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V4.1 BETA (experimental 4.1.17D)


Andrew Shpagin
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about crash

 

do you have another retopo group/s without seams and not unwraped before perform a bake ?

 

exploding

weld vertices before export helps 

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on my side its day and night. Really killer Undo speed. :)

Undo is rather zippy for me, too.

Gang, it's cool that it improved your undo speeds, but I don't see any undo speed improvements on my side. I'm currently working on an isolated 3.5M surface layer (total scene's tris-count is 48M), but each Move Tool undo takes about 4 seconds* (CPU power and HD access is barely utilised during the operation). Oh, why I always have to be the guy experiencing most of the problems... :(

 

* - the radius of the brush I used is very small and I get the same timings in proxy x16...

Edited by ajz3d

Updated to 17C (NO PBR there, only minor fixes!)

- Tweak room select works correctly

- Topo symm works correctly, it copies regardless on previous stamp mode usage

Update with PBR will be later, there is still too much work woth materials, preview, baking, export etc

Mac&Linux will be updaed to 17C soon as well

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Updated to 17C (NO PBR there, only minor fixes!)

- Tweak room select works correctly

- Topo symm works correctly, it copies regardless on previous stamp mode usage

Update with PBR will be later, there is still too much work woth materials, preview, baking, export etc

Mac&Linux will be updaed to 17C soon as well

Thanks for the fixes, Andrew. :good:

 

 

544b5f0679e9d.png

 

:D

 

Not really. The PBR stuff is still being worked on. Andrew just fixed a few important things in the current build. Tweak room was practically useless with selection being broken (seemed to happen when Axial Symmetry was introduced). If you cannot select your object, then you cannot apply any transforms to them.

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