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Marupura San Shader


alvordr
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@ Tony, under the file menu, choose Install Extension, Navigate to the MaruP_SSS.3dcpack. Select the file and 3DCoat will automatically install the shader for you. Close and reopen 3DCoat and they will be in your shader list.

@ alvordr, One way to create your own shader is right click on one of the stone shaders, then construct new shader base on the shader parameters. You can supply your own texture, normal map and other settings. The stone shader is great as base shader in creating a large number of shaders... Of course you are not limited to the stone shader. You give your shader it's own name and it will be place in your shader list. It does not overwrite the stone shader.

If you are doing this already and are getting a black shader, you can try and refresh the shader by right clicking on the shader and choose to refresh this preview... This might or might not be the solution...

post-518-0-36814600-1360169768_thumb.png

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I forgot to mention make sure you click LMB on the stone shader first and then click RMB, otherwise it will bring up the options for the currently selected shader plus I am curious to see your screen shot of the problem...

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