Advanced Member popwfx Posted January 1, 2013 Advanced Member Report Share Posted January 1, 2013 While I'm at it for feature requests while painting, It would be great if the Paint Room Layers list had the ability to have Folder Groups like in Photoshop. and that would include the ability to Duplicate Groups (like in Photoshop) as well as apply blending & opacity levels or depth levels (and spec levels whenever that gets added) on a master level to the whole group while keeping the individual layers settings within the group proportionately. Again this mimics how Photoshop works So if I had: Group #1 Layer #1 Layer #2 Layer #3 So by reducing the opacity of the group, you nondestructively dim all contained layers proportionately to their individually set levels. If Group = 100% then whatever is exactly in the individual group will work as it is set. Also, group folders will help with organization. Ideally if we want to allow for better flexibility as well, the addition of a Photoshop-like feature called Layer Comps would be great. This would enable you to save Visibility, Opacity, and depth settings for all layers as a named entity. Therefore if you were say making textures for a character. You could have in the same project file, a Layer Comp for Regular, another for Burnt by explosions, and another for Injured in battle - etc. and Selecting Layer Comps in the new window would automatically set the remembered visibility, depth and opacity settings for all layers - enabling you to save states. Please don't add the Layer Comps feature before the Layer Folders - that is more important and is needed for the Layer Comps feature. Quote Link to comment Share on other sites More sharing options...
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