Jump to content
3DCoat Forums

better glass like shaders


matty686
 Share

Recommended Posts

  • Member

The current opacity setting in the shaders relies on a blocky face sorting method witch introduces square artifacts into glass with undercuts see atached

The thing is this would be fine except there are some models to big for any program other than 3d coat to open,

that means this program is the best in the world and has to be held to a very high standard

please comment if you would like to see this fixed too emailing Andrew wont hurt either

post-29912-0-81380200-1363866723_thumb.p

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...