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[Solved] Baked Occlusion All Black


alvordr
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The first thing that comes to my mind is ray casting length set to a far too great number. This theoretically could result in blackness if model is of small scale.

It might be also inverted normal vectors, but if you're able to paint on the model then you can scratch that, I think.

Also, perhaps the model doesn't have UVs?

Other than that, I don't know.

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