Andrew Shpagin Posted March 17, 2014 Author Share Posted March 17, 2014 DX64 CUDAIs it laptop? Specifications? Are you sure it is not overheating? Please continue sending mails to support@3d-coat.com Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted March 17, 2014 Contributor Share Posted March 17, 2014 Whenever I save a scene I loose tablet pressure detection in 3D Coat. To restore it I need to ALT+TAB to some other program and back again to 3D Coat. This is a long-standing problem. It's been around since I don't even remember what version, but for many, many months for sure. I don't think it's a Wacom driver problem, because it doesn't happen in other applications and it occurs with Bamboo Fun and Intuos5 Pro, which use different drivers as far as I know. Link to comment Share on other sites More sharing options...
Contributor artman Posted March 17, 2014 Contributor Share Posted March 17, 2014 Whenever I save a scene I loose tablet pressure detection in 3D Coat. To restore it I need to ALT+TAB to some other program and back again to 3D Coat. This is a long-standing problem. It's been around since I don't even remember what version, but for many, many months for sure. I don't think it's a Wacom driver problem, because it doesn't happen in other applications and it occurs with Bamboo Fun and Intuos5 Pro, which use different drivers as far as I know. I loose it all the time...especially when minimizing/maximizing 3Dcoat. I reported many times....I think Andrew is not able to reproduce. Possibly a wacom driver issue..but that would only affect 3dCoat (thus a 3Dcoat issue haha). Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted March 17, 2014 Contributor Share Posted March 17, 2014 Yeah, I remember it being reported at least a couple of times. I wonder if non-Wacom tablet users also experience this problem. Link to comment Share on other sites More sharing options...
Javis Posted March 17, 2014 Share Posted March 17, 2014 I experience this too. It is one of the weirdest bugs, thought it doesn't only happen with 3DC for me. It also happens in Photoshop CS3. Alt-Tabbing fixes it sometimes, otherwise rebooting the software is required to fix it. Link to comment Share on other sites More sharing options...
PolyHertz Posted March 17, 2014 Share Posted March 17, 2014 (edited) It has to do with when the app refreshes its tablet on/off value. I've found a lot of apps are only guaranteed to refresh when un-minimized / made active, so minimize with whatever and then un-minimize using your tablet. Most programs like photoshop are supposed to refresh their status when a brush action occurs but it's not nearly as reliable. Edited March 17, 2014 by PolyHertz 1 Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted March 17, 2014 Advanced Member Share Posted March 17, 2014 This only usually happens to me when 3dCoat has been a bit tasked for an operation, I just hit the FN 1 button on my Bamboo. It is just a minor annoyance at the moment. I always just had the feeling it was because my computer is old and it cant keep up. But I have no clue really. Link to comment Share on other sites More sharing options...
Carlosan Posted March 18, 2014 Share Posted March 18, 2014 Retopo Room Point and faces = cant see the points And sometimes a straight line appear when im adding faces, i duno how to report it Link to comment Share on other sites More sharing options...
Javis Posted March 18, 2014 Share Posted March 18, 2014 It has to do with when the app refreshes its tablet on/off value. I've found a lot of apps are only guaranteed to refresh when un-minimized / made active, so minimize with whatever and then un-minimize using your tablet. Most programs like photoshop are supposed to refresh their status when a brush action occurs but it's not nearly as reliable. Thanks for that, it's good to know. I suppose it even makes sense in some way. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted March 18, 2014 Author Share Posted March 18, 2014 Retopo Room Point and faces = cant see the points And sometimes a straight line appear when im adding faces, i duno how to report it idontknowwhatisthis.jpg Does it happen always? I mean point and faces points... Link to comment Share on other sites More sharing options...
Carlosan Posted March 18, 2014 Share Posted March 18, 2014 im attaching the model with troubles https://dl.dropboxusercontent.com/u/34697396/head.7z ty found it points are INSIDE the model with the model in ghost mode, can see the points -pic attached- --------------------- Look when i try to add a new points: there is 2 points, the dot and the circle One is the point/faces tool cursor used to apply the point the another one is where the point tool is added... inside the model ------------------ and retopo room symmetry on add a point in the right side the point was created -by symmetry in the left side- delete the right side point left side point remains Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted March 18, 2014 Advanced Member Share Posted March 18, 2014 Is it laptop? Specifications? Are you sure it is not overheating? Please continue sending mails to support@3d-coat.com It's not a laptop and my specs are in my signature for this machine. I doubt it's overheating. I don't have these problems in any other program, whether it be modeling or gaming. I was only asking if anyone else was having the same problem. Otherwise, it suggests it's something to do with my machine. Link to comment Share on other sites More sharing options...
Contributor artman Posted March 18, 2014 Contributor Share Posted March 18, 2014 Little bug: When I use Shift to smooth while a brush with RS is activated, polys are added after smoothing. I just want to smooth ...no needs for RS after smoothing, (although it could be useful sometimes so maybe should be added to SHift/CTRl+Shift rollout menus.) Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted March 19, 2014 Contributor Share Posted March 19, 2014 Guys, please put some feedback in this thread and the Mantis report. I feel like fighting windmills here. Really, is everybody perfectly fine with this issue??? http://3d-coat.com/forum/index.php?showtopic=11780&hl=discrepancy http://3d-coat.com/mantis/view.php?id=1120 Link to comment Share on other sites More sharing options...
Carlosan Posted March 19, 2014 Share Posted March 19, 2014 something weird using symmetry and virtual mirror mode at Retopo room please help me to clarify (may be im doing bad steps) if i switch from sculpt room to retopo room with symmetry X on, and begin to add polygons in the model right side same polygons are added to left side in perfect symmetry If i look at Menu Retopo > is find virtual mode OFF by default, ok When i put Virtual mode ON, the left side virtual polys and the symmetry generated polys are overlapped -this for me make sense- Now when i put Virtual mode OFF and continue adding more polys to the right side -always symmetry ON- no more polys are created at left side. - something is crossing lines here, but i cant find the logic -bug?- Any help is welcome Link to comment Share on other sites More sharing options...
Contributor artman Posted March 19, 2014 Contributor Share Posted March 19, 2014 Selection falloff curve in Pose tool does not work using lasso/spline modes on my side (17A) Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted March 19, 2014 Reputable Contributor Share Posted March 19, 2014 (edited) something weird using symmetry and virtual mirror mode at Retopo room please help me to clarify (may be im doing bad steps) if i switch from sculpt room to retopo room with symmetry X on, and begin to add polygons in the model right side same polygons are added to left side in perfect symmetry If i look at Menu Retopo > is find virtual mode OFF by default, ok When i put Virtual mode ON, the left side virtual polys and the symmetry generated polys are overlapped -this for me make sense- Now when i put Virtual mode OFF and continue adding more polys to the right side -always symmetry ON- no more polys are created at left side. - something is crossing lines here, but i cant find the logic -bug?- Any help is welcome I confirm that is a bug... You have to turn the symmetry plane off and then back on before it starts to work correctly again. Even if you apply symmetry first and then turn off virtual symmetry you still get the bug as well. Edited March 19, 2014 by digman 1 Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted March 19, 2014 Reputable Contributor Share Posted March 19, 2014 (edited) Guys, please put some feedback in this thread and the Mantis report. I feel like fighting windmills here. Really, is everybody perfectly fine with this issue??? http://3d-coat.com/forum/index.php?showtopic=11780&hl=discrepancy http://3d-coat.com/mantis/view.php?id=1120 Long standing workflow killer there on the part where you can not import a model that has multiple uv sets into the retopo room. All the uv islands get applied to the one default uv set. I will plus one later today... Also when merging to the paint room even if you rename your uv sets in the merge dialog box, 3DC renames (adds to the name) plus the other things addressed in your post and links... I try to name my voxel room layers, retopo group layers and uv sets for those layers all the same name for each layer, but then 3DC messes with them... Edited March 19, 2014 by digman Link to comment Share on other sites More sharing options...
philnolan3d Posted March 19, 2014 Share Posted March 19, 2014 Not sure if this was mentioned but I'm using 3DC on a new computer so I have to set everything up all over and I noticed that I can no longer install ABR brushes. I normally have the default Photoshop Brushes installed and nothing happens if I try to add the ABR file. If I drag the file into the UI I just get a small button that says "can". I assume this is supposed to be cancel and part of it is cut off. Link to comment Share on other sites More sharing options...
Carlosan Posted March 20, 2014 Share Posted March 20, 2014 ty digman 0001449: You have to turn the symmetry plane off and then back on before it starts to work correctly again http://3d-coat.com/mantis/view.php?id=1449 Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted March 20, 2014 Author Share Posted March 20, 2014 4.0.18 - Attempt to resolve "loosing pressure" issue on Wacom. It is Wacom's bug so I need to do different sort of "strange hacks" to avoid this. - Retopo groups may be treated as Objects, not as Materials (as before, but you may switch to old style in preferences). It is much more logical, but this change requires careful check, it is potentially unsafe. To be honest it was far not easy to change. - Stability of strokes shape on very curvy shapes improved - http://www.3d-coat.com/mantis/view.php?id=1440 - Steady Stroke AUTO OFF when press Shift key for quick smooth 3 Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted March 20, 2014 Contributor Share Posted March 20, 2014 (edited) Andrew, I gave it a short test on a complex model and... I can't stress it enough on how grateful I am that you fixed this! This issue was, like Digman said - a real workflow killer. Beautiful job, Andrew! This build is one of the best so far. Well, there's one tiny thing that could use a fix. When retopo mesh is imported into retopo room, a room change is required to properly update the UV-sets list. But it's no biggie of course. Edited March 20, 2014 by ajz3d Link to comment Share on other sites More sharing options...
Javis Posted March 20, 2014 Share Posted March 20, 2014 So far so good. Only one bug (actually experienced this in previous builds, too) so far: http://3d-coat.com/mantis/view.php?id=1451 Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted March 20, 2014 Contributor Share Posted March 20, 2014 (edited) So far so good. Only one bug (actually experienced this in previous builds, too) so far: http://3d-coat.com/mantis/view.php?id=1451 Yep, there are many problems with popup windows. And this isn't the the only one with the colour palette. For example: 1. Undock the palette window. 2. Clear it and close it. 3. Open it again. 4. Add a colour swatch. 5. Right click the newly added colour swatch. The context menu will appear but it will be the "Load, save, small, etc." one instead of "Delete all, delete, insert, edit color". To make the latter appear, you need to change rooms to voxel room (switching to other rooms won't help) and back again to paint room. 6. Right click the colour swatch. Voila. When I have some free time, I'll try to report all of them to Mantis. Edited March 20, 2014 by ajz3d Link to comment Share on other sites More sharing options...
philnolan3d Posted March 21, 2014 Share Posted March 21, 2014 Did someothing happen with the Surface Pinch tool? I seem to recall osme menttion of it and now it doesn't seem to be pinching, just acting like Draw. Link to comment Share on other sites More sharing options...
Contributor artman Posted March 21, 2014 Contributor Share Posted March 21, 2014 Did someothing happen with the Surface Pinch tool? I seem to recall osme menttion of it and now it doesn't seem to be pinching, just acting like Draw. works fine on my side in 17A/18...it just pinch,(no draw action) Link to comment Share on other sites More sharing options...
philnolan3d Posted March 21, 2014 Share Posted March 21, 2014 Well here's a little video comparison, first Pinch, then Draw. http://screencast.com/t/7kd9OZc893Mi Same thing in 17A and 18. Link to comment Share on other sites More sharing options...
Contributor artman Posted March 21, 2014 Contributor Share Posted March 21, 2014 Well here's a little video comparison, first Pinch, then Draw. http://screencast.com/t/7kd9OZc893Mi Same thing in 17A and 18. I dont get this....very strange. Link to comment Share on other sites More sharing options...
Javis Posted March 21, 2014 Share Posted March 21, 2014 Yep, there are many problems with popup windows. And this isn't the the only one with the colour palette. For example: 1. Undock the palette window. 2. Clear it and close it. 3. Open it again. 4. Add a colour swatch. 5. Right click the newly added colour swatch. The context menu will appear but it will be the "Load, save, small, etc." one instead of "Delete all, delete, insert, edit color". To make the latter appear, you need to change rooms to voxel room (switching to other rooms won't help) and back again to paint room. 6. Right click the colour swatch. Voila. When I have some free time, I'll try to report all of them to Mantis. I can confirm that, thanks for outlining it. I found another one to do with UV maps. Reported on Mantis. Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted March 21, 2014 Reputable Contributor Share Posted March 21, 2014 I dont get this....very strange. Maybe Andrew accidentally pasted the code for the draw brush into the Pinch brush when working on it recently? Link to comment Share on other sites More sharing options...
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