Jump to content
3DCoat Forums

OpenVDB


johnnycore
 Share

Recommended Posts

  • Contributor

Yeah I've been interested in the sparse voxel octree concept for a while. Seems like a great technology that should speed things up a lot, but nobody seemed to be using it much until now. Exciting to see it finally being used seriously. I hope it makes its way into mainstream video games and realtime rendering engines soon.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...