David Schoneveld 17 Report post Posted November 27, 2012 This is the Indie game my friend Andrew and I have been working on for the past year in our spare time. Everything was UV'ed and textured in 3D Coat (and Photoshop of course). Background: Andrew's a programmer who was working on this game for 3 years and I was working on my game in UDK. I got to the point of programming and realized that its too slow to do both art and programming. Writing code wasn't the hard part, polish and bug fixing was. So I looked at Andrews game... awful visuals b/c he had the opposite problem. I decided to support his project and get things up to a point in quality. My goal was 60-70% of my standards for visual quality on everything. Reason is time, and I can't make all these things w/o an engine. Oh thats right, he's written the code from scratch in XNA so there is no GUI for me to work in. Next games are in Unity, and so that will be quite different. He had already bought DAZ3D models for the main characters and I didn't redo them. I designed and built all the ships, planets and star maps. That doesn't seem like a lot of work, 20+/- ships and 3 cockpits, but it was. I learned a lot. There are 1001 things I'd like to add and change in this game but I am insisting that all major changes from here on out go into planning phase for Eterium 2 in Unity (after the next game "First Contact" working title for mobile). We'd never finish a game if we kept adding wishlist ideas and improvements. The game is pretty fun, and big goals for the next one. A lot more modeling in 3D Coat for that as you can see from my Destroyer Class star ship test. Anyway take a look, we're going to try to get the demo ready in the next few weeks. 4 Share this post Link to post Share on other sites
mifth 44 Report post Posted April 3, 2013 I like the game. Cool oldSchool style. I would buy it when you will have beta or release. Share this post Link to post Share on other sites
David Schoneveld 17 Report post Posted April 3, 2013 hey thanks!. We're still working on it. I'll post more here when we're to the next step, demo. Share this post Link to post Share on other sites
Garagarape 412 Report post Posted April 3, 2013 Fantastic! You must be proud! I'll keep an eye on it to see when it is released. Share this post Link to post Share on other sites
ajz3d 781 Report post Posted April 5, 2013 If this is going to be in Freelancer's or Privateer's style, I'll definitely buy it. Yeah, bring on some neutron stars baby! Share this post Link to post Share on other sites
David Schoneveld 17 Report post Posted April 8, 2013 Yeah its more like wing commander style as in you're a pilot, there's no resource management or ships to upgrade etc. Just pilot missions of varying complexity. Share this post Link to post Share on other sites
silkroadgame 8 Report post Posted April 9, 2013 Love it,I could see your hard works on this game. Btw,you have a good friend! Share this post Link to post Share on other sites