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Grimmy

Can I bake from multiple visible volumes?

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Am I right in saying that my retopo object will only be textured correctly if my visible voxel source is a single volume?

I tried using multiple voxel volumes (a parent with several children) but when I baked the texture to my retopo mesh it just turned white.....as soon as I merged my voxel source objects and hit 'Retopo>Merge To Per Pixel' the texturing worked fine. Is this the expected behavior?

Cheers

Edited by Grimmy

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Gotcha that great thanks. I'm not 100% why this isn't the default setting though. I guess the calculations take longer?

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