FamilyPC\Documents/AppLinks/3D-Coat/Exchange/ AppLink search path registered: C:\Users\FamilyPC\Documents/3D-CoatV4/Exchange/ AppLink search path registered: C:\Users\FamilyPC\Documents/3D-CoatV3/Exchange/ AppLink search path registered: C:\Users\FamilyPC\Documents/3D-CoatV47/Exchange/ AppLink search path registered: C:\Users\FamilyPC\Documents/3D-CoatV3/Exchange/ Loaded image file "textures\Fasterns\threadsicons.png" Loaded image file "textures\Fasterns\sliticons.png" Loaded image file "textures\Fasterns\headicons.png" Loaded image file "textures\Fasterns\underheadicons.png" Loaded image file "textures\Fasterns\tapheadicons.png" Loaded image file "textures\Fasterns\tapsliticons.png" Loaded image file "textures\Fasterns\tapscrewicons.png" Loaded image file 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"textures\icons64\Scratches2_Surf.png" Can't load image file "textures\tooltips\Scratches2_Surf.png" Loaded image file "textures\icons64\Mud1_surf.png" Can't load image file "textures\tooltips\Mud1_surf.png" Loaded image file "textures\icons64\Mud2_surf.png" Can't load image file "textures\tooltips\Mud2_surf.png" Loaded image file "textures\icons64\Decimate.png" Can't load image file "textures\tooltips\Decimate.png" Loaded image file "textures\icons64\TSmooth_LC.png" Can't load image file "textures\tooltips\TSmooth_LC.png" Can't load image file "textures\tooltips\Draw_Surf.png" Can't load image file "textures\tooltips\Build_Vox_02.png" Loaded image file "textures\icons64\CreaseClay_LC.png" Can't load image file "textures\tooltips\CreaseClay_LC.png" Loaded image file "textures\icons64\Reduce_Clay_LC.png" Can't load image file "textures\tooltips\Reduce_Clay_LC.png" Loaded image file "textures\icons64\Extrude_Clay_LC.png" Can't load image file "textures\tooltips\Extrude_Clay_LC.png" Loaded image file "textures\icons64\Snake_Clay_LC.png" Can't load image file "textures\tooltips\Snake_Clay_LC.png" Loaded image file "textures\icons64\Tube_Clay_LC.png" Can't load image file "textures\tooltips\Tube_Clay_LC.png" Loaded image file "textures\icons64\Smudge_Clay_LC.png" Can't load image file "textures\tooltips\Smudge_Clay_LC.png" Can't load image file "textures\tooltips\Inflate_Clay_LC.png" Loaded image file "textures\icons64\Swirl_Clay_LC.png" Can't load image file "textures\tooltips\Swirl_Clay_LC.png" Loaded image file "textures\icons64\Ripple_LC.png" Can't load image file "textures\tooltips\Ripple_LC.png" Can't load image file "textures\tooltips\Flatten_Surf.png" Loaded image file "textures\icons64\Wrincle_Clay_LC.png" Can't load image file "textures\tooltips\Wrincle_Clay_LC.png" Loaded image file "textures\icons64\Remove_Clay_LC.png" Can't load image file "textures\tooltips\Remove_Clay_LC.png" Loaded image file "textures\icons64\General_LC.png" Can't load image file "textures\tooltips\General_LC.png" Loaded image file "textures\icons64\Add_Clusters.png" Can't load image file "textures\tooltips\Add_Clusters.png" Loaded image file "textures\icons64\Mark_Seams.png" Can't load image file "textures\tooltips\Mark_Seams.png" Loaded image file "textures\icons64\Mark_Seams_Edge_Loop.png" Can't load image file "textures\tooltips\Mark_Seams_Edge_Loop.png" Loaded image file "textures\icons64\Select_Path.png" Can't load image file "textures\tooltips\Select_Path.png" Loaded image file "textures\icons64\Clear_Clusters.png" Can't load image file "textures\tooltips\Clear_Clusters.png" Loaded image file "textures\icons64\Clear_Seams.png" Can't load image file "textures\tooltips\Clear_Seams.png" Loaded image file "textures\icons64\Auto_Seams.png" Can't load image file "textures\tooltips\Auto_Seams.png" Loaded image file "textures\icons64\Sharp_Seams.png" Can't load image file "textures\tooltips\Sharp_Seams.png" Can't load image file "textures\tooltips\Sharp_Seams.png" Loaded image file "textures\icons64\Unwrap.png" Can't load image file "textures\tooltips\Unwrap.png" Loaded image file "textures\icons64\Pack1.png" Can't load image file "textures\tooltips\Pack1.png" Loaded image file "textures\icons64\Pack2.png" Can't load image file "textures\tooltips\Pack2.png" Loaded image file "textures\icons64\Auto_Scale.png" Can't load image file "textures\tooltips\Auto_Scale.png" Loaded image file "textures\icons64\Update_Islands.png" Can't load image file "textures\tooltips\Update_Islands.png" Loaded image file "textures\icons64\Restore_UV.png" Can't load image file "textures\tooltips\Restore_UV.png" Loaded image file "textures\icons64\Apply_UV.png" Can't load image file "textures\tooltips\Apply_UV.png" Loaded image file "textures\icons64\Export.png" Can't load image file "textures\tooltips\Export.png" Loaded image file "textures\icons64\Import.png" Can't load image file "textures\tooltips\Import.png" Can't load image file "textures\tooltips\Clear.png" Loaded image file "textures\icons64\Invert.png" Can't load image file "textures\tooltips\Invert.png" Loaded image file "textures\icons64\Rotate_Clock.png" Can't load image file "textures\tooltips\Rotate_Clock.png" Loaded image file "textures\icons64\Rotate_AnitClock.png" Can't load image file "textures\tooltips\Rotate_AnitClock.png" Loaded image file "textures\icons64\Flip_U.png" Can't load image file "textures\tooltips\Flip_U.png" Loaded image file "textures\icons64\Flip_V.png" Can't load image file "textures\tooltips\Flip_V.png" Loaded image file "textures\icons64\Relax_UV.png" Can't load image file "textures\tooltips\Relax_UV.png" Can't load image file "textures\tooltips\Relax_UV.png" Loaded image file "textures\icons64\ABF.png" Can't load image file "textures\tooltips\ABF.png" Loaded image file "textures\icons64\LSCM.png" Can't load image file "textures\tooltips\LSCM.png" Loaded image file "textures\icons64\Planar.png" Can't load image file "textures\tooltips\Planar.png" Loaded image file "textures\icons64\Hide_UV.png" Can't load image file "textures\tooltips\Hide_UV.png" Loaded image file "textures\icons64\Invert_Hidden.png" Can't load image file "textures\tooltips\Invert_Hidden.png" Loaded image file "textures\icons64\UnHide.png" Can't load image file "textures\tooltips\UnHide.png" Loaded image file "textures\icons64\Unhide_All.png" Can't load image file "textures\tooltips\Unhide_All.png" Loaded image file "textures\icons64\Copy_UV.png" Can't load image file "textures\tooltips\Copy_UV.png" Loaded image file "textures\icons64\Paste.png" Can't load image file "textures\tooltips\Paste.png" Loaded image file "textures\icons64\Add_Split.png" Can't load image file "textures\tooltips\Add_Split.png" Loaded image file "textures\icons64\Select.png" Can't load image file "textures\tooltips\Select.png" Can't load image file "textures\tooltips\Mark_Seams.png" Loaded image file "textures\icons64\Quad.png" Can't load image file "textures\tooltips\Quad.png" Loaded image file "textures\icons64\Pointand_Faces.png" Can't load image file "textures\tooltips\Pointand_Faces.png" Loaded image file "textures\icons64\Cap.png" Can't load image file "textures\tooltips\Cap.png" Loaded image file "textures\icons64\Strokes.png" Can't load image file "textures\tooltips\Strokes.png" Loaded image file "textures\icons64\Brush.png" Can't load image file "textures\tooltips\Brush.png" Loaded image file "textures\icons64\Delete_Polygons.png" Can't load image file "textures\tooltips\Delete_Polygons.png" Loaded image file "textures\icons64\Delete_Edges.png" Can't load image file "textures\tooltips\Delete_Edges.png" Loaded image file "textures\icons64\Collapse_Edge.png" Can't load image file "textures\tooltips\Collapse_Edge.png" Loaded image file "textures\icons64\Split_Ring.png" Can't load image file "textures\tooltips\Split_Ring.png" Loaded image file "textures\icons64\Select_Verts.png" Can't load image file "textures\tooltips\Select_Verts.png" Loaded image file "textures\icons64\Slide_Edge.png" Can't load image file "textures\tooltips\Slide_Edge.png" Can't load image file "textures\tooltips\Mark_Seams.png" Can't load image file "textures\tooltips\Mark_Seams_Edge_Loop.png" Loaded image file "textures\icons64\Retopo_Transform.png" Can't load image file "textures\tooltips\Retopo_Transform.png" Can't load image file "textures\tooltips\Import.png" Can't load image file "textures\tooltips\Export.png" Loaded image file "textures\icons64\Snap.png" Can't load image file "textures\tooltips\Snap.png" Loaded image file "textures\icons64\Subdivide.png" Can't load image file "textures\tooltips\Subdivide.png" Can't load image file "textures\tooltips\Clear.png" Loaded image file "textures\icons64\Relax.png" Can't load image file "textures\tooltips\Relax.png" Loaded image file "textures\icons64\Symmetry.png" Can't load image file "textures\tooltips\Symmetry.png" Loaded image file "textures\icons64\Sculpt_Move.png" Can't load image file "textures\tooltips\Sculpt_Move.png" Loaded image file "textures\icons64\Sculpt_Select_Move.png" Can't load image file "textures\tooltips\Sculpt_Select_Move.png" Loaded image file "textures\icons64\Sculpt_Drag_Points.png" Can't load image file "textures\tooltips\Sculpt_Drag_Points.png" Loaded image file "textures\icons64\Sculpt_Collapse.png" Can't load image file "textures\tooltips\Sculpt_Collapse.png" Loaded image file "textures\icons64\Sculpt_Expand.png" Can't load image file "textures\tooltips\Sculpt_Expand.png" Loaded image file "textures\icons64\Sculpt_Smudge.png" Can't load image file "textures\tooltips\Sculpt_Smudge.png" Loaded image file "textures\icons64\Sculpt_Smooth.png" Can't load image file "textures\tooltips\Sculpt_Smooth.png" Can't load image file "textures\tooltips\Sculpt_Move.png" Can't load image file "textures\tooltips\Sculpt_Select_Move.png" Can't load image file "textures\tooltips\Sculpt_Drag_Points.png" Loaded image file "textures\icons64\Sculpt_Draw.png" Can't load image file "textures\tooltips\Sculpt_Draw.png" Can't load image file "textures\tooltips\Sculpt_Collapse.png" Can't load image file "textures\tooltips\Sculpt_Expand.png" Can't load image file "textures\tooltips\Sculpt_Smudge.png" Can't load image file "textures\tooltips\Sculpt_Smudge.png" Loaded image file "textures\icons64\Sculpt_Flatten.png" Can't load image file "textures\tooltips\Sculpt_Flatten.png" Can't load image file "textures\tooltips\Sculpt_Smooth.png" Loaded image file "textures\icons64\Spin.png" Can't load image file "textures\tooltips\Spin.png" Loaded image file "textures\icons64\Spin_back.png" Can't load image file "textures\tooltips\Spin_back.png" Loaded image file "textures\icons64\Extrude.png" Can't load image file "textures\tooltips\Extrude.png" Loaded image file "textures\icons64\Split.png" Can't load image file "textures\tooltips\Split.png" Can't load image file "textures\tooltips\Collapse_Edge.png" Can't load image file "textures\tooltips\Clear.png" Can't load image file "textures\tooltips\Mark_Seams_Edge_Loop.png" Loaded image file "textures\icons64\Edge_Ring.png" Can't load image file "textures\tooltips\Edge_Ring.png" Can't load image file "textures\tooltips\Sharp_Seams.png" Loaded image file "textures\icons64\Bevel.png" Can't load image file "textures\tooltips\Bevel.png" Can't load image file "textures\tooltips\Apply_UV.png" Can't load image file "textures\tooltips\Clear_Seams.png" Can't load image file "textures\tooltips\Clear.png" Loaded image file "textures\icons64\Clone.png" Can't load image file "textures\tooltips\Clone.png" Loaded image file "textures\icons64\sfCutnClone.png" Can't load image file "textures\tooltips\sfCutnClone.png" Can't load image file "textures\tooltips\Subdivide.png" Can't load image file "textures\tooltips\Hide_UV.png" Can't load image file "textures\tooltips\Invert_Hidden.png" Can't load image file "textures\tooltips\Unhide.png" Loaded image file 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image file "Temp\OT_mask_dirt0253715.tga" Can't load image file "textures\masks\OT_mask_dirt03_prv.tga" Loaded image file "Temp\OT_mask_dirt0353744.tga" Can't load image file "textures\masks\OT_mask_dirt04_prv.tga" Loaded image file "Temp\OT_mask_dirt0453773.tga" Can't load image file "textures\masks\OT_textureFX_dirt13_prv.tga" Loaded image file "Temp\OT_textureFX_dirt1371421.tga" Can't load image file "textures\masks\OT_textureFX_dirt14_prv.tga" Loaded image file "Temp\OT_textureFX_dirt1471455.tga" Can't load image file "textures\masks\OT_textureFX_dirt15_prv.tga" Loaded image file "Temp\OT_textureFX_dirt1571489.tga" Can't load image file "textures\masks\OT_textureFX_fingerprints03_prv.tga" Loaded image file "Temp\OT_textureFX_fingerprints03107056.tga" Can't load image file "textures\masks\OT_textureFX_grimy01_prv.tga" Loaded image file "Temp\OT_textureFX_grimy0175631.tga" Can't load image file "textures\masks\OT_textureFX_scratches05_prv.tga" Loaded image file "Temp\OT_textureFX_scratches0592168.tga" Can't load image file "textures\masks\OT_vents05_prv.tga" Loaded image file "Temp\OT_vents0541613.tga" Can't load image file "textures\masks\SkinCracks_prv.tga" Loaded image file "Temp\SkinCracks43680.tga" Can't load image file "textures\masks\SkinCracks1_prv.tga" Loaded image file "Temp\SkinCracks145321.tga" Can't load image file "textures\masks\StoneDirt1_prv.tga" Loaded image file "Temp\StoneDirt142742.tga" Can't load image file "textures\masks\OT_dirt_prv.tga" Loaded image file "Temp\OT_dirt35306.tga" Can't load image file "textures\masks\OT_dirt02_prv.tga" Loaded image file "Temp\OT_dirt0238352.tga" Can't load image file "textures\masks\OT_dirt_bulletHolesDepth01_8_prv.tga" Loaded image file "Temp\OT_dirt_bulletHolesDepth01_8107726.tga" Can't load image file "textures\masks\OT_mask_rust01_prv.tga" Loaded image file "Temp\OT_mask_rust0154470.tga" Can't load image file "textures\masks\OT_random6_prv.tga" Loaded image file "Temp\OT_random642608.tga" Can't load image file "textures\masks\OT_tech3_prv.tga" Loaded image file "Temp\OT_tech336495.tga" Can't load image file "textures\masks\OT_texturefx_dirtmask01_prv.tga" Loaded image file "Temp\OT_texturefx_dirtmask0189802.tga" Can't load image file "textures\masks\OT_texturefx_dirtmask02_prv.tga" Loaded image file "Temp\OT_texturefx_dirtmask0289840.tga" Can't load image file "textures\masks\OT_texturefx_riddled_prv.tga" Loaded image file "Temp\OT_texturefx_riddled80237.tga" Can't load image file "textures\masks\OT_textureFX_scratches05_nmap_prv.tga" Loaded image file "Temp\OT_textureFX_scratches05_nmap116172.tga" Can't load image file "textures\masks\StoneDirt1_nmap_prv.tga" Loaded image file "Temp\StoneDirt1_nmap59368.tga" Loaded image file "patterns\auto_mtl_preview_01D146FE.png" Loaded image file "patterns\auto_mtl_preview_0F7812D6.png" Loaded image file "patterns\auto_mtl_preview_1E13B66C.png" Loaded image file "patterns\auto_mtl_preview_59D42B5F.png" Loaded image file "patterns\auto_mtl_preview_72531A71.png" Loaded image file "patterns\auto_mtl_preview_1A7D71ED.png" Loaded image file "patterns\auto_mtl_preview_02D37DBF.png" Loaded image file "patterns\auto_mtl_preview_27F28888.png" Loaded image file "patterns\auto_mtl_preview_4EFD75C1.png" Loaded image file "patterns\auto_mtl_preview_4BBBF90A.png" Loaded image file "patterns\auto_mtl_preview_3983605C.png" Loaded image file "VoxStamps\Objects\Capsule_preview.png" Loaded image file "VoxStamps\Objects\column_preview.png" Loaded image file "VoxStamps\Objects\Cone_preview.png" Loaded image file "VoxStamps\Objects\Cube_preview.png" Loaded image file "VoxStamps\Objects\Cylinder_preview.png" Loaded image file "VoxStamps\Objects\dodecahedron_preview.png" Loaded image file "VoxStamps\Objects\Icosahedron_preview.png" Loaded image file "VoxStamps\Objects\Sphere_preview.png" Loaded image file "VoxStamps\Objects\Star_preview.png" Loaded image file "VoxStamps\Objects\Torus_preview.png" Loaded image file "VoxStamps\Splines\chain_preview.png" Loaded image file "VoxStamps\Splines\Dragon1_preview.png" Loaded image file "VoxStamps\Splines\Dragon2_preview.png" Loaded image file "VoxStamps\Splines\Dragon3_preview.png" Loaded image file "VoxStamps\Splines\Dragon4_preview.png" Loaded image file "VoxStamps\Splines\Dragon5_preview.png" Loaded image file "VoxStamps\Splines\pipe_segment_preview.png" Loaded image file "VoxStamps\Splines\shlang_preview.png" Loaded image file "VoxStamps\Splines\spring_preview.png" Loaded image file "VoxStamps\Splines\spring2_preview.png" Loaded image file "VoxStamps\Splines\spring3_preview.png" Loaded image file "VoxStamps\Splines\Tentacle_preview.png" Loaded image file "VoxStamps\Splines\WildTeeth_preview.png" Loaded image file "VoxStamps\RtpModels\C_Extension_preview.png" Loaded image file "VoxStamps\RtpModels\Capsule_LowPoly_preview.png" Loaded image file "VoxStamps\RtpModels\Capsule_MidPoly_preview.png" Loaded image file "VoxStamps\RtpModels\Cone_preview.png" Loaded image file "VoxStamps\RtpModels\Cube_01_preview.png" Loaded image file "VoxStamps\RtpModels\Cube_Chamfer_preview.png" Loaded image file "VoxStamps\RtpModels\Cube_Fillet_01_preview.png" Loaded image file "VoxStamps\RtpModels\Cube_Fillet_02_preview.png" Loaded image file "VoxStamps\RtpModels\Cube_Fillet_03_preview.png" Loaded image file "VoxStamps\RtpModels\Cylinder_01_preview.png" Loaded image file "VoxStamps\RtpModels\Cylinder_Capped_preview.png" Loaded image file "VoxStamps\RtpModels\Cylinder_Chamfer_preview.png" Loaded image file "VoxStamps\RtpModels\Cylinder_Chamfer_Hollow_preview.png" Loaded image file "VoxStamps\RtpModels\Cylinder_Fillet_01_preview.png" Loaded image file "VoxStamps\RtpModels\Cylinder_Fillet_02_preview.png" Loaded image file "VoxStamps\RtpModels\Cylinder_Short_preview.png" Loaded image file "VoxStamps\RtpModels\Cylinder_Short_Fillet_preview.png" Loaded image file "VoxStamps\RtpModels\Cylinder_Short_Rounded_preview.png" Loaded image file "VoxStamps\RtpModels\Disc_01_preview.png" Loaded image file "VoxStamps\RtpModels\Disc_02_preview.png" Loaded image file "VoxStamps\RtpModels\GeoSphere_01_preview.png" Loaded image file "VoxStamps\RtpModels\Hedra_01_preview.png" Loaded image file "VoxStamps\RtpModels\Hedra_02_preview.png" Loaded image file "VoxStamps\RtpModels\Hedra_03_preview.png" Loaded image file "VoxStamps\RtpModels\Hedra_04_preview.png" Loaded image file "VoxStamps\RtpModels\Hose_Ribbed_preview.png" Loaded image file "VoxStamps\RtpModels\L_Extension_01_preview.png" Loaded image file "VoxStamps\RtpModels\NGon_01_preview.png" Loaded image file "VoxStamps\RtpModels\NGon_02_preview.png" Loaded image file "VoxStamps\RtpModels\Patch_Rounded_preview.png" Loaded image file "VoxStamps\RtpModels\Patch_Square_preview.png" Loaded image file "VoxStamps\RtpModels\Pyramid001_preview.png" Loaded image file "VoxStamps\RtpModels\Sphere_preview.png" Loaded image file "VoxStamps\RtpModels\Torus_preview.png" Loaded image file "VoxStamps\RtpModels\Torus_Knot_02_preview.png" Loaded image file "VoxStamps\RtpModels\Torus_Knot_02_01_preview.png" Loaded image file "VoxStamps\RtpModels\Torus_Thick_preview.png" Loaded image file "VoxStamps\RtpModels\Tube_preview.png" Loaded image file "VoxStamps\RtpModels\Tube_02_preview.png" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_artman penpack_Cylinder_DF61_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_artman penpack_Cylinder_DF61_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_artman penpack_Cylinder_DF61_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_artman penpack_Cylinder_DF61_mclp.dds" Can't load image file "textures\preview_pen0.tga" Can't load image file "textures\preview_pen5.tga" Can't load image file "Shape1" Can't load image file "Shape1" Can't load image file "Shape1" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_artman penpack_Cylinder_DF61_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_artman penpack_Cylinder_DF61_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_artman penpack_Cylinder_DF61_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_artman penpack_Cylinder_DF61_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_artman penpack_Cylinder_DF61_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_artman penpack_Cylinder_DF61_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_artman penpack_Cylinder_DF61_mclp.dds" Can't load image file "Shape" Can't load image file "Shape" Can't load image file "Shape1" Can't load image file "Shape1" Can't load image file "Shape1" Can't load image file "Shape" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_artman greeble2 strip_HardSurface_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_artman greeble2 strip_HardSurface_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_manyspots_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_manyspots_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_manyscratches_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_manyscratches_mclp.dds" Loaded image file "Unicode\Font00.dds" Locale: English_United States.1252 Loaded image file "Textures\stdimage.dds" Loaded image file "Temp\pano4.dds" Loaded image file "Temp\pano4d.dds" Loaded image file "textures\white.dds" Loaded image file "textures\light\baseicons.tga" Can't load image file "textures\default.dds" Loaded image file "textures\2knopki.tga" Loaded image file "textures\smallwhiteicons.dds" Loaded image file "textures\dark\property.tga" Loaded image file "textures\RightArrow.dds" Loaded image file "Textures\light\Navigation.tga" Loaded image file "textures\icons\newfolder.png" Can't load image file "textures\preview_pen1.tga" Can't load image file "textures\preview_pen2.tga" Can't load image file "textures\preview_pen3.tga" Can't load image file "textures\preview_pen4.tga" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_000_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_000_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_capsula_118D_horizontal_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_capsula_118D_horizontal_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Capsule_118D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Capsule_118D_mclp.dds" Can't load image file "Levels\Uv\Uv_d" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_chain_227B_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_chain_227B_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_cheshuja_7BF3_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_cheshuja_7BF3_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_crack1_brushes_by_hawksmont_003_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_crack1_brushes_by_hawksmont_003_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_crack1_brushes_by_hawksmont_004_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_crack1_brushes_by_hawksmont_004_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_crack1_brushes_by_hawksmont_005_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_crack1_brushes_by_hawksmont_005_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_crack1_brushes_by_hawksmont_007_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_crack1_brushes_by_hawksmont_007_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_crack1_brushes_by_hawksmont_008_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_crack1_brushes_by_hawksmont_008_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Cylinder_DF61_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Cylinder_DF61_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Fabric0001_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Fabric0001_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Gem1_70C8_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Gem1_70C8_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Gem1_EC21_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Gem1_EC21_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_hair03_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_hair03_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_hair14_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_hair14_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_knopka_03_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_knopka_03_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_kosichka_20A7_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_kosichka_20A7_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_OT_corroded_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_OT_corroded_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_OT_Speckled03_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_OT_Speckled03_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_OT_Speckled04_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_OT_Speckled04_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Patron_C89D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Patron_C89D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_pen4_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_pen4_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_pen5_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_pen5_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Piramida_8AF9_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Piramida_8AF9_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_pugovka_CC7C_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_pugovka_CC7C_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_quad_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_quad_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_randomscratches_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_randomscratches_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Ringmail2_3BD4_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Ringmail2_3BD4_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Ringmail_0C3E_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Ringmail_0C3E_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rings_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rings_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rust-grunge-brushes-jonaskr_003_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rust-grunge-brushes-jonaskr_003_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rust-grunge-brushes-jonaskr_007_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rust-grunge-brushes-jonaskr_007_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rust-grunge-brushes-jonaskr_011_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rust-grunge-brushes-jonaskr_011_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rust-grunge-brushes-jonaskr_013_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rust-grunge-brushes-jonaskr_013_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rust-grunge-brushes-jonaskr_014_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_rust-grunge-brushes-jonaskr_014_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Seu_Davi_005_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Seu_Davi_005_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Seu_Davi_008_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Seu_Davi_008_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Seu_Davi_009_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Seu_Davi_009_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_sq_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_sq_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_sqgrad_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_sqgrad_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_sqgradstrip_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_sqgradstrip_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_taty_2_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_taty_2_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Valley of the Dry Bones 2_004_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Valley of the Dry Bones 2_004_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Valley of the Dry Bones 2_009_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Valley of the Dry Bones 2_009_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Valley of the Dry Bones 2_012_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Valley of the Dry Bones 2_012_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_wire_9832_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_wire_9832_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Blob2_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Blob2_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Blob_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Blob_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Cloth_Fabric01_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Cloth_Fabric01_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Cloth_Fabric02_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Cloth_Fabric02_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Fissure2_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Fissure2_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Fissure5_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Fissure5_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Gear06_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Gear06_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Skin01_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Skin01_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Skin02_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Skin02_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Skin08_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Skin08_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Tech02_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Tech02_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Tech_Circle01_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Tech_Circle01_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Tech_Circle06_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Tech_Circle06_D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Wrinkles01_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Wrinkles01_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Wrinkles02_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_XMD_Wrinkles02_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_Capsule_A87D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_Capsule_A87D_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_chain_BE26_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_chain_BE26_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_Edge1_8F5C_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_Edge1_8F5C_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_fabr_kromka_01_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_fabr_kromka_01_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_Patron_09C2_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_Patron_09C2_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_pen4_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_pen4_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_strip1_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_strip1_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_strip3_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_strip3_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_strip5_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_strip5_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_wire_44D3_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_wire_44D3_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_XMD_Cloth_Zipper01_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_XMD_Cloth_Zipper01_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_XMD_Cloth_Zipper02_mclp.dds" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_strips_XMD_Cloth_Zipper02_mclp.dds" Loaded image file "PickData\sky.jpg" Loaded image file "PickData\sky.jpg" Loaded image file "PickData\sky.jpg" Loaded image file "textures\grey3.dds" Loaded image file "textures\dark\stdbutton.tga" Loaded image file "Textures\dark\Navigation.tga" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Loaded image file "textures\enum\LrCondition\Always.png" Loaded image file "textures\enum\LrCondition\MoreOnConcave.png" Loaded image file "textures\enum\LrCondition\MoreOnConvex.png" Loaded image file "textures\enum\LrCondition\LessOnConcave.png" Loaded image file "textures\enum\LrCondition\LessOnConvex.png" Loaded image file "textures\enum\LrCondition\MoreOnFlat.png" Loaded image file "textures\enum\LrCondition\MoreOnCurved.png" Loaded image file "textures\enum\LrCondition\MoreOnLit.png" Loaded image file "textures\enum\LrCondition\MoreInShadow.png" Loaded image file "textures\enum\LrCondition\MoreOnTop.png" Loaded image file "textures\enum\LrCondition\MoreOnBottom.png" Loaded image file "textures\enum\LrCondition\MoreOnSides.png" Loaded image file "textures\enum\LrCondition\MoreOnBright.png" Loaded image file "textures\enum\LrCondition\MoreOnMidtone.png" Loaded image file "textures\enum\LrCondition\MoreOnDark.png" Loaded image file "textures\enum\LrCondition\MoreOnCurrent.png" Loaded image file "textures\enum\LrCondition\MoreOnHigh.png" Loaded image file "textures\enum\LrCondition\MoreOnDeep.png" Loaded image file "textures\dark\Icons16.tga" Loaded image file "Textures\dark\Locks.tga" Loaded image file "textures\taper32.png" Loaded image file "StartMenu\images\MainLogo4.png" Loaded image file "textures\icons64\Blob_Vox.png" Loaded image file "textures\icons64\Sketch_Tool.png" Loaded image file "textures\icons64\Repair.png" Loaded image file "textures\icons64\im2mesh.png" Loaded image file "textures\icons64\vertexpaint.png" Loaded image file "textures\icons64\ppp.png" Loaded image file "textures\icons64\mv.png" Loaded image file "textures\icons64\ptex.png" Loaded image file "textures\icons64\Cap.png" Loaded image file "textures\icons64\Mark_Seams.png" Loaded image file "textures\icons64\Bass-releif.png" Loaded image file "textures\icons64\Recent.png" Loaded image file "Temp\panoramas_ggx2\1969697_thumb.tga" Loaded image file "textures\dark\Navigation_ext.tga" Loaded image file "Temp\panoramas_ggx2\25A3A386_thumb.tga" Loaded image file "Temp\panoramas_ggx2\2FFFFFD_thumb.tga" Loaded image file "Temp\panoramas_ggx2\3848487_thumb.tga" Loaded image file "Temp\panoramas_ggx2\3B383803_thumb.tga" Loaded image file "Temp\panoramas_ggx2\3FD2D2ED_thumb.tga" Loaded image file "Temp\panoramas_ggx2\499091D9_thumb.tga" Loaded image file "Temp\panoramas_ggx2\51A9A9F8_thumb.tga" Loaded image file "Temp\panoramas_ggx2\5C0C0C5_thumb.tga" Loaded image file "Temp\panoramas_ggx2\95E5E57_thumb.tga" Loaded image file "textures\dark\LayersIcons.tga" Loaded image file "textures\dark\stdbutton2.tga" * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ALL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ALL #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_ALL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ENV Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ENV #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_ENV Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_COLOR Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_COLOR Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_RELIEF Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_RELIEF #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_RELIEF Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_SPECULAR Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_SPECULAR #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_SPECULAR Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ROUGH Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ROUGH #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_ROUGH Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_SPCOLOR Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_SPCOLOR #define VERT_NORMAL Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_SPCOLOR Compiling VS... Compiling PS... * Loading shader "Shaders/shadow_sel.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/shadow_tbn.hlsl"... Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ALL #define SHADOWS Compiling VS... Compiling PS... * Loading shader "Shaders/obj_sel.hlsl"... #define VIEW_ALL #define VERT_NORMAL #define SHADOWS Compiling VS... Compiling PS... * Loading shader "Shaders/obj_tbn.hlsl"... #define VIEW_ALL #define SHADOWS Compiling VS... Compiling PS... Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Loaded image file "textures\chess.dds" Loaded image file "textures\black.dds" Loaded image file "textures\dashes.dds" Loaded image file "textures\dashes2.dds" Loaded image file "textures\snow.dds" Loaded image file "textures\borders\viewport.tga" * Loading shader "Shaders/hud_smooth.hlsl"... #define WORLD_SPACE Compiling VS... Compiling PS... Loaded image file "textures\borders\input_field.tga" Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Loaded image file "Textures\icons\arrowright.tga" Loaded image file "Textures\icons\arrowdown.tga" Loaded image file "textures\icons\move_area_16.tga" Loaded image file "textures\borders\dock_delimiter.tga" Loaded image file "textures\light\tabbutton_line.tga" Loaded image file "textures\dark\tabbutton_inactive.tga" Loaded image file "textures\dark\tabbutton.tga" Loaded image file "textures\borders\buttons.tga" Loaded image file "textures\dark\checkers.tga" Loaded image file "textures\BothSideArrows.tga" Loaded image file "textures\vista3.dds" Loaded image file "Textures\dark\DownArrow.tga" Loaded image file "textures\borders\combo_inner_frame.tga" Loaded image file "textures\borders\combo_arrow_frame.tga" Loaded image file "textures\borders\dialog_header.tga" Loaded image file "textures\borders\dialogs.tga" Loaded image file "textures\borders\toolset_internal_buttons.tga" Loaded image file "textures\\light\\Navigation_ext.tga" Loaded image file "textures\light\Navigation_ext.tga" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Loaded image file "textures\icons\larrow.tga" Loaded image file "textures\switchcolors.tga" Loaded image file "textures\borders\docked.tga" Loaded image file "textures\icons\wicons.png" Loaded image file "textures\borders\top_menu_highlight.tga" Loaded image file "textures\borders\menu.tga" Loaded image file "textures\dark\dock_header_plane.tga" Loaded image file "textures\borders\menu_highlight.tga" Loading file: C:\Users\FamilyPC\Documents\3D-CoatV47\projects\Excavator\hub_painting.3b 00000000 : RNDR : 8 bytes 00000010 : NSYZ : 0 bytes 00000018 : NBLN : 0 bytes 00000020 : NWCL : 0 bytes 00000028 : MSSK : 20 bytes 00000044 : PAUV : 16 bytes C:\Users\FamilyPC\Documents\3D-CoatV47\projects\Excavator\hub_painting.3b: Unknown block found in 3DB file: VUAP! 0000005C : MEAS : 8 bytes 0000006C : CAM1 : 88 bytes 000000CC : LNRM : 4 bytes 000000D8 : SSPC : 0 bytes 000000E0 : VERS : 21 bytes C:\Users\FamilyPC\Documents\3D-CoatV47\projects\Excavator\hub_painting.3b: Unknown block found in 3DB file: SREV! 000000FD : LR01 : 1936 bytes 00000895 : MTLS : 341 bytes 000009F2 : MTEX : 129 bytes 00000A7B : OBJS : 227 bytes 00000B66 : RNTS : 372 bytes 00000CE2 : UVST : 368 bytes 00000E5A : SUBD : 0 bytes 00000E62 : VMAP : 4 bytes 00000E6E : VMTP : 49 bytes 00000EA7 : POS0 : 1536 bytes 000014AF : UVS0 : 8 bytes 000014BF : SAR8 : 27133 bytes Faces: done SetupUVIds: done SetAllDirty: done 00007EC4 : MAQ3 : 2462616 bytes 00:00.079 PreCreateFromMesh: 0 00261264 : CMSC : 61 bytes 002612A9 : STIL : 2295 bytes Loaded image file "..\..\Users\FamilyPC\Downloads\Hydraulic Excavtor.jpg" 00261BA8 : RTP1 : 185 bytes 00261C69 : SYMM : 8 bytes 00261C79 : UVM1 : 177 bytes 00261D32 : METU : 16 bytes 00261D4A : VOL3 : 4 bytes 00261D56 : VCSH : 4 bytes 00261D62 : WMSV : 10 bytes 00261D74 : EXOP : 2510 bytes 0026274A : GRIS : 56 bytes 0026278A : SSTR : 20 bytes 002627A6 : MVSV : 4 bytes 002627B2 : CVSV : 4 bytes 002627BE : EСS1 : 12 bytes 002627D2 : OLCO : 4 bytes 002627DE : RFSV : 4194388 bytes 0066283A : FITT : 116 bytes 006628B6 : MSRT : 452 bytes 00662A82 : SCPT : 52 bytes 00662ABE : SP&J : 1077 bytes 00662EFB : VOSS : 4 bytes 00662F07 : HLSV : 4 bytes 00662F13 : RTGV : 4 bytes 00662F1F : OBJV : 4 bytes 00662F2B : MATV : 4 bytes 00662F37 : BPSS : 343 bytes 00663096 : VCUR : 29 bytes 006630BB : SELP : 120 bytes 0066313B : REND : 1130 bytes 006635AD : PTEX : 944 bytes 00663965 : URC1 : 20 bytes 00663981 : APSV : 12 bytes 00663995 : SYNP : 430 bytes 00:00.157 CreateBackEdges2: 0 00:00.157 InitFace: 0 PutFacesInCells: done * Loading shader "Shaders/rt_copy.hlsl"... #define SCREEN_SPACE Compiling VS... Compiling PS... UpdateDirtyFaces: done Loaded image file "Textures\grey.dds" Loaded image file "Textures\whitet.dds" Loaded image file "Textures\emptygrey.dds" CreateMeshes: done CreatePaddingInfo: done CreatePointsCorrespondence: done CreateTangentSpaceFromBasicNormals: done Loading: done Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Capsule_118D_mclp.dds" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Undocked: Undocked: Undocked: Undocked: Deleted: Pen Deleted: PenOpt Deleted: STRIPS Deleted: Blending Deleted: Layers Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 1.png" Loaded image file "textures\borders\layers.tga" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 1.png" * Loading shader "Shaders/tex_preview.hlsl"... #define SCREEN_SPACE #define FORDP Compiling VS... Compiling PS... * Loading shader "Shaders/tex_preview_nrm.hlsl"... #define SCREEN_SPACE #define FORDP Compiling VS... Compiling PS... * Loading shader "Shaders/tex_preview_alpha.hlsl"... #define SCREEN_SPACE #define FORDP Compiling VS... Compiling PS... Loaded image file "textures\borders\combo_dropdown_frame.tga" Loaded image file "textures\dark\dock_header.tga" Loaded image file "textures\borders\undocked.tga" Can't load image file "textures\enum\SoftwarePreset\Unknown.png" Can't load image file "textures\enum\SoftwarePreset\3D-Max.png" Can't load image file "textures\enum\SoftwarePreset\Blender.png" Can't load image file "textures\enum\SoftwarePreset\Maya_2013_and_later.png" Can't load image file "textures\enum\SoftwarePreset\Maya_2015_and_later.png" Can't load image file "textures\enum\SoftwarePreset\Maya_prior_2013.png" Can't load image file "textures\enum\SoftwarePreset\Substance Designer & Painter.png" Can't load image file "textures\enum\SoftwarePreset\Unity.png" Can't load image file "textures\enum\SoftwarePreset\UnrealEngine.png" Can't load image file "textures\enum\SoftwarePreset\ZBrush.png" Can't load image file "textures\enum\SoftwarePreset\Add_preset.png" Can't load image file "textures\enum\NORMMETHOD\Coat_normals.png" Can't load image file "textures\enum\NORMMETHOD\Maya_normals.png" Can't load image file "textures\enum\NORMMETHOD\nm_AngleWeighed.png" Can't load image file "textures\enum\NORMMETHOD\nm_SquareWeighed.png" Can't load image file "textures\enum\NORMMETHOD\nm_AngleSquareWeighed.png" Can't load image file "textures\enum\NMAPEXPORT_ENUM\NM_3DMAX.png" Can't load image file "textures\enum\NMAPEXPORT_ENUM\NM_MAYA.png" Can't load image file "textures\enum\TRIMETHOD\DelaunayTriangulation.png" Can't load image file "textures\enum\TRIMETHOD\NaiveTriangulation.png" Can't load image file "textures\enum\TBNMETHOD\MikkTSpace.png" Can't load image file "textures\enum\TBNMETHOD\LengyelSpace.png" Can't load image file "textures\enum\TBNMETHOD\LengyelAngleWeightedSpace.png" Can't load image file "textures\enum\TBNMETHOD\LengyelAreaAngleWeightedSpace.png" Can't load image file "textures\enum\TBNMETHOD\Maya.png" Can't load image file "textures\enum\RT_PADDING\InterpolatedColorPadding.png" Can't load image file "textures\enum\RT_PADDING\NearestPixelPadding.png" Can't load image file "textures\enum\RT_PADDING\NaivePadding.png" Can't load image file "textures\enum\FILLBORDER_ENUM\FILLB_ASK.png" Can't load image file "textures\enum\FILLBORDER_ENUM\FILLB_FILL.png" Can't load image file "textures\enum\FILLBORDER_ENUM\FILLB_NOFILL.png" Loaded image file "textures\borders\class_tab_passive.tga" Loaded image file "textures\borders\class_tab_active.tga" Can't load image file "textures\stdbutton.tga" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Capsule_118D_mclp.dds" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Undocked: Undocked: Undocked: Undocked: Deleted: Pen Deleted: PenOpt Deleted: STRIPS Deleted: Blending Deleted: Layers Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 1.png" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 1.png" Loaded image file "textures\close.tga" Loaded image file "textures\borders\hints.tga" Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 1.png" Loaded image file "FillPatterns\leather2.bmp" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Capsule_118D_mclp.dds" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Undocked: Undocked: Undocked: Undocked: Deleted: Pen Deleted: PenOpt Deleted: STRIPS Deleted: Blending Deleted: Layers Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 1.png" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 1.png" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Capsule_118D_mclp.dds" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Undocked: Undocked: Undocked: Undocked: Deleted: Pen Deleted: PenOpt Deleted: STRIPS Deleted: Blending Deleted: Layers Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 1.png" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 1.png" Can't load image file "textures\enum\SoftwarePreset\Unknown.png" Can't load image file "textures\enum\SoftwarePreset\3D-Max.png" Can't load image file "textures\enum\SoftwarePreset\Blender.png" Can't load image file "textures\enum\SoftwarePreset\Maya_2013_and_later.png" Can't load image file "textures\enum\SoftwarePreset\Maya_2015_and_later.png" Can't load image file "textures\enum\SoftwarePreset\Maya_prior_2013.png" Can't load image file "textures\enum\SoftwarePreset\Substance Designer & Painter.png" Can't load image file "textures\enum\SoftwarePreset\Unity.png" Can't load image file "textures\enum\SoftwarePreset\UnrealEngine.png" Can't load image file "textures\enum\SoftwarePreset\ZBrush.png" Can't load image file "textures\enum\SoftwarePreset\Add_preset.png" Can't load image file "textures\enum\NORMMETHOD\Coat_normals.png" Can't load image file "textures\enum\NORMMETHOD\Maya_normals.png" Can't load image file "textures\enum\NORMMETHOD\nm_AngleWeighed.png" Can't load image file "textures\enum\NORMMETHOD\nm_SquareWeighed.png" Can't load image file "textures\enum\NORMMETHOD\nm_AngleSquareWeighed.png" Can't load image file "textures\enum\NMAPEXPORT_ENUM\NM_3DMAX.png" Can't load image file "textures\enum\NMAPEXPORT_ENUM\NM_MAYA.png" Can't load image file "textures\enum\TRIMETHOD\DelaunayTriangulation.png" Can't load image file "textures\enum\TRIMETHOD\NaiveTriangulation.png" Can't load image file "textures\enum\TBNMETHOD\MikkTSpace.png" Can't load image file "textures\enum\TBNMETHOD\LengyelSpace.png" Can't load image file "textures\enum\TBNMETHOD\LengyelAngleWeightedSpace.png" Can't load image file "textures\enum\TBNMETHOD\LengyelAreaAngleWeightedSpace.png" Can't load image file "textures\enum\TBNMETHOD\Maya.png" Can't load image file "textures\enum\RT_PADDING\InterpolatedColorPadding.png" Can't load image file "textures\enum\RT_PADDING\NearestPixelPadding.png" Can't load image file "textures\enum\RT_PADDING\NaivePadding.png" Can't load image file "textures\enum\FILLBORDER_ENUM\FILLB_ASK.png" Can't load image file "textures\enum\FILLBORDER_ENUM\FILLB_FILL.png" Can't load image file "textures\enum\FILLBORDER_ENUM\FILLB_NOFILL.png" Loaded image file "..\..\Users\FamilyPC\Documents\3D-CoatV47\Temp\Thumbs\pr2_textures_patterns_Capsule_118D_mclp.dds" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Undocked: Undocked: Undocked: Undocked: Deleted: Pen Deleted: PenOpt Deleted: STRIPS Deleted: Blending Deleted: Layers Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 1.png" Loaded image file "Shaders\ViewModes\GGX\brdf.dds" Loaded image file "Shaders\ViewModes\GGX_Marmoset\brdf.dds" Loaded image file "Shaders\ViewModes\CompatibilityShader\brdf.dds" Can't load image file "textures\enum\WMapType\wmNone.png" Can't load image file "textures\enum\WMapType\wmUnsignedWeightmap.png" Can't load image file "textures\enum\WMapType\wmSignedWeightmap.png" Can't load image file "textures\enum\$LRLINKAGELIST\NO_LINK.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 0.png" Can't load image file "textures\enum\$LRLINKAGELIST\Layer 1.png" Loaded image file "textures\lineprofile.png" Loaded image file "textures\spot12.png" Loaded image file "textures\spot12_empty.png" Options.xml: <AppOptions> <PenInterface::DisplaceObject>false</PenInterface::DisplaceObject> <RtpObj>true</RtpObj> <SoftwarePreset>Unknown</SoftwarePreset> <NormalsCalculationMethod>Maya_normals</NormalsCalculationMethod> <TriangulationMethod>DelaunayTriangulation</TriangulationMethod> <TBNMethod>MikkTSpace</TBNMethod> <SwapTB>false</SwapTB> <DenormalizedTB>false</DenormalizedTB> <NMAP_EXPORT_TYPE>NM_MAYA</NMAP_EXPORT_TYPE> <FlipPtexQuads>false</FlipPtexQuads> <ShowFocalShift>false</ShowFocalShift> <ShowFalloff>true</ShowFalloff> <StorePenShapeForTools>true</StorePenShapeForTools> <StorePenRadiusForTools>true</StorePenRadiusForTools> <WHEEL_ACTION>WHEEL_CHANGE_RADIUS</WHEEL_ACTION> <CTRL_WHEEL_ACTION>WHEEL_CHANGE_PRESSURE</CTRL_WHEEL_ACTION> <SHIFT_WHEEL_ACTION>WHEEL_CHANGE_SMOOTH</SHIFT_WHEEL_ACTION> <ALT_WHEEL_ACTION>WHEEL_CHANGE_OPACITY</ALT_WHEEL_ACTION> <WheelZoomPerspSpeed>1.000000</WheelZoomPerspSpeed> <WheelZoomOrthoSpeed>1.000000</WheelZoomOrthoSpeed> <WheelZoomUVSpeed>1.000000</WheelZoomUVSpeed> <MainColor>FFE8E72B</MainColor> <BackColor>FFA40D11</BackColor> <EnableChannels[0]>true</EnableChannels[0]> <EnableChannels[1]>false</EnableChannels[1]> <EnableChannels[3]>false</EnableChannels[3]> <NearPlane>1.000000</NearPlane> <PivotType>1</PivotType> <PenInterface::SaveSpecInNM>false</PenInterface::SaveSpecInNM> <PenInterface::SaveDispInNM>false</PenInterface::SaveDispInNM> <PenInterface::DontUseAnphaInNM>false</PenInterface::DontUseAnphaInNM> <PenInterface::DontUseAnphaAtAll>false</PenInterface::DontUseAnphaAtAll> <SymmSnapValue>0.400000</SymmSnapValue> <SnappingMethod2>1</SnappingMethod2> <Global_DontSnapSubdVertices>true</Global_DontSnapSubdVertices> <ProjectionThrough>false</ProjectionThrough> <FreezeViewMode>0</FreezeViewMode> <FreezePScrollSpeed>1.000000</FreezePScrollSpeed> <UsingProcessors>32</UsingProcessors> <UseMultiCore>true</UseMultiCore> <UseMulticoreForSaving>true</UseMulticoreForSaving> <UseMRT>true</UseMRT> <PickFromAllLayers1>true</PickFromAllLayers1> <PickDepthToo>true</PickDepthToo> <PickFromCentralPoint>true</PickFromCentralPoint> <PivotType>1</PivotType> <SwapYZ>false</SwapYZ> <EditorPath>photoshop.exe</EditorPath> <MeshViewQuality>0</MeshViewQuality> <Choose></Choose> <RealtimePaddingMode>InterpolatedColorPadding</RealtimePaddingMode> <FILL_BORDERS_MODE>FILLB_FILL</FILL_BORDERS_MODE> <BorderEdgesWidth>256</BorderEdgesWidth> <LightDirX>-0.562900</LightDirX> <LightDirY>-0.279500</LightDirY> <LightDirZ>0.279500</LightDirZ> <MillionsOfPolygons>1.000000</MillionsOfPolygons> <TexSizeX>2048</TexSizeX> <TexSizeY>2048</TexSizeY> <LightContrast>0.000000</LightContrast> <ShowThumbs>true</ShowThumbs> <ShowIThumbs>true</ShowIThumbs> <ImgPath> <_str>PickData\sky.jpg</_str> </ImgPath> <PickerType>2</PickerType> <PickColorMode>0</PickColorMode> <PenSensivity>1.000000</PenSensivity> <Symmetry_point_opacity>40.000000</Symmetry_point_opacity> <CamZoomSpeed>1.000000</CamZoomSpeed> <CamRotSpeed>1.000000</CamRotSpeed> <SlidersStates> <SliderState> <ID>SMOOTH_STROKE</ID> <State>true</State> </SliderState> <SliderState> <ID>PEN_RADIUS</ID> <State>true</State> </SliderState> <SliderState> <ID>FALLOFF</ID> <State>true</State> </SliderState> <SliderState> <ID>PEN_DEPTH</ID> <State>true</State> </SliderState> <SliderState> <ID>SMOOTH_DEG</ID> <State>true</State> </SliderState> <SliderState> <ID>PEN_MASK</ID> <State>true</State> </SliderState> <SliderState> <ID>PEN_SPEC</ID> <State>true</State> </SliderState> <SliderState> <ID>Roughness</ID> <State>true</State> </SliderState> <SliderState> <ID>PEN_METAL</ID> <State>true</State> </SliderState> <SliderState> <ID>ERASE_DEGREE</ID> <State>true</State> </SliderState> <SliderState> <ID>$preset_section_Surface</ID> <State>true</State> </SliderState> <SliderState> <ID>MASK_OPACITY</ID> <State>true</State> </SliderState> <SliderState> <ID>*VoxelTools4</ID> <State>true</State> </SliderState> <SliderState> <ID>*Adjust4</ID> <State>true</State> </SliderState> <SliderState> <ID>*Objects4</ID> <State>true</State> </SliderState> <SliderState> <ID>*Surface4</ID> <State>true</State> </SliderState> <SliderState> <ID>*Commands4</ID> <State>true</State> </SliderState> <SliderState> <ID>*Sculpt1</ID> <State>true</State> </SliderState> <SliderState> <ID>RetopoExtrusion</ID> <State>true</State> </SliderState> <SliderState> <ID>ViewBias</ID> <State>true</State> </SliderState> <SliderState> <ID>RtpOpacity</ID> <State>true</State> </SliderState> <SliderState> <ID>SymmSnapValue</ID> <State>true</State> </SliderState> <SliderState> <ID>*Basic2</ID> <State>true</State> </SliderState> <SliderState> <ID>*Tweak2</ID> <State>true</State> </SliderState> <SliderState> <ID>*UV2</ID> <State>false</State> </SliderState> <SliderState> <ID>*Commands2</ID> <State>true</State> </SliderState> <SliderState> <ID>*LC4</ID> <State>false</State> </SliderState> <SliderState> <ID>SegmentsNum</ID> <State>true</State> </SliderState> <SliderState> <ID>*Modes3</ID> <State>true</State> </SliderState> <SliderState> <ID>*Commands3</ID> <State>true</State> </SliderState> <SliderState> <ID>*Selected3</ID> <State>true</State> </SliderState> <SliderState> <ID>FREEZE_DIFF</ID> <State>true</State> </SliderState> <SliderState> <ID>FREEZE_DETAILS</ID> <State>true</State> </SliderState> <SliderState> <ID>FREEZE_SM_DEGREE</ID> <State>true</State> </SliderState> <SliderState> <ID>FREEZE_SMOOTH</ID> <State>true</State> </SliderState> <SliderState> <ID>SplitBorderWidth</ID> <State>true</State> </SliderState> <SliderState> <ID>PlaneSoftness</ID> <State>true</State> </SliderState> <SliderState> <ID>NrmSampling</ID> <State>true</State> </SliderState> <SliderState> <ID>MoveDegree</ID> <State>true</State> </SliderState> </SlidersStates> <FoldersStates> <FolderState> <ID>OPENOBJ</ID> <Folder>C:\Users\FamilyPC\Documents\Blender\projects\Hydraulic Excavtor\export\Prep for 3d Coat voxel\</Folder> </FolderState> <FolderState> <ID>ObjLwoStlPlydaewrl</ID> <Folder>C:\Users\FamilyPC\Documents\Blender\projects\Hydraulic Excavtor\export\Prep for 3d Coat voxel\</Folder> </FolderState> <FolderState> <ID>ObjLwoStlPlydaewrl3b</ID> <Folder>C:\Users\FamilyPC\Documents\Blender\projects\Hydraulic Excavtor\export\Prep for 3d Coat voxel\</Folder> </FolderState> <FolderState> <ID>LOADTEX</ID> <Folder>C:\Users\FamilyPC\Documents\Blender\projects\Characters\Females\Assets\</Folder> </FolderState> <FolderState> <ID>tgabmppngjpgddstiftiffexrhdr</ID> <Folder>C:\Users\FamilyPC\Downloads\</Folder> </FolderState> <FolderState> <ID>SAVEMESH</ID> <Folder>C:\Users\FamilyPC\Documents\3D-CoatV47\projects\Excavator\</Folder> </FolderState> <FolderState> <ID>3b</ID> <Folder>C:\Users\FamilyPC\Documents\3D-CoatV47\projects\Excavator\</Folder> </FolderState> <FolderState> <ID>SAVETEX</ID> <Folder>C:\Users\FamilyPC\Documents/3D-CoatV47/UserData/</Folder> </FolderState> <FolderState> <ID>psd</ID> <Folder>C:\Users\FamilyPC\Documents\Adobe\Excavator\</Folder> </FolderState> <FolderState> <ID>3b3b.jpg</ID> <Folder>C:\Users\FamilyPC\Documents\3D-CoatV47\projects\Excavator\</Folder> </FolderState> <FolderState> <ID>save:*.Obj;*.Lwo;*.Fbx;*.Stl;*.Ply;*.dae;*.wrl;</ID> <Folder>C:\Users\FamilyPC\Documents\Blender\projects\Characters\Females\Assets\Final\3dCoat export\outfit\</Folder> </FolderState> <FolderState> <ID>MASKSHAPEDIR</ID> <Folder>C:\Users\FamilyPC\Pictures\cg_textures\metal\</Folder> </FolderState> <FolderState> <ID>tgabmppngjpgabrtiftiffexrobjlwo</ID> <Folder>C:\Users\FamilyPC\Pictures\cg_textures\metal\</Folder> </FolderState> <FolderState> <ID>PENSHAPEDIR</ID> <Folder>C:\Users\FamilyPC\Pictures\cg_textures\metal\</Folder> </FolderState> <FolderState> <ID>tgabmppngjpgabrobjlwopsdmclptif</ID> <Folder>C:\Users\FamilyPC\Pictures\cg_textures\metal\</Folder> </FolderState> <FolderState> <ID></ID> <Folder>C:\Users\FamilyPC\Documents\3D-CoatV47\patterns\</Folder> </FolderState> <FolderState> <ID>tgabmppngjpgddstiftiffexr</ID> <Folder>C:\Users\FamilyPC\Documents\3D-CoatV47\patterns\</Folder> </FolderState> <FolderState> <ID>SEL_TEXT</ID> <Folder>C:\Users\FamilyPC\Downloads\</Folder> </FolderState> <FolderState> <ID>exrhdr</ID> <Folder></Folder> </FolderState> <FolderState> <ID>save:*.tga;*.bmp;*.png;*.jpg;*.tif;*.tiff</ID> <Folder></Folder> </FolderState> <FolderState> <ID>tgabmppngjpgtiftiff</ID> <Folder></Folder> </FolderState> <FolderState> <ID>*.obj;*.fbx,*.lwo</ID> <Folder></Folder> </FolderState> <FolderState> <ID>objfbxlwo</ID> <Folder></Folder> </FolderState> <FolderState> <ID>SAVEOBJ</ID> <Folder>C:\Users\FamilyPC\Documents\Blender\projects\Hydraulic Excavtor\export\</Folder> </FolderState> <FolderState> <ID>tgabmppngjpgdds</ID> <Folder>C:\Users\FamilyPC\Downloads\</Folder> </FolderState> <FolderState> <ID>PICKIMG</ID> <Folder>C:\Users\FamilyPC\Downloads\</Folder> </FolderState> </FoldersStates> <AllowRmbProp>true</AllowRmbProp> <AllowMaterialNavigaion>false</AllowMaterialNavigaion> 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<MtlIconSize>3</MtlIconSize> <ModelsIconSize>2</ModelsIconSize> <RotateAroundYAxis>true</RotateAroundYAxis> <DisableRoll>false</DisableRoll> <RealtimeUVPreview>true</RealtimeUVPreview> <ZoomToVaryRadiusSensitivity>1.000000</ZoomToVaryRadiusSensitivity> <UpDonToVaryDepthSensitivity>1.000000</UpDonToVaryDepthSensitivity> <RLToVaryTransparencySensitivity>1.000000</RLToVaryTransparencySensitivity> <SpinToVaryRotationSensitivity>1.000000</SpinToVaryRotationSensitivity> <TiltToVaryFocalShiftSensitivity>1.000000</TiltToVaryFocalShiftSensitivity> <RollToVarySpecularSensitivity>1.000000</RollToVarySpecularSensitivity> <GeneralPen::Color.x>0.168627</GeneralPen::Color.x> <GeneralPen::Color.y>0.905882</GeneralPen::Color.y> <GeneralPen::Color.z>0.909804</GeneralPen::Color.z> <GeneralPen::Color2.x>0.066667</GeneralPen::Color2.x> <GeneralPen::Color2.y>0.050980</GeneralPen::Color2.y> <GeneralPen::Color2.z>0.643137</GeneralPen::Color2.z> <GeneralPen::PenRadius>15.143344</GeneralPen::PenRadius> 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  22. bobmaker

    PBR from absolute scratch

    I was just watching a few PBR tutorials and I'm finding myself, as ever, out of the picture... In the first few minutes of the tuts, I come up against words that mean nothing to me. So as ever I appreciate everyone's patients as I leave the real world and try to comprehend the world of CGI. I have so many questions I don't know where to start... Is creating a new smart material the (simplest) way of getting an image file( ie: jpeg,png etc) onto a model? What is the meaning of ambient occlusion and what is it used for? What is the meaning of curvature map and what is that used for? I'll leave it at that for now! Please remember I have not used a 3d modeling software before I am a newbie newbie, but enthusiastic to learn. Thanks!
  23. Paint Room Import model for PPP When i import a model all the materials are listed as UV set names The original exported model have 6 meshes and 11 materials After import i have 6 paint objects but 11 uv sets. The original model have only 1 uvset by mesh. Total = 6 uv sets - File format export dont matter, obj, fbx, dae... - Preferences > Treat retopo objects as Paint Object dont matter, this option on/off change anything When exporting textures i have 11 normal maps, 11 reflections maps, etc What workflow i need ? Be able to import a model made by different meshes, and to use for every mesh their own original UVset. To have automatic group layer created by mesh, but inside every layer group to have for every material a layer created and named. Export only texture maps by paint objects, not for every material Whats im doing wrong ? cant achieve this workflow Any help is appreciated. ty
  24. Hello! There is probably an easy fix to this, but I can't figure it out by myself.. I import my uv'ed model into the paint room, per pixel painting method. I fill the model with white color (fill tool) and start painting in black areas. In those black areas I then see reflections of the environment map. Naturally, when I choose "flat shade" in menu > view the reflections disappear. How can I make those reflections disappear? ..or.. How can I influence the amount of reflectiveness of the blinn-phong or any other shader, which are selectable in menu > view? How do I change the properties of those shaders, e.g. no reflection in general? Cheers Michael
  25. benk

    painting behavior

    I have run into something confusing within the paint room. Irrespective of which pen alpha I enable, the paint stroke seems to be locked to a "pen 4" alpha type...a hairy blob if you will. This seems to be in effect whether painting a UV map or vertex painting. As always any suggestions appreciated. bk
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