Member gabkosit Posted December 8, 2012 Member Share Posted December 8, 2012 I am modeling a human head currently working on surface mode about 4 millions poly. I found that my Wacom table works properly only for Buildup, Smooth and Move brush other than that they are out of control take Clay brush for example, I need to set depth as low as 2% to make it works properly as you can see on my second picture. Is there a way to set up Wacom sensitivity in 3Dcoat. By the way I did try set up in Wacom tablet property it didn't make things better.And from the third image even though I increased my poly count to around 4 millions I am still see block of pixels a long the creases of the face how do I resolve this. Thank you. Quote Link to comment Share on other sites More sharing options...
Contributor BeatKitano Posted December 9, 2012 Contributor Share Posted December 9, 2012 Click on the mouse icon next to your depth value. And about your "block" issue, try switching to another "non depth" shader. Also it's perfectly normal to see it at such a polycount. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 9, 2012 Share Posted December 9, 2012 Click on the mouse icon next to your depth value. Oh My... never saw this icon before lol ty very much ! Quote Link to comment Share on other sites More sharing options...
Member gabkosit Posted December 10, 2012 Author Member Share Posted December 10, 2012 thank you I didn't see that too what a noob i am Quote Link to comment Share on other sites More sharing options...
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