Member pixeldroid Posted March 9, 2013 Member Report Share Posted March 9, 2013 For some reason, when I export a normalized displacement map, it isn't being normalized. As I have been developing the map, I've tested a few iterations, and at some point, 3dc stopped normalizing it correctly. Any idea what I might've done to the texture to cause this problem? When exporting, 3dc reports a depth. I don't know what it means, but in the file which works correctly, the depth is between 3-4, in the file that doesn't work correctly, its 54. NPerhaps it points to the source of the problem? Any help will be appreciated. Thanks. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 9, 2013 Report Share Posted March 9, 2013 Preferences General Local Space normalization are you using Normalize B by T Quote Link to comment Share on other sites More sharing options...
Member pixeldroid Posted March 9, 2013 Author Member Report Share Posted March 9, 2013 Yes. In this pic, the images on the right are from a later iteration of the same file. Export displacement from current layer, normalize, .exr. Thanks for the reply. Quote Link to comment Share on other sites More sharing options...
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