Contributor Tony Nemo Posted November 22, 2014 Contributor Report Share Posted November 22, 2014 Consider a CUDA or VRAM limitation. Converting volumes to proxy might help. Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted November 23, 2014 Advanced Member Report Share Posted November 23, 2014 That's a good point. Cache higher-res layers when they're not in use. Link to comment Share on other sites More sharing options...
Advanced Member Tser Posted December 3, 2014 Advanced Member Report Share Posted December 3, 2014 Great, an updated Linux version, now to take it for a test run. Link to comment Share on other sites More sharing options...
Carlosan Posted December 4, 2014 Report Share Posted December 4, 2014 Hi Tser Your post about autopo issues was splited here: I just cannot get good results from the Autopo Ty Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted December 8, 2014 Contributor Report Share Posted December 8, 2014 Numerically scaled object moves away from the centred pivot. http://3d-coat.com/mantis/view.php?id=1687 Link to comment Share on other sites More sharing options...
Advanced Member blackant Master Posted December 16, 2014 Advanced Member Report Share Posted December 16, 2014 (edited) Hi guys, just importedd PBR to my folders but it doesn't works i get this error message: Unable to compile shader shader: obj_tbn defines: # VIEW_ENV Compiling log: retry / Skip More Infos: Camera orthographique render full black Camera Perspective render grey background + Black object Edited December 16, 2014 by blackant Master Link to comment Share on other sites More sharing options...
Carlosan Posted December 17, 2014 Report Share Posted December 17, 2014 Btw, in gdrive folder - there is masks.rar and materials.3dcpack. It is not beta! It is alpha or tech demo - only for those who is ready to risk! I renew it almost daily. So if you still want - download, unrar, overwrite installation folder and look. Keep backup of Docs/3D-CoatV4/patterns folder. And it is not for announcements anywhere. [edited by forum administration] Google drive mirror there is a new build btw masks.rar - uncompressed to 3DC folder materials.3dcpack - installed as extension open the new file 3D-CoatDX64SF.exe This were your steps ? --------------------------- Surface PBR Paint must be done using the new PBR shader Link to comment Share on other sites More sharing options...
Advanced Member Ratchet Posted December 17, 2014 Advanced Member Report Share Posted December 17, 2014 (edited) I exported a test model with roughness and metal maps from 3D Coat , it works great in Unreal 4 Good job on the PBR and it's very easy to use within 3D coat. Edited December 17, 2014 by Ratchet 1 Link to comment Share on other sites More sharing options...
Member Rebelismo Posted December 18, 2014 Member Report Share Posted December 18, 2014 This new PBR system looks amazing! From what I was able to try out, it's a breath of fresh air. It's truly fantastic work . In all honesty, between voxels, UVing, UV tiles, retopology, cubic projection... and now PBR, 3dcoat is one of my favorite 3d tools ever. Keep up the great work! 2 Link to comment Share on other sites More sharing options...
Advanced Member wave of light Posted December 19, 2014 Advanced Member Report Share Posted December 19, 2014 Sorry, this may sound like a stupid question, but is PBR in the current build, because I can't find it. Link to comment Share on other sites More sharing options...
Javis Posted December 19, 2014 Report Share Posted December 19, 2014 Sorry, this may sound like a stupid question, but is PBR in the current build, because I can't find it. Not stupid. It's an alpha build, the file you need is in google drive and requires a little bit of manual work. Here's a quick guide: Here are the instructions on getting/using the beta. There is no proper installer yet, so you'll need to do some manual actions. You'll need: To backup any of your existing presets, layout, and other custom stuff before attempting this or running the alpha build 3DC 4.1.17D installed Download 'masks.rar' from here: https://drive.google.com/folderview?id=0B_SttA137fidZmljODdfUm9qdHc&usp=sharing#list Here's what to do: Copy the entire installation folder of 4.1.17D to a new folder (name is unimportant, just remember what you call it) Extract the contents of 'masks.rar' into this new copied folder Replace all extracted contents of 'masks.rar' when prompted Run 3D-CoatDX64SF.exe, this is the alpha build PBR Viewport shading uses environment maps, which can be changed from the Camera menu. Anything that says "Environment" relates to this function. To create PBR Materials, open the PBR Materials panel (it might not be named that in the build, it could still be called "Stamps" fwiw) and click "New", you'll be prompted with the new PBR Material Editor window. Link to comment Share on other sites More sharing options...
Advanced Member wave of light Posted December 19, 2014 Advanced Member Report Share Posted December 19, 2014 Thank you so much Mr Jones! I will put some time aside this weekend and have a play. You video on Vimeo displaying the new features is excellent. Link to comment Share on other sites More sharing options...
Javis Posted December 19, 2014 Report Share Posted December 19, 2014 My pleasure! And thanks. There is another video coming out soon for it. Keep an eye out. Link to comment Share on other sites More sharing options...
Advanced Member wave of light Posted December 19, 2014 Advanced Member Report Share Posted December 19, 2014 My pleasure! And thanks. There is another video coming out soon for it. Keep an eye out. Sweet! Link to comment Share on other sites More sharing options...
Advanced Member Tser Posted December 30, 2014 Advanced Member Report Share Posted December 30, 2014 Any Chance of a Linux 4.5 version? Link to comment Share on other sites More sharing options...
Carlosan Posted December 30, 2014 Report Share Posted December 30, 2014 You can find all the info related to v4.5 in this post Please follow this conversation there ty Link to comment Share on other sites More sharing options...
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