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Subtools In Sculpt Mode?


muaythai
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Hello, I have been trying to figure out how to do this in 3D Coat

but not seeing/getting it. Basically am sculpting a scene which

has objects in it and I want to be able to sculpt the terrain around

the objects. In Zbrush there are subtools, and in Mudbox you have

an object list where you sculpt the active layer..I am not seeing

an equivalent in 3D Coat but I assume there should be something

like this? The other question is: I don't want to backtrack as I

have done a lot of work thus far. Will I be able to import these

"subtools" into 3D Coat into my current scene without messing

any of my progress so far?

Thanks!

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