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3D-Coat to e-on Vue?


shokan
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Go to solution Solved by philnolan3d,

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Does anyone have actual experience successfully importing a detailed and painted model from 3D-Coat into an e-on Vue landscape? If so, any pointers? I have neither program but I have an artistic obsession to populate a vast Vue-like scene with hi-poly count textured/painted people and objects from a program such as 3D-Coat. In the case of another well-known sculpting app and exporting to Vue, there are reports only of Vue crashing all over the place. I was wondering if 3D-Coat would be more suitable.

Thanks.

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Does anyone have actual experience successfully importing a detailed and painted model from 3D-Coat into an e-on Vue landscape? If so, any pointers? I have neither program but I have an artistic obsession to populate a vast Vue-like scene with hi-poly count textured/painted people and objects from a program such as 3D-Coat. In the case of another well-known sculpting app and exporting to Vue, there are reports only of Vue crashing all over the place. I was wondering if 3D-Coat would be more suitable.

Thanks.

Here are the Vue 6 Pro Import/Export formats:

http://www.e-onsoftware.com/products/vue/v..._studio/?page=6

Import/Export

* Static Poser 4, 5 & 6 scene import.

* Support for Poser 5 & 6 dynamic clothes and hair.

* Animated Poser 4, 5 & 6 scene import.

* Compatible with Cornucopia3D cost-effective copy-protected content.

* NEW! Import options dialog to control imported object position and sizing.

* NEW! When loading objects, option to automatically drop them to the ground.

* NEW! 2D Import: BMP, BUM, DEM, GIF, HDR, Jpeg, Pict, PNG, TGA, Tiff.

* NEW! Vector data import: Postscript and Illustrator up to 3.2.

* Textured model imports as: 3DS, COB, DEM, DXF, LWO, OBJ, PZ3, PZZ, RAW, SHD.

* 2D Export: Tiff, TGA, Pict, BMP, GIF, Jpeg, PNG, BUM, DEM.

* Object exports: Only terrains, with textures.

* NEW! Animation export: QT MOV, QTVR, AVI, Mpeg 1 & 2, independent frames.

* Automatic re-importing of externally modified texture maps and 3D objects.

Now just match those with the ones that 3D Coat uses for Import/Export.

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