Member Klane Posted June 24, 2013 Member Report Share Posted June 24, 2013 (edited) Hi, sorry for the double post, but I think I put this in the wrong area. I'm doing some painting in 3d coat, but I cant find a blend or blur tool.I found the smoothing under the paintbrush thats under the air brush. But its not really blending.I cant imagine there is no real blend or blur.Can someone point me in the right direction?Thanks!K Lane Edited June 24, 2013 by Klane Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 24, 2013 Reputable Contributor Report Share Posted June 24, 2013 You can hold the SHIFT key which is applicable throughout the application to smooth as you brush. You also have smoothing in the Color Operations tool in the Tool Panel (similar to the Burn, Dodge, Blur, Sharpen brushes in PS). Under TEXTURES > Adjust, you can choose to apply smoothing (blurring) to the whole layer. 1 Quote Link to comment Share on other sites More sharing options...
Member Klane Posted June 24, 2013 Author Member Report Share Posted June 24, 2013 You sir are a life saver! Thanks!!! Quote Link to comment Share on other sites More sharing options...
Member druitre Posted July 3, 2013 Member Report Share Posted July 3, 2013 I find the shift-lmb blur and the smooth tool to be waaaaay too weak (just like the photoshop blur-tool) for some purposes. Is there something similar to using a (gaussian) blur filter as in Photoshop? Apply uniform blur with big radius on a selection. I'm transferring between 3DC and PS now to do this, and it breaks the workflow. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 3, 2013 Report Share Posted July 3, 2013 Textures Adjust Smooth current layer 1 Quote Link to comment Share on other sites More sharing options...
Member druitre Posted July 4, 2013 Member Report Share Posted July 4, 2013 Yes, but that works on the layer as a whole. Can it also be applied to a selection? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 4, 2013 Report Share Posted July 4, 2013 I use freeze tool for that Quote Link to comment Share on other sites More sharing options...
Member druitre Posted July 4, 2013 Member Report Share Posted July 4, 2013 Ah, thanks. That works. Some thoughts though: With degree set to 1 it never gets heavy, even with counts of hundreds. If I raise the degree over two, it freaks out. The only way to get more than light blur, is to set degree to 2 and lots of repeats (50 in my case) Is that recognizable behavior? It looks like the degree parameter is broken? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 4, 2013 Report Share Posted July 4, 2013 do you smoothed the freeze selection first ? Quote Link to comment Share on other sites More sharing options...
Member druitre Posted July 4, 2013 Member Report Share Posted July 4, 2013 Hi Carlosan, if you mean freeze>smooth freezing: no, I didn't do that. Should I? BTW, if I smooth the entire layer (without freezing) at settings 2/50, I get a totally screwed up result, and no way to undo: (also, this takes ages, preview gives a 100% white result... ) Quote Link to comment Share on other sites More sharing options...
Member Elizeusz Posted July 4, 2013 Member Report Share Posted July 4, 2013 The same strange results here. Quote Link to comment Share on other sites More sharing options...
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