Hey guys. If you were to create a fluffy carpet (https://encrypted.google.com/search?tbm=isch&q=fluffy%20carpet&tbs=imgo:1), or other similar fabric that is made out of fibres that stick out from the main surface, then how would you approach it if it was intended for a:
1) short;
2) real-time engine;
Let's say you're starting from scratch and you have 3D-Coat and some traditional modelling software at your disposal.