Advanced Member alvordr Posted January 14, 2013 Advanced Member Report Share Posted January 14, 2013 Hello. I just experimented creating a new shader for 3DC, which is easy enough, but the only settings I seem to get are: Ambient Color Diffuse Color Roughness Opacity However, most of the shaders appear to also have a specularity level and even an icon that looks like the shader. I'm trying to make a black rubber, but as I can't control the spec and roughness seems a rather obscure setting by itself, I'm not sure how to do this. Advice? Quote Link to comment Share on other sites More sharing options...
Psmith Posted January 15, 2013 Report Share Posted January 15, 2013 Some of the shaders in the Panel are what is known as "madcap" shaders. These are really a kind of "trick" shader, since the lighting and specularity is "built-in" - and these shaders don't respond to 3DC lighting. Somewhere, here among our archives, are the instructions on how to make madcap shaders. Greg Smith Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted January 15, 2013 Author Advanced Member Report Share Posted January 15, 2013 That's likely the keyword I was looking for. Thanks, again, Greg. Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted January 15, 2013 Author Advanced Member Report Share Posted January 15, 2013 Ah...no luck. The search only brings up a user named Madcap. Quote Link to comment Share on other sites More sharing options...
Psmith Posted January 15, 2013 Report Share Posted January 15, 2013 Sorry, I was a little groggy when I wrote that last reply. The term is MatCap. Short for Material Capture. I think madcap applies to me, however. Greg Smith 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 16, 2013 Report Share Posted January 16, 2013 http://3d-coat.com/forum/index.php?showtopic=2209&st=0&p=15467entry15467 Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted January 16, 2013 Author Advanced Member Report Share Posted January 16, 2013 Carlosa, Yeah, I saw that link before all of this. I may have just missed something. I sort of figured out how this works before the thread, but realized that even with the DDS plugin, there's code+math thrown in that I'll have to review. That's the only way I can see how to actually control the shininess, etc. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 16, 2013 Report Share Posted January 16, 2013 there is a free software to visually edit the HLSL/GLSL shaders Shazzam Shader Editor i registered at the site requesting a download link... but never got a reply and never found where to download it --------------------- So i installed RenderMonkey and im learning how to use it Quote Link to comment Share on other sites More sharing options...
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