Member IMX - Michael Posted July 23, 2013 Member Share Posted July 23, 2013 Hi there I am currently giving 3dCoat a spin and have a question for the UV room: I've created the seams and unwrapped the model successfully. The texture export also works well apart from the fact that I would like to export the UV wireframe as a reference as well (on a separate layer would be cool). I havent yet been able to do that. Any ideas on how to do this? Cheers, Michael PS: Why can I only make 2 posts per day? Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 23, 2013 Contributor Share Posted July 23, 2013 "2 posts" probably refers to that "New Member" under your avatar. It's probably intended to prevent peddlers invading our precints. As for the wireframe, I think you can do that with your link to Photoshop or whatever PSD capable paint program you use. Quote Link to comment Share on other sites More sharing options...
Member IMX - Michael Posted July 23, 2013 Author Member Share Posted July 23, 2013 ah okay. Well I hope I dont run out of posts during my 3DC trial on the wireframe stuff: a PSD capable editor is registered in the settings, but how do i trigger this "link"? Cheers, michael Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 23, 2013 Contributor Share Posted July 23, 2013 From the manual : "Right clicking on any unselected Brush alpha invokes a comprehensive list of alpha editing functions." This is only slightly misleading as right clicking on any of the six 'round' ones doesn't get squat but all the others produce a drop down where you can select "edit in external editor". Quote Link to comment Share on other sites More sharing options...
Member IMX - Michael Posted July 24, 2013 Author Member Share Posted July 24, 2013 erm, I would like to export the UV grid along with the texture, what does that have to do with brush alphas? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 24, 2013 Share Posted July 24, 2013 http://3d-coat.com/wiki/index.php/9.4_Edit 1 Quote Link to comment Share on other sites More sharing options...
Member IMX - Michael Posted July 24, 2013 Author Member Share Posted July 24, 2013 thanks. That opens up the texture in my editor. I get the textures but still no grid - any ideas on that? Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted July 24, 2013 Contributor Share Posted July 24, 2013 Hello Michael. Maybe try this: http://3d-coat.com/forum/index.php?showtopic=10459&p=82849 This will produce a file with a texture from the currently selected layer and one containing UV snapshot. You can then copy the snapshot layer to PSD with multiple textures you have now, if it's missing it. Quote Link to comment Share on other sites More sharing options...
Member IMX - Michael Posted July 24, 2013 Author Member Share Posted July 24, 2013 Hi ajz3d Bingo! Thats it Thanks for the link. And if you need me to second that "uv snapshot" feature request, count me in. Cheers, Michael Quote Link to comment Share on other sites More sharing options...
Member hansolocambo@gmail.com Posted August 13, 2016 Member Share Posted August 13, 2016 (edited) Thanks to this thread I understood how to export the wireframe. Not obvious how to do it at first, but often damn necessary. So I posted a small video on how to do it, if someone ever need that Edited August 13, 2016 by hansolocambo@gmail.com 2 Quote Link to comment Share on other sites More sharing options...
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