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Jack Fractal

[Solved] Increase / Decrease Resolution of Selected Quads in Ptex

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Hi Everyone!

I just started mucking about with Ptex, and I remember from early videos of this technology that the big advantage of ptex was the ability to increase the resolution of the texture in specific areas. If you didn't have enough resolution for a set of polygons (such as an area with text), you could just select the area and bump up the resolution.

Am I misremembering? Is there such a feature in 3d Coat and I am just missing it? I can't find a way to -globally- change the resolution of a ptex model. It's like the resolution is locked when you load the model.

That seems... inflexible to me.

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There is a button in the tool palette which says Ptex local resolution when you hover over it. It's an image of a square with four smaller squares in the upper left corner of it. Clicking on it will bring up a bunch of options, at which point you can select which polygons you want to affect by left clicking on them (hold control key and left click to deselect).

post-9206-0-36049100-1368780340_thumb.pn

Edited by Zeddicus

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