New Member hellzakk Posted November 27, 2012 New Member Report Share Posted November 27, 2012 Hi all, im a hobbist gamedev with very limited budget so i cant spend thousands of dollars in 3ds or maya. Im using Blender (still learning) and id like to know what you think about the integration and the workflow with 3D-Coat. This 2 prog can be the complete graphic pipeline for my needs or you have other hints? Thanks for your help. Quote Link to comment Share on other sites More sharing options...
Moderator Daniel Posted November 28, 2012 Moderator Report Share Posted November 28, 2012 - This 2 prog can be the complete graphic pipeline for my needs or you have other hints? - Absolutely! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 28, 2012 Report Share Posted November 28, 2012 Same situation here hobbist gamedev with very limited budget I use Blender + 3DCoat... and dont need any1 more both programs have pros and cons... but the integration is awesome... and you can supply the lacks of one software with the pros of the another. 3DCoat is a good Swiss army knife but... take in mind that is a step learning curve... the workflow isnt traditional... every room have to many features... and every room is like a program by itself. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted November 28, 2012 Reputable Contributor Report Share Posted November 28, 2012 3DCoat and Blender do work well together... If you do some programming for your games, then you might be also be interested in Torque 3D. They have gone MIT open source for their 3D game engine. http://www.garagegam...logs/view/21886 http://www.garagegam...ducts/torque-3d Quote Link to comment Share on other sites More sharing options...
New Member hellzakk Posted November 28, 2012 Author New Member Report Share Posted November 28, 2012 torque3d is a good engine but im on esenthel (http://www.esenthel.com/?id=compare) Quote Link to comment Share on other sites More sharing options...
Advanced Member welchrs64 Posted December 22, 2012 Advanced Member Report Share Posted December 22, 2012 I also made my way to 3D-Coat, Blender and other art programs because of the Indie Game Development that I got into at the start of 2012. I used Torque 3D at first and can vouch for it. it is a great engine. I changed over to using unity 3D a few months back and I'm am loving it as well. I had never heard of the Esenthal Engine until reading this post. it looks amazing and affordable. Good luck with that one. On the Blender note, I just found out about the new Bsurface tool that was added to Belnder 2.6. It looks amazing. Happy Holidays, Robert AKA Venged (handle on MMO games) Quote Link to comment Share on other sites More sharing options...
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