Advanced Member Grimmy Posted June 2, 2013 Advanced Member Report Share Posted June 2, 2013 (edited) Am I right in saying that my retopo object will only be textured correctly if my visible voxel source is a single volume? I tried using multiple voxel volumes (a parent with several children) but when I baked the texture to my retopo mesh it just turned white.....as soon as I merged my voxel source objects and hit 'Retopo>Merge To Per Pixel' the texturing worked fine. Is this the expected behavior? Cheers Edited June 2, 2013 by Grimmy Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 2, 2013 Reputable Contributor Report Share Posted June 2, 2013 No. You don't have to merge all volumes. Maybe this will help a little bit. Quote Link to comment Share on other sites More sharing options...
Advanced Member Grimmy Posted June 2, 2013 Author Advanced Member Report Share Posted June 2, 2013 Gotcha that great thanks. I'm not 100% why this isn't the default setting though. I guess the calculations take longer? Quote Link to comment Share on other sites More sharing options...
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