Hello
I have a little question about sculpting armors, Future armors like in Crysis or Mass Effekt and old stuff like knights.
For the games i have created armors, i created it Poly by Poly or out of a Box based on the game charakter.
And then i have sculped the little details.
But now with 3d coat, i think it would be recommned to do it compledly here.
Could you give some advice about the technics and tools that i should prefer to use or some other tipps, tutorials for sculpting armors?
Or should i stay on PbP or Boxmodelling?
Regards
Malo