Advanced Member alvordr Posted December 31, 2012 Advanced Member Report Share Posted December 31, 2012 Anyone else notice that the bigger the brush size is in the Voxel room, the slower the reaction time of the strokes? I'm sure it has something to do with the amount of voxels being changed at one time, but is this likely to be improved? Quote Link to comment Share on other sites More sharing options...
Member freelancah Posted December 31, 2012 Member Report Share Posted December 31, 2012 Essentially yes, the bigger the brush the more it needs to process geometry. It can slow down quite easily if you upres too quick. Its best to get the bigger shapes right before upressing for details and ofcourse you can also temporarily downgrade/resample volume to improve big brush interactivity. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted December 31, 2012 Reputable Contributor Report Share Posted December 31, 2012 That's correct. If you have the CUDA version, installed, it helps a good deal (waiting for Andrew to recompile 3DC for the newer CUDA versions to see if the newer technologies will impact it even further). But in general, using Multi-Res will give you the performance boost needed to make large edits, as well as using LiveClay to add localized subdivision only where the detail is needed. The first half of this video discusses this in some detail, as well. Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted December 31, 2012 Author Advanced Member Report Share Posted December 31, 2012 Very helpful, as always. Thank you. Quote Link to comment Share on other sites More sharing options...
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