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Showing results for tags 'stamp'.
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So I'm trying to import a mesh to use with the Voxel mode of 3D coat. I used to do this all the time for re-topology but for some reason lately any obj file I import loses it's smoothing groups. I have checked off smoothing groups in the export settings of the obj but when I bring it into 3D coat it's completely faceted. Any idea how to fix this would be greatly appreciated.
Hello forum, this is my first post so excuse me for my realy stupid question ) So, I tried to repeat this lessin about masking and freezing. But I can't find stamp preview window just like in attached photo. In video - when lector choose Fill tool, that window shows automatically - but not in my case. My config: version 4.7.11(GL64) MacOS Sierra 10.12.1 (16B2555) iMac (Retina 5K, 27-inch, Late 2014)
I want to create characters that look like they are created from globs of paint, almost like the surface of a painting. heres a 2d example: Heres 3d examples Is there any way I can create a stamp with the shape of a pallet knife stroke, and at the same time assign it a color that is slightly random? or something like that Thanks!