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Showing results for tags 'smooth mesh for mechanical objects.'.

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Found 1 result

  1. Sorry to post here -again . Could not find a way to post in feature requests. Was watching video below again. Its a pity a subdivided re-topology surface information cant be projected onto the voxel/surface mesh to help smooth the surface in real time. "Area smooth" rather than brush smooth Hope you understand what I am thinking . Using a brush to smooth the surface wont give you a polished car body surface. I have a scanned mesh I need to clean and make beautiful. I posted an idea of a smooth "cage" but this might be easier to implement. maybe it already possible?
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