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Andrew Shpagin

V4.1 BETA (experimental 4.1.17D)

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Sounds like it.  I believe the new Firefox can resume downloads natively, but not certain.

Edited by alvordr

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Hi David. I had the same issue that you're having, and using Firefox with it's resume function (as alvordr mentioned) worked for me. I had to resume 4 times to get the file, but I eventually did get it. The trick is to not cancel when you see the download stop, instead wait for it to fail. Then hit resume. It's a huge pain in the ass, but it's the only way I could get the file.

 

Hope that helps.

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Hi David. I had the same issue that you're having, and using Firefox with it's resume function (as alvordr mentioned) worked for me. I had to resume 4 times to get the file, but I eventually did get it. The trick is to not cancel when you see the download stop, instead wait for it to fail. Then hit resume. It's a huge pain in the ass, but it's the only way I could get the file.

 

Hope that helps.

 

Hey Javis, I tried Firefox and it worked first time for the whole download without problems. Getting my usual 3 Mb/s for the whole download as well. How strange!  Thanks for the advice on what to do if it hadn't work, I'll bear that in mind if it crops up again  :)

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Hey Everyone, I was just wondering if anyone else was having major problems with the new radial symmetry tool? Has anyone found a good way to use it on objects that aren't perfectly spherical or cylindrical? I'd really appreciate some help as I can NOT seem to figure it out? Thanks!

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Hey Everyone, I was just wondering if anyone else was having major problems with the new radial symmetry tool? Has anyone found a good way to use it on objects that aren't perfectly spherical or cylindrical? I'd really appreciate some help as I can NOT seem to figure it out? Thanks!

interesting I was noticing the same thing a bit  best way to get it fixed is to submit a mantis report than email Andrew (the most awesome programmer I know)

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Hey Everyone, I was just wondering if anyone else was having major problems with the new radial symmetry tool? Has anyone found a good way to use it on objects that aren't perfectly spherical or cylindrical? I'd really appreciate some help as I can NOT seem to figure it out? Thanks!

ok try pressing the resymytrize button in the voxel tree window  that looks like 2 arrows stuck together

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Is anyone else having issues with exporting normal maps from 3DC with the latest build? It was working fine for me the last few days, then all of a sudden last night it crapped out on me and is exporting the normal map with what appears to be flipped polygons, for some of the islands.

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Andrew, there's a problem with 3D splines from e-panel. Their thickness seems to be fixed in world space which causes a lot of trouble when working with smaller volumes (see the image).

Can you make their thickness relative to viewport size?

post-12523-0-22456200-1405717509_thumb.j

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I noticed in this last beta that hide symmetry plane is now gone...is that coming back?  Meanwhile, if I use it on a retopo mesh if the plan is in front of what I want to see, the retopo mesh is no longer shown, but if I rotate the view where the symmetry plane is no longer between me and the retopo mesh I'm looking at, I can see the retopo mesh.

 

EDIT:  I see that I can hide the symmetry plane in the menu, but it would be great to have that added to the symmetry hotkey popup dialogue, as well.

Edited by alvordr
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...)  it would be great to have that added to the symmetry hotkey popup dialogue, as well.

My thoughts exactly. Plus, the symmetry window is no longer a pop-up, but a dialog window. This is very inconvenient. At least for me.

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Another thing I'm noticing is that right click no longer zooms when holding alt.  It simply let's me adjust strength, which only used to work when you right click without Alt and on the sculpture itself.  Now I have to use the zoom icon near the top of the UI.

 

EDIT:  Never mind...I guess it was Cntl, not Alt.  That's what I get for spending more time in ZBrush lately.

Edited by alvordr

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Another thing I'm noticing is that right click no longer zooms when holding alt.  It simply let's me adjust strength, which only used to work when you right click without Alt and on the sculpture itself.  Now I have to use the zoom icon near the top of the UI.

crestin.jpg

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ok try pressing the resymytrize button in the voxel tree window that looks like 2 arrows stuck together

Thank you!! That did the trick :) I really appreciate the help!

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Andrew, would it be possible to add sliders for FFD XYZ spans of FFD primitives and pose tool? 4x4 is very limiting. Also, cylinder's and tube's max is 2x4(!).

NxNxN is would be greatly appreciated (note: custom spans for three dimensions instead of just two).

Thanks.

Edited by ajz3d
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Andrew, would it be possible to add sliders for FFD XYZ spans of FFD primitives and pose tool? 4x4 is very limiting. Also, cylinder's and tube's max is 2x4(!).

NxNxN is would be greatly appreciated (note: custom spans for three dimensions instead of just two).

Thanks.

+1. Please, please, please. :good: ...and the ability to reshape the FFD lattice, with point and segment level adjustments. Right now, one can only make very basic transforms to the whole lattice. It stays in rectangular form and that mean MUCH, MUCH less control for the user.

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(...) and the ability to reshape the FFD lattice, with point and segment level adjustments. Right now, one can only make very basic transforms to the whole lattice. It stays in rectangular form and that mean MUCH, MUCH less control for the user.

+1 to this too!

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Just popping in to say THANK YOU for the new radial symmetry options! This is a major feature, at least IMHO, that had been missing from 3DC for far too long. I absolutely LOVE it and really appreciate the fact it's finally been added.

I agree that "Show symmetry plane" should have been moved to the new dialog as well. Perhaps it might also be more conveniant if pressing the hotkey a second time would close it as well? Right now it always pops up in the center of the viewport and 3DC won't remember it's last location when moved. An alternative might be to have it always open under the mouse/pen cursor, which when combined with a hotkey toggle would make it quick and nimble.

I guess I should probably also report on how the "Hide visual guides" option in the render room doesn't fully work with the new symmetry option as well (i.e. the yellow indicator isn't properly hidden when using realtime rendering). That and also the fact undo doesn't work while the symmetry dialog is open, which is when you really need it to work (i.e. while testing various value changes).

Many thanks once again, Andrew! :)

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Curves Tool Voxels - not able to apply

reported by bb3d

http://3d-coat.com/forum/index.php?showtopic=16415&hl=

confirmed from my side IF translate brush along curve is ON

will please any1 try too ?

ty

Carlosan, I added a post to that topic where the user first mentioned it on the forums, please check it out :) Because he doesn't really have the spline on his object, he won't notice the effects of having translate brush along curve. Personally I think that option is outdated as we have the exact same functionality with the e-panel splines tool! Hope that helps! :)

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my bad, yes :blush:

 

ty General for point that

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Is a Linux beta version coming soon with the new general symmetry? :D

Edited by digman

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3D Coat crashes with "Out of memory" message whenever I try to decimate a 57M object. The system I work on has 32GB RAM. When I load the object, I get 4.8GB used by 3DC (7.7GB used in total by OS and programs/services, including 3DC). Then, when I click the Decimate command, I have to wait for a minute for the progress bar to disappear and for Decimate window to pop up. At this point RAM usage by 3DC raises to 15.7GB (18.1GB). I choose the reduction percentage and press OK. As the operation progresses, 3DC RAM usage increases to about 19GB (21GB), the program CRASHES and RAM usage drops to 17.8GB (20GB).

"Out of memory", even though there's still plenty of it left. Both - physical and paged.

 

Windows 7 x64

Edited by ajz3d

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3D Coat crashes with "Out of memory" message whenever I try to decimate a 57M object. The system I work on has 32GB RAM. When I load the object, I get 4.8GB used by 3DC (7.7GB used in total by OS and programs/services, including 3DC). Then, when I click the Decimate command, I have to wait for a minute for the progress bar to disappear and for Decimate window to pop up. At this point RAM usage by 3DC raises to 15.7GB (18.1GB). I choose the reduction percentage and press OK. As the operation progresses, 3DC RAM usage increases to about 19GB (21GB), the program CRASHES and RAM usage drops to 17.8GB (20GB).

"Out of memory", even though there's still plenty of it left. Both - physical and paged.

 

Windows 7 x64

Probably something buggered up about the object, itself. Maybe RMB on the layer > to GLOBAL SPACE > then RMB on the layer > Fill Voids, if it's a voxel object. If it's a Surface mode object, try RMB on the layer > Separate Disconnected Pieces...just in case their is a small piece or two floating around inside the mesh.

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Thanks. It's a surface object. I'm trying Separate Disconnected Pieces right now, but It seems to take ages to complete (it's not multi-threaded). I'll wait ten more minutes and see what happens. I have the feeling that I'll need to revert to a previous incremental save.

 

---

 

I had to abort the separation process. It seemed to have frozen.

Edited by ajz3d

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