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T.H. ROCK

Texture Advice

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I want to texture this komodo dragon like the one seen in the link. http://www.earthtime.../komodo-dragon/ What advise would you Pros give on what kind of layers I need to do this and exactly how would I generate a realistic Komodo scales that has depth. I want to achieve the look seen here with a plug-in in my 3D software render program. Thanks!komodoshaders.jpg

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Shouldn't be too hard!

Use the fill tool, select Hexagon modulation. That should get you rolling. :)

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Shouldn't be too hard!

Use the fill tool, select Hexagon modulation. That should get you rolling. :)

Oh! Very Cool! Thank you very much and I never noticed that option before. hehe! Thanks again! :)

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Hi!

No problem. Glad I could help.

FWIW, you can also import your own images for use with the fill tool. It's really very handy.

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How did you get that pattern on the skin? I'm doing a similar project with scales and I have no idea how to get the scales on the entire object like that? Javis do you have any tutorials of this?

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