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Version 4 Manual User Workflow Contributions

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The Manual is coming along fine, but more user "workflow" contributions are welcome and needed.

May I recommend the videos on our YouTube channel for obtaining the deepest understanding of 3D-Coat? Words simply cannot demonstrate visual principles very well - and in many cases.

Greg Smith

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Well, it's nice (with The Manual is coming along fine)...

And yeah, YouTube is fine too...

And I'd like to help with 'user experience...', but as I was 'out-of-3d-coat' for last year(-and-half),

now it's rather difficult to catch up with 'all-new-stuff' (a great leap BTW [3.5X -> 4beta], we all see it) in 3DC...

P.S. actually I was asking 'couse I'm eager to start translating new manual (at least as much as possible before the v.4 Release...)

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This is very good news; I love 3d Coat. I believe it's the best of the three sculpture programs available (well now 4 with C4D) but it makes me ill to come up blank on tutorials for vital parts of its workflows. The program deserves better than this. Might I suggest at a minimum that with each new functionality that Andrew just toss off a quick video to Vimeo with the functionality depicted in video? This would do a lot to helping users, particularly new users to get a handle on 3d Coat.

I really want to figure out how vector displacement works but I'm at a loss of where to find the info here.

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If you need a professional copyeditor to polish the copy and get things simplified and organized - I'd love to contribute.

I am a novice hobbyist in 3D, but I provide for my family by writing and copyediting.

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The new manual is GREAT !!! ^_^

TY !!!!! :)

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Page 73

The manual use the old Shaders Preview Pics

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Would there be any way to make the background grey gradient on a separate layer, like in the version 3.x manual, so we could turn it off in order to be able to print the manual?

-Patrick

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. . . old shader preview pics . . .

This is the reason nobody ever has written a book about 3D-Coat.

Things just keep changing - and, at a pace that nobody can keep up with. Especially not me.

Those shader pics weren't changed until the week of the release.

Greg Smith

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Greg, do you think you could clean up the English in the "Happy Baking Guide" and add it to the V4 Manual? I'm sure it would be an enormous help for a lot of folks. I created a video tutorial for it, and I'd like to point this guide out, in the comments section, as an additional resource. Thanks in advance.

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Don:

Yes, I did this many months ago and sent the copy to Andrew. I guess he decided not to use it.

Greg

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It's because of the apostrophe. You can just copy and paste the entire line into your browser to avoid the error.

Edit: Now the link works.

Greg

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Ok, got it. I still think it belongs in the Manual, under the Retopo tools section. Very important addition to V4 and shouldn't be left out of the manual.

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Greetings,

I posted about this in the New User forum, and so far no reponse. One thing I find terribly confusing is the what goes where. [Folder logic]

 

I understand the idea that the user folder is now where we should store data, but do I pull stuff out of the "program" location (pens, textures..), leave it there.... etc

 

I have a boatload of stuff (textures, penpacks, etc...) in my User..../3D Coat folder, that I have no idea where it came from and where (or if) I should move it. Also preference and config. info

 

It would be truly helpful to have a layout and description of which folders should have what. Where they are located and how to manage them. I know it is dry stuff, but right now I am trying to learn this program and I am certain some of the issues are related to fouled up locations.

 

Are there any existing documentaions of this (I've Googled myself silly:  :)


EDIT: I meant to say User.../3D Coat/Layout folder

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If you think they are in the wrong folders, why not do a clean install?  Then you can go in and see where they are supposed to go.  I haven't seen any documentation on the folder structure that 3DC uses. 

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Thank You for responding.

I am familar with the idea of clean installs. I prefer to understand the structure so I can fix problems and customize without breaking things that are working.

 

I had downloaded a number of penpacks and shaders, etc.... and now I have parts and pieces all over the place.

 

Kevin L

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Greetings,

 

I'm double posting this (as a pointer to the original post in "New Users") I am inquiring as to the proper folder topology. I do not know if my extensions are all in the correct spots, if I need to do something in the program or folder structure.

 

I made a "Fresh install vs. extensions added" pdf. Any guidance would be welcome.

 

 

Folder Outline-extensions Added_3D-CoatV4.pdf

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