Reputable Contributor AbnRanger Posted December 17, 2012 Reputable Contributor Report Share Posted December 17, 2012 This is the long-standing bug known as: "0000165: Cutout cardboard effect bug" You can sign up for an account at the 3D-Coat Mantis bug reporting site. Once you have an account you can vote to have this bug fixed. There are already many votes, but your vote may finally convince Andrew to fix it. I always use DX and I don't notice it. Can someone record a screengrab to show this? Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 17, 2012 Author Report Share Posted December 17, 2012 This is the long-standing bug known as: "0000165: Cutout cardboard effect bug" You can sign up for an account at the 3D-Coat Mantis bug reporting site. Once you have an account you can vote to have this bug fixed. There are already many votes, but your vote may finally convince Andrew to fix it. I know this bug, but is not fixed because I have no idea how. It is bug of drivers, I have not found way to force them to work properly in this case. It is ONLY GL related. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 17, 2012 Author Report Share Posted December 17, 2012 Updated to BETA8A - fixed problem mentioned by Artman, now extrude clay produces clean strokes in spline stroke mode - fixed pose selection problem mentioned by blobby Link to comment Share on other sites More sharing options...
Contributor artman Posted December 17, 2012 Contributor Report Share Posted December 17, 2012 Updated to BETA8A - fixed problem mentioned by Artman, now extrude clay produces clean strokes in spline stroke mode - fixed pose selection problem mentioned by blobby ...very clean indeed!! 2 Link to comment Share on other sites More sharing options...
Advanced Member bisenberger Posted December 17, 2012 Advanced Member Report Share Posted December 17, 2012 ...very clean indeed!! Man that is cool! Excellent tool. Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted December 17, 2012 Contributor Report Share Posted December 17, 2012 Wow man! Lookin' dandy. Great job! ... How about some minor changes now, like: http://3d-coat.com/m...view.php?id=744 and this: http://3d-coat.com/m...view.php?id=701 ??? Link to comment Share on other sites More sharing options...
Member hagenomyia Posted December 18, 2012 Member Report Share Posted December 18, 2012 Updated to BETA8A - fixed problem mentioned by Artman, now extrude clay produces clean strokes in spline stroke mode - fixed pose selection problem mentioned by blobby Nice work! Link to comment Share on other sites More sharing options...
Advanced Member Mighty Pea Posted December 18, 2012 Advanced Member Report Share Posted December 18, 2012 Would it be possible to get an option to move the user's settings to a different folder? This way I can keep it in my Dropbox (or Google Drive/sugarsync/etc) and have my hotkeys and settings synced between my work and home machines. In the mean time I could set up a symlink, but I wonder if that will work at all? Will there be conflicts this way? Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 18, 2012 Author Report Share Posted December 18, 2012 Would it be possible to get an option to move the user's settings to a different folder? This way I can keep it in my Dropbox (or Google Drive/sugarsync/etc) and have my hotkeys and settings synced between my work and home machines. In the mean time I could set up a symlink, but I wonder if that will work at all? Will there be conflicts this way? from http://www.3d-coat.com/files/floating.pdf Separating changed data from installed files to share data between users Other possibility (optional, just for convenience) is to separate 3D-Coat’s installed files and files that was changed during the work so that you may place 3D-Coat installation files to protected or read-only location. Install 3D-Coat to any location (even protected or user-dependent). After that you should create file coat_data_path.txt in the same folder as executables or define environment variable COAT_FILES_PATH that will point to the location of changed data files. Path should be ended with slash “/” . License file should be placed in the same folder as all data files. In this case all changed files wil be written to new location but if installation location is read only you will not be able to delete any folders or files (like initial brushes, materials, strips, models) of initial installation inside 3D-Coat’s shell. If you will not create file coat_data_path.txt or define variable COAT_FILES_PATH then 3D-Coat will use 3D-CoatV3 folder in User’s folder under any OS. Link to comment Share on other sites More sharing options...
Carlosan Posted December 18, 2012 Report Share Posted December 18, 2012 Spline tool: i like so much the elegant implementation. Ty for develop it ----------------------------- bug ? Im changed the windows location, like example brush options was at my left. at 3.7 this changes keep in place at 4.x this changes are not saved. and every time i open v4 the windows location are the default ones. what must i do to save its forever ? ty Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 18, 2012 Author Report Share Posted December 18, 2012 Updated to BETA8B - fixed scrolling issue in brush patette and other - retopo & uv speed improved, uv selection problems fixed - next attempt to get AppLinks working Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted December 18, 2012 Reputable Contributor Report Share Posted December 18, 2012 Thanks, Andrew. Is there any need to delete the Options.XML file before installing a new build? I'm afraid that if I don't, then something will get corrupted, in the process. But then I have to re-install saved hotkey layouts, etc. Link to comment Share on other sites More sharing options...
Member ab3d Posted December 18, 2012 Member Report Share Posted December 18, 2012 Thank you for all the updates Andrew. I am hitting quite a significant speed bump though at the moment. I import a model to UV texture and it has multiple tiles, so i set import those as sets. And when i set the UV to 4096 there is a massive slow down. I have to hide all but one of the tiles to get it back to being responsive. Is this normal? Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 18, 2012 Author Report Share Posted December 18, 2012 Thanks, Andrew. Is there any need to delete the Options.XML file before installing a new build? I'm afraid that if I don't, then something will get corrupted, in the process. But then I have to re-install saved hotkey layouts, etc. Generally no need to delete it. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 19, 2012 Author Report Share Posted December 19, 2012 Mac&Linux builds updated to BETA8A Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 19, 2012 Author Report Share Posted December 19, 2012 Thank you for all the updates Andrew. I am hitting quite a significant speed bump though at the moment. I import a model to UV texture and it has multiple tiles, so i set import those as sets. And when i set the UV to 4096 there is a massive slow down. I have to hide all but one of the tiles to get it back to being responsive. Is this normal? Send me model to support and describe a bit steps to reproduce, I will discover. Link to comment Share on other sites More sharing options...
Member blobby Posted December 19, 2012 Member Report Share Posted December 19, 2012 Hi there again. Tested newest beta 8A and B. Posing + masking seems to be still not working as it should. Tested with default human "Male" character (single object one). 64bit DX version 4beta 8B 1. Activate pose tool 2. Set selection mode to "Paint with drawn contour". Ignore backfaces off 3. Symmetry on 4. Volume or surface mode on 5. Mask part of characters arm (left arm) then add to selection with 2-3 selections 6. Move pose gizmo to shoulder area and pose Only tiny part of right arm is moved (if symmetry is on) while other parts of selection stay still. If symmetry is off then only part of selected area is moved by pose. It doesn't seem to be just second or third area of mesh which I add to selection, but something similar. Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted December 19, 2012 Advanced Member Report Share Posted December 19, 2012 Can I import a depth UV map in MV mode? (32bit exr or anything) It doesn't work, as most things under MV mode. It works under PPP though (as most things) I understand, this thread isn't for bug reporting. But I like to report that MV mode doesn't work in general... I mean it's unusable as it is. Link to comment Share on other sites More sharing options...
Member ab3d Posted December 19, 2012 Member Report Share Posted December 19, 2012 Send me model to support and describe a bit steps to reproduce, I will discover. Done Link to comment Share on other sites More sharing options...
Advanced Member paulrus Posted December 19, 2012 Advanced Member Report Share Posted December 19, 2012 Is the Text tool broken in 4.00Beta8? When I try to use it, I can see my text but when I try to apply it just creates a spline curve. I've restarted 3DC a few times and get the same result. -Paul Link to comment Share on other sites More sharing options...
Advanced Member spacepainter Posted December 19, 2012 Advanced Member Report Share Posted December 19, 2012 Hi Thanks for the splinetool which is wonderfull with the " on pen" option to put models repetitively according to normals on the surface!!! Link to comment Share on other sites More sharing options...
Member fneill Posted December 19, 2012 Member Report Share Posted December 19, 2012 Hello, I sure love following this testing thread. When new features are added during the beta would be soooooo nice to have more info on how to use each feature or any additional information on what the feature can do. As this would help with getting in to the testing. I search on youtube or tinker code and here for more info each time something new is added. Having a blast with the new spline function but working on using in with the ON PEN and what is the POLISH feature? Sorry such a newbie but 4.0 beta is so awesome Iam spending alot of time with it. Link to comment Share on other sites More sharing options...
Psmith Posted December 19, 2012 Report Share Posted December 19, 2012 I'm pretty sure the new spline curve tool does not work in conjunction with "On pen". As all brushes tend to adhere to the surface and orient themselves to the normal of that surface, automatically, just use the new tool as you would the old spline curve tool - it should orient the brush profile to the surface. Many of the LiveClay tools will operate in what approximates "polish" mode - tending to flatten the surface out, along the average surface curvature, in a parallel fashion. Just hold down the "Shift" key when using these LiveClay tools to get the "polish mode". Greg Smith Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted December 20, 2012 Reputable Contributor Report Share Posted December 20, 2012 Selecting UV islands by clicking on the object in UV mode only after you merge the object is good but also very limiting. My feature request was for the Retopo Room after you unwrap the object and before merging. I need to be able to quickly select uv islands on the object and move them to another uv set so I can get more Texture Space for that uv set before merging... Please if possible add selecting uv islands by clicking on the object after unwrapping and before merging from the Retopo room as well... Link to comment Share on other sites More sharing options...
philnolan3d Posted December 20, 2012 Report Share Posted December 20, 2012 Quick little bug, the UV preview in the UV room is popping back to it's original size every time I move it. So, resize it, it's OK, move it, it snaps back to the original size. http://screencast.com/t/pe6wa0BB1UYe Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 20, 2012 Author Report Share Posted December 20, 2012 Can I import a depth UV map in MV mode? (32bit exr or anything) It doesn't work, as most things under MV mode. It works under PPP though (as most things) I understand, this thread isn't for bug reporting. But I like to report that MV mode doesn't work in general... I mean it's unusable as it is. I tested and import EXR works correctly om my side. If you will send me file to reproduce it will help. What else is not working? Tell exactly - ALL is not answer. ==================================================================== Mac&Linux version updated to BETA8B Link to comment Share on other sites More sharing options...
philnolan3d Posted December 20, 2012 Report Share Posted December 20, 2012 Is there a certain tool you have to be using to select islands by clicking on the object? I was doing it earlier now it doesn't seem to work. Link to comment Share on other sites More sharing options...
Carlosan Posted December 20, 2012 Report Share Posted December 20, 2012 any changes in UI layout is not saved any help is welcome Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted December 23, 2012 Contributor Report Share Posted December 23, 2012 I just wanted to say to Andrew that I think sculpting in 3D-Coat has become quite good overall! For a long time I felt that Zbrush was much better, but recently I am starting to like 3D-Coat more! The only drawback is that it took me a long time experimenting until I figured out how to make it do what I wanted. Link to comment Share on other sites More sharing options...
philnolan3d Posted December 24, 2012 Report Share Posted December 24, 2012 I have to test further before making a full report, but I'm having a lot of trouble with the new Splines e-panel tool and making Pose selections. Particularly with the spline wrapping around an object (character). It seems if I create it, then switch to another e-panel tool and back, the curve gets messed up, the part that was on the "back", furthest from the camera, gets moved to the front. Some very unexpected results are also coming from using it with Pose selection as in the pic below. Link to comment Share on other sites More sharing options...
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